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kastan
11-12-2012, 01:58 PM
- Who's played it?
- Thoughts?
- Worth a try?
- Rogue class any good?
- Warrior Class any fun?
- Anything else to share?

ForeverLost
11-12-2012, 02:31 PM
They don't have a pvp server anymore, so with all the bugs/lack of content, it's not really worth playing. Rogue class is good, really all classes are good. They based their classes around the idea that all DPS classes should be equal, all tanks equal, all healers equal, etc. Warrior class is pretty fun, kind of like warrior class in wow with chain attacks and such.

My high end computer can run the game very well, but I crash often and have been unable to fix the issue after messing around with things for months. Terribly coded game, and barely any developers on their team.

stormlord
11-12-2012, 04:49 PM
- Who's played it?
... Haven't played it but been in the Vanguard forums too long.
- Thoughts?
... A might have been. The game never got a chance to shine. Bad execution. Wrong expectations.
- Worth a try?
... To see what might have been, maybe, but that's depressing. SOE MMORPG = MegaMudflation.
- Rogue class any good?
... Idk.
- Warrior Class any fun?
... Idk.
- Anything else to share?
... Try Wurm Online. It's old school somewhat and one of the best sandbox MMO's. It has a pvp server named Chaos and a whole series of servers based on pvp and sieging. If you can survive the tutorial and forgive the mediocre graphics, there's a great game to discover that'll blow your mind. Quick download.

If anybody is thinking about trying Wurm Online, PM me and maybe I can get back to you with some information. I play on Chaos. The game is perfect if you like sandboxes and harsh rules. It has no in-game map.

kastan
11-12-2012, 07:47 PM
Downloaded it and created a toon. Crashed to desktop within ten minutes of entering the game. That's two strike so far, the first being the fact that my preferred name is taken....

Sturgeon
11-12-2012, 09:47 PM
- Who's played it?
I played it when it first came out
- Thoughts?
Its fun, when it was active but it grows old quickly and gets lonely if you don't have others to play with or find people online to dick around with
- Worth a try?
Its worth a shot, every game is worth a try
- Rogue class any good?
Rogues are nearly always fun in any game
- Warrior Class any fun?
Its fun, never got far with it
- Anything else to share?
I hate you

Kevynne
11-12-2012, 09:55 PM
ima diehard VSoH fan. i played the fuck out of the beta as a raki druid and high elf arcanist... but arcanist was never put in game.. and neither was raki druid :C

game is VERY fun. old pixelated graphics reminiescent to eq which was a plus.. new graphics=terribad.

worth a shot. i mean how can you NOT want to be a little midget fox running around blasting the shit outta shit?

I never played rogue heh but rog is always badass in games

Warrior i have been told is difficult, but i also have never played

its f2p now... and aparently they'er putting in work to release Lothenland, Arcanist, and berserker (the latter 2 are classes that were in beta, but not on live. Lothenland was a continent present at launch, but was/is basically blank.) One of the monk paths were removed (Harmonious i believe... maybe drunken) Some interesting class ideas in the game include Disciple (monk w/ manaless heals) Blood Mage(kinda like a necro, but with mage pet and lifetaps. can redirect lifetaps to heal friends) Dread Knights are pretty shitty. Psionist=Enchanter basically. All the Shaman paths are fucking awesome.

ForeverLost
11-13-2012, 01:57 PM
- Thoughts?
... A might have been. The game never got a chance to shine. Bad execution. Wrong expectations.
- Worth a try?
... To see what might have been, maybe, but that's depressing.

This is so true. Vanguard was going to be the very best MMORPG, after EQ. It had very interesting and unique class designs (I played a bard and a blood mage), a vast and beautiful landscape, great lore, and new and fun approaches to game mechanics. But Microsoft was pushing Sigil to rush the product out the door, unfinished and far from being polished. So Sigil went to SOE, in hopes that they would help them to release a better product. SOE pushed them to release too soon, too, and when the game was released it would not run well at all on 95% of PCs, and had horrendous bugs that practically made the game unplayable. This killed the HUGE buzz about the game, and in about 3 months the population was starting to drop quickly.

The PvP servers were all merged into one, like in EQ, and finally they killed that server too. Once that had happened, there was absolutely no reason to play anymore. Now there's just the one blue server, and the game really is a grim reminder of what could (and should) have been. Corporate greed killed Vanguard before it could really shine.

Cypher.
11-14-2012, 05:02 AM
- Who's played it?
- Thoughts?
- Worth a try?
- Rogue class any good?
- Warrior Class any fun?
- Anything else to share?

1. Played it off and on starting from mid-2008. I've seen it from being relatively lively to pretty much dead and back.

2. Before F2P I would have said hell no. However, having started back up a few days ago I'm really enjoying myself. There are groups to be had a plenty and chat is pretty lively.

3. Never tried it. Mostly play my ranger and cleric.

4. Have a low lvl one that seems fun.

5. I'd give VG another shot if you have the time. The game is looking much healthier than it did prior to F2P and I think there is a brighter future in store for VG. However, I also wouldn't expect the game to get beyond a single server (MAYBE an additional one) - the combination of a niche game + terrible release killed any shot of VG playing with the big boys of the MMO world. Still though, I'm having a blast exploring Telon again so it might be worth a look.

Arclyte
02-04-2013, 07:25 PM
downloading this piece of shit

will most likely ragequit, standby for updates

where is the fucking magician class BRAD MQUAID

nilbog
02-04-2013, 07:29 PM
- Who's played it?
- Thoughts?
- Worth a try?
- Rogue class any good?
- Warrior Class any fun?
- Anything else to share?

Played release. Quit before their raid expansion.

Great game graphically with tons of content. Too many wide open areas of nothingness, and not much thought put into a lot of things. Diplomacy could have been so good, especially against other people.

Worth a try? For free? I think you can't equip good armor, so not unless you pay for it.

Rogue - didn't play/unsure.
Warrior - didn't play/unsure.

Anything else to share - vgplayers.com doesn't exist anymore. Weak.

Arclyte
02-04-2013, 07:32 PM
what classes did you play nilborg

and whats the closest class to eq 1 magician

nilbog
02-04-2013, 07:35 PM
I had a blood mage and a druid. Highly recommend blood mage.

Closest to magician.. if you mean pet wise, I think necromancer is one of the only classes to get a pet. Others can charm, but nothing permanent of which I'm aware.

Listening to 6 year old information, so don't listen to me :x

Nuncio
02-04-2013, 07:37 PM
Bloodmage was this shit, man. Enjoyed the game for 2 months. Got bored and left.

Lamil
02-04-2013, 07:39 PM
This post caught me off guard and had me rolling at work. Can't wait for the review

Lazaraak
48 iksar shaman

Arclyte
02-04-2013, 09:08 PM
http://img.photobucket.com/albums/v734/ArclytePS/screenshot1_zps32d51eb6.png

Made a goblin blood mage. It's a decent looking game at least. Naturally there's obnoxious gold buttons that you can't move that demand you give Smedley more money. I am immediately hit with WoW/Rift/WHO/TOR style quests, where I don't even read what the fucker is saying to me and I just follow my magical compass. Mobs are what you would expect, incredibly weak shit designed to be killed by even the most retarded people (though I am in the newb area)

Might make a melee class, or I might wack off and go to bed

India
02-05-2013, 11:40 AM
Played in pre-beta with the devs and a couple other people, to a little bit after release

Also ran the Silky Venom website:)

It was ok. It could have been a great game. Unfortunately due to project mismanagement as well as some other internal issues they were never able to fully reach their potential

visage
02-05-2013, 11:54 AM
I played Vg for the longest time. My char is a 52 shaman who I quit the minute they released the new leveling to 55. They had one of the best raid zones I ever played. Was called ancient port warehouse. Now that they increased the level and added groupable faction grind quest. It trivalized the best raid content. They also changed it from a 24 man to a 18 man. Therefore now with higher levels and less people. The content is so weak it is a joke to even do anymore. Especially since you can bypass it entirely for gear that is better with 1 groupable crap. Vg has gone done hill ever since then. They ironed out a lot of bugs and performance issues since launch majorly. It is a fun game. Especially the lower levels. End game now though is a complete joke. Had they kept the content of ancient port warehouse up to date and not trivalized it entirely. I would still be playing it. The other raids they have are open world mobs that roam. They can be fun , but with only 6 -8 of them it sure gets boring. End game now like I said is faction grinds and max two to three groupable stuff. It isn't as in depth as Ancient port warehouse. I could go on and rant what ruined my experience with VG , but from levels 1-50 it is awesome! If you give VG a go I highly reccomend taking your time to experience the content at lower levels fully. Min and maxing will ruin this game for you if you decide to power through it fast.

Kagatob
02-05-2013, 07:09 PM
The game wasn't meant to cater to the raiding crowd. When SoE got the rights to the game after Brad jumped ship all they talked about was raids raids raids.

visage
02-05-2013, 07:14 PM
The game wasn't meant to cater to the raiding crowd. When SoE got the rights to the game after Brad jumped ship all they talked about was raids raids raids.

Course it wasn't still isn't. However, they trivialized the only raid content available that was actually incredibly fun.

Kagatob
02-05-2013, 07:19 PM
Course it wasn't still isn't. However, they trivialized the only raid content available that was actually incredibly fun.

You don't understand. The product that you played, the things that you enjoyed in that game wasn't the game that was being developed for the 3 years of alpha/beta, what you played was SoE's debacle. Raid content and the players who enjoyed it weren't even a thought in the original vision that was VSoH. The only raiding content that they wanted was to have 2-3 groups get together to slay a dragon, that's it.

visage
02-07-2013, 03:36 PM
You don't understand. The product that you played, the things that you enjoyed in that game wasn't the game that was being developed for the 3 years of alpha/beta, what you played was SoE's debacle. Raid content and the players who enjoyed it weren't even a thought in the original vision that was VSoH. The only raiding content that they wanted was to have 2-3 groups get together to slay a dragon, that's it.

I beg to differ. Before Soe the game had so many bugs it was deemed unplayable. They fixed so much of the garbage. If it wern't for soe the game wouldn't of even survived. The idiot team of Signil and Brad's shit management killed the game. You can argue this all you want. This game had the most bugs out of any game I have ever seen. Soe's debacle was so much of fixing the broken shit it was ridiculous.

stormlord
02-07-2013, 05:24 PM
I remember looking forward to what Vanguard would do back in 2006/2007. I was an EQ1 player back then. My computer wasn't up to the job of running Vanguard, but I watched the forums and the news like a hawk. It was sad to watch how Brad and Sigil failed and how the whole thing was bought by SOE. Over the months I could see that the game was bleeding players. Forums were filled with post about bugs and hitching and similar things.

The thing about Vanguard that I liked was the idea that it appealed to a core gamer. It was a tough world. You could build a house and sail a boat. Something like UO 2 might have been. That's what I wanted. But over the years I could see how that vision was simply out of reach. First of all, they couldn't afford it. Secondly, SOE has a habit of making all of its games the same. Lastly, while SOE is good at keeping a game from dying, they're not good at making it great. They don't handle mudflation well. They will jump ship from one thing to another. They're shifty. They're like shape shifters. At heart, they're businessmen and it shows in their games.

I hate the modern idea about getting to max level. I think it's like a plague that has infected the industry and its players. We need to go back to the idea of the journey being important, not the destination.

I play Wurm Online. It's as close to what I want as I can find. HOwever, it's missing some things, but it's damn good. HOwever, it's not a game that's easily picked up and played. For a game like this to work in the mainstream, it'll be streamlined and the whole works. Unfortunately, that's what kills it for me. I don't want streamlining, I want depth. I want so much goddamn depth that I can't grasp it. No more golden paths. I want the mystery of not having the answers and not having the direction laid out for me beforehand. I don't want no rails or protection. Let me make mistakes and suffer terrible deaths. Get out of my way. So many games are sissified. I don't know how else to describe it. They're too afraid to let you suffer your mistakes.

Faron
02-07-2013, 05:27 PM
I played at release and did nothing but crafting and diplo because they were both so different than any MMO I had ever played. The idea of going out and doing 1,000 dumb quests and killing a million rats and bats is not really that appealing anymore. Fuck guys, now I gotta go redownload VG...

Snagglepuss
02-07-2013, 05:48 PM
I love it!

I started when it went F2P. It's a great game. It's shame it isn't more popular.

I played a sorcerer and thought it was great. Rangers are cool too since they can deal so much bow damage.

stavio
02-07-2013, 07:25 PM
I just recently logged in and noticed I still had all my old characters. 44 de necro, 39dwarf warrior, and 37 desert human paladin. I might play a little here and there, but im gonna do it eq style, grind grind grind. I did log into my necro and it was fun fear kiting. I might check out the druid and see how much alike they are to eq druids.

Faron
02-07-2013, 07:35 PM
installed pretty fast and logged in. Still laggy as fuck. /quit I saw all my bags full of various diplo gear and was so tempted. That card game was a lot of fun. But nope...

Ashburn
02-07-2013, 11:09 PM
I hate the modern idea about getting to max level. I think it's like a plague that has infected the industry and its players. We need to go back to the idea of the journey being important, not the destination.

Yeah this is a great concept that few games do that well anymore. Sucks to admit it, but I think WoW was great in that aspect, in vanilla and especially in LK. Early on, in some of the first few levels you were intimately involved in big picture stuff with Thrall or the LK himself. It wasn't just mindless leveling as you try to get to max level.

Kagatob
02-08-2013, 02:41 AM
I beg to differ. Before Soe the game had so many bugs it was deemed unplayable. They fixed so much of the garbage. If it wern't for soe the game wouldn't of even survived. The idiot team of Signil and Brad's shit management killed the game. You can argue this all you want. This game had the most bugs out of any game I have ever seen. Soe's debacle was so much of fixing the broken shit it was ridiculous.

Read my posts, I'm not talking about what the game was at release nor am I talking about what the game was after SoE "patched it up" I'm talking about the game that was under development, the number of bugs in the game is completely irrelevant, both Intel and SoE rushed the game out and after it released the original direction of development was abandoned.

The expectations that had been set since the game was simply an idea on paper throughout it's alpha and beta phases were geared towards small group play, I know, I was there, others in this thread who were also there can back up my claims. I'd send you a link to the beta forums but they had been taken down about 3 years ago.

Yerderlayer
02-09-2013, 08:13 PM
he is right, i know that at least vg was supposed to have no maps + be somewhat challenging like in eq until soe came along and steered them to be a more wow-like