View Full Version : Upcoming nerfs/changes?
Furniture
10-02-2012, 08:30 PM
So where in the timeline are we? Will there be any more nerfs/mechanic changes before velious that are significant or is velious the next thing we should be anticipating?
Crazyeye
10-02-2012, 08:46 PM
Good question, though i think were pretty much dropped off of the live progression timeline by about 2 years by now, so i guess no one really knows besides the dev's
Cecily
10-02-2012, 09:36 PM
Nerf root overwriting snare please.
Alarti0001
10-02-2012, 09:57 PM
I think LoY is due soon we just skipped velious/luclin and POP for funzies
Mythdar
10-02-2012, 10:03 PM
Nerf root overwriting snare please.
This
Ephirith
10-02-2012, 10:14 PM
Casters spamming their spells? I still can't kill the priests in orc highway :*(
Calabee
10-03-2012, 11:10 AM
i was under the impression that the ''dot fix'' to moving mobs was only for a 2-4 weeks thing.. why's it still here?
SK DC threat generation nerf? Or was that IN velious?
Lagaidh
10-03-2012, 03:27 PM
Nerf root overwriting snare please.
AMEN
koros
10-03-2012, 03:41 PM
DC nerf wasn't til PoP
heartbrand
10-03-2012, 04:53 PM
DC nerf wasn't til PoP
Dc nerf was early GoD with the abuse of that imp mob in tipptd or w/e that mountain trial zone for kod taz was called
rafaone
10-03-2012, 04:58 PM
Man, where are the admins? ban this troll please
i was under the impression that the ''dot fix'' to moving mobs was only for a 2-4 weeks thing.. why's it still here?
Hardly, it was a major nerf to prevent druids from being awesome.
Telin
10-26-2012, 07:18 AM
Root/Snare nerf is a blessing for soloing druids!
Llodd
10-26-2012, 08:19 AM
Dc nerf was early GoD with the abuse of that imp mob in tipptd or w/e that mountain trial zone for kod taz was called
I thought DC was level 46 or lower anyway?
Regular charm with snare in tippt was beast.
Neryn
10-26-2012, 08:50 AM
Nerf root overwriting snare please.
This shouldn't happen before Velious.
http://everquest.allakhazam.com/history/patches-2001-1.html
January 9, 2001 3:00 am
(...)
*Root and Snare*
Root-type spells and "snare" type spells now use a separate spell
effect.
Previously, "Root" spells would overwrite any snare effect upon the
target. When the root would wear off, the target began moving at full
speed. With this change, when root wears off, snare will still be in
effect. This has a few added effects on the other end.
Orruar
10-26-2012, 08:58 AM
Dc nerf was early GoD with the abuse of that imp mob in tipptd or w/e that mountain trial zone for kod taz was called
Bring pookas to P99
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