View Full Version : Lag in Perma
Cronoclops
06-06-2010, 03:24 AM
Tried to play in Perma tonite but my lag was unbearable. My actions were 30 seconds at least behind the parties. I play from Vegas on Cox and the other two folks are in central Cali they had no issues. They did say a friend of theres had the exact issues I had the night before. Once I left Perma the issue resolved. Is there a fix for this like a missing file? Is this a known issue for some isps? I'd really hate to not be able to go in there.
Rogean
06-06-2010, 03:25 AM
Moved to Tech Discussion. This is an issue on your end.
Cronoclops
06-06-2010, 03:30 AM
Ok cool anywhere you can suggest I begin to look being I don't have an issue in any other zone?
Cronoclops
06-06-2010, 06:56 AM
Also curious < I really dont know> if I have no issue with any other zone so far and this happens to other people...how is it on my end? I am really just asking I know little of how these things work.
nalkin
06-06-2010, 06:16 PM
I can back this up. Was just in perma, connection is fine, every other zone is fine, perma was laggy. Very bad lag at first, so I camped out and in and it was a little better but still noticeable. The people I was with were laggging too.
Rogean
06-06-2010, 06:56 PM
How many people were in the zone when it was lagging.. what were you doing when it was lagging... details guys, details.. I can't do shit without them, cause I'm in the zone and it's fine right now.
nalkin
06-06-2010, 07:12 PM
At the time maybe 6 people. Was killing goblin elite guards. It seems like the lag progresses the longer you stay in the zone. I just got back in perma and it was fine at first and after 20 min started to lag again. Camped out and in and it was fine. Friend is having the same problem. Thats all I can tell ya.
mastagee
06-06-2010, 07:29 PM
I agree Permafrost is the one zone that lags on this server. I know that a lot of other people have experienced bed lag in this zone. Last time I was there there was about 50 people in there but that shouldn't be any reason to cause so much lag should it? I've seen more than 50 people in the planes before and I never experienced any lag. I've been in permafrost with just a few people in there before and experienced lag as well.
Lag seems to get worse and worse the longer you stay inside. Lag goes away if you zone out and back in or if you camp out but always comes back again. Perhaps there is some sort of stacking error or some recursion that's causing buildups over time?
astarothel
06-06-2010, 08:03 PM
mmm. I've been there for hours on end at a time farming, no problems.
Cronoclops
06-06-2010, 10:51 PM
There were no more then 6 or 7 people in the zone farming various camps. We were farming the preacher waiting for a frost totem to drop at the king. Agree with the above poster the longer you stay in the worse it gets . Leaving the zone fixes the lag but it does return. As I said above the people I was with were fine but they did mention that other people they were in with the day before had my same issue. Again I experience this no where else. Is there any other kind of info you need?
Velothi
06-08-2010, 10:52 AM
Just like to add that I'm also getting this awful lag only in permafrost. It does seem to be something related to the client not sending data up to the server or the server not receiving it, as mobs were able to hit me real time with no lag and I could see them moving normally (not clipping into walls or anything), but I could not take any actions (cast spells, open doors, etc) without a bad delay. Only 10 people in the zone; I'm on Comcast in Chicagoland.
Cronoclops
06-09-2010, 12:02 AM
Same problem as above.
Evorix
06-09-2010, 12:05 AM
Lag in permafrost is almost unbearable. Seems like it spikes at times, very often. Many members of my guild were also noticing the lag. Had less than 18people in zone.
Aeolwind
06-09-2010, 11:51 AM
I'll check on the scripts there tonight and see if there are any errors. Did you notice anything unusual with any doors or gates?
mastagee
06-09-2010, 12:30 PM
No the lag is permafrost is just general lag. At time passes your ping goes up. You can move around just fine but doing anything like opening a door, tracking, /who all, all take a long time to do.
Evorix
06-09-2010, 12:52 PM
I'll check on the scripts there tonight and see if there are any errors. Did you notice anything unusual with any doors or gates?
Doors took forever to open, as well as the gates. Spells took forever to cast. Tells and /who also took a while.
Allied10
06-09-2010, 05:44 PM
This lag seems to get worse the longer the client is connected, and seems to vary on different computers. The lag affects casting, doors/gates, emotes, /who, and surely various other things.
Example:
Computer1 stays in perma for 20minutes before the lag makes the game unplayable/dangerous.
Computer2(laptop) stays in perma for an hour before the lag makes the game unplayable/dangerous.
Logging out then back in usually fixes this problem for me, but only temporarily.
Possible reasons? Not sure, but i'm thinking mobs stuck inside walls or underworld.... or the client losing packets and requesting the ones it lost (unsuccessfully) until it is requesting so much back data that it can't keep up with the current data.... and things explode? *shrug*
Is there any command to see packet loss / data in (kb) / data out (kb) ?
xorbier
06-09-2010, 08:19 PM
I experienced the same issues. Took 1-2 minutes to cast. Memorizing spells took forever as well as opening gates. Unplayable really.
Shrubwise
06-09-2010, 08:42 PM
I can confirm that I experience the same lag while in the zone. It is QUITE unplayable, like mentioned above, spells take massive amounts of time to cast (like a 1 or 2 minute delay) Only have ever had this issue with Permafrost, and only for the past 8 or 9 days.
Aeolwind
06-09-2010, 09:34 PM
Well, I hung out there for a while earlier...my ping went down, my #commands were working fine & The doors swung just fine so it's something else. Lets kill the usual suspects
Region in the US?
UI?
Wireless?
Shrubwise
06-09-2010, 10:38 PM
Region in the US? San Francisco
UI? Default w/ new spell files for server
Wireless? No sir
Evorix
06-09-2010, 10:54 PM
Well, I hung out there for a while earlier...my ping went down, my #commands were working fine & The doors swung just fine so it's something else. Lets kill the usual suspects
Region in the US?
UI?
Wireless?
Guildies (atleast 20 of them) are having the same problems. Seems to be fixed after a quick relog, but only for like 10minutes then the problem is back again.
Aadill
06-09-2010, 10:56 PM
Region in the US? Southeast (NC)
UI? Velious w/ new spell files for server
Wireless? No
Ping will sit at 50ish ms but the lag will be up to a minute for actions to take place. Over the course of a few hours my ping will creep up to 1000+ ms. Over a few more hours it will then go back down. It settled at about 650 ms.
If you successfully get out of permafrost, everfrost is perfectly fine.
Nizzarr
06-10-2010, 12:22 AM
problems in perma for me too, very weird lag. /net says no lag, but theres a very big issue with warping and what not.
Eastern canada
velious ui
Wireless? no
Aadill
06-10-2010, 12:34 AM
Our vox kill went extremely smooth but nothing has changed.
A few people were still lagging out, though. Not sure what's up with the zone :(
Cronoclops
06-10-2010, 01:38 AM
Vegas
Defualt
Non wireless
Dethlok
06-10-2010, 09:20 AM
This sounds extremely similar to a problem I am having with Sol A! It seems the longer I stay there the more likely I am to begin lagging terribly. Doors take 10+ seconds to open. I will pull a goblin and FD to split and they will beat on me while me client shows me as feigned for about 10 seconds before I get a fail message or they stop beating on me because it succeeded.
To answer your usual suspects questions:
Region: South Central US (TX)
UI: Default that came with Titanium. Followed all instructions on install, but I did not install the optional classic UI.
Wireless: No - My gaming computer is hooked up to my wireless router through an Ethernet cable.
Danth
06-11-2010, 11:16 PM
Today I was able to function normally in permafrost.
The Ranger in the group, however, experienced crippling lag after being in-zone for about ~10 min or so. He is on Cox Communications (east coast) as an ISP. He has a physical, wired connection and uses the default Titanium UI. We did nothing out of the ordinary in our time in-zone; meditating, ordinary pulls of 1-2 goblins, chat, etc.
Danth
Aeolwind
06-12-2010, 03:04 AM
I left myself logged in running log checks overnight and the only errors that came back were 4 opcodes from the usage of WinEQ2. So, there isn't anything kickin in the background on test. I was sitting at about 84ms which is normal for me.
aye horrible lag tonight. It's wierd though.
Lag in tells, lag in spell casting, but opening doors doesn't seem bad.
Oogmog
06-16-2010, 01:38 PM
Well, I hung out there for a while earlier...my ping went down, my #commands were working fine & The doors swung just fine so it's something else. Lets kill the usual suspects
Region in the US?
UI?
Wireless?
Location: Maryland
ISP: Comcast
Router: Linksys Wireless-G v5.0 (But I have the cable going from router into PC, don't connect via wireless, thats for the wii/gf's laptop)
UI: Velious
My ping remains constant even during lag spikes at around 60ms, so it's not lag.. its the packet transfer getting screwed. I can try and turn it on the non velious UI and adjust some other options in an attempt to fix it... WTB GM call of the hero to perma to test!
eqgamer
06-20-2010, 12:36 AM
Haven't been to Permafrost yet, but I've experienced the exact same thing in Sol A. And I've been grouped with other people that experienced it as well.
Re-logging or zoning out / back in fixed it, so I wasn't inconvenienced enough to come post about it before.
Weekapaug
06-20-2010, 10:20 AM
I get this too, badly, in both Permafrost and Sol A.
First got it about a month ago in Sol A, mentioned it to some people I was grouped with and they said their friends get it in perma also. Was in Permafrost over the last few days and, sure enough, got it again and mentioned it in /ooc....Someone says they got it in Sol A also.
Purely anecdotal, but it would seem that anywhere from 1/4 to 1/2 or more of the people in these zones get this problem at any given time. It seems to nail some of us, while others don't get it at all. It always seems to involve combat, interacting with doors or corpses and spell casting being incredibly delayed in action and (in the case of spells) recast, usually on the order of 10 to 20 or more seconds of delay, while sometimes (but not always) chat works perfectly fine.
All I know is, while I sometimes DC, this isn't the same thing. This seems to act like some kind of memory leak, although I cannot say that's what it is. It just seems to behave that way. The longer I'm in the zone, the more likely it is to crop up and the worse it gets. The first time it cropped up in Sol A for me, relogging like 5 times seemed to clear it. In perma, I found that just leaving the zone worked fine, but it almost always came back if I was in the zone for more than 5 mins.
Beyond that, all I can say is please fix this ASAP. Besides being two of my favorite old-world zones, both of these zones are like shopping malls for gear and quest items and not being able to utilize them reliably and safely is a serious kick in the knee for the classic game. Please don't hesitate to ask if I can personally help with testing or offer any additional info or anything at all that will help in sorting this out.
Thank You!
Location: Tennessee
ISP: EPB (20/20 FIOS)
Router: Linksys BEFSX41 (wired)
UI: "default_old" that installed with the Titanium Client patched with P1999 files as instructed here on the site.
Rogean
06-20-2010, 10:26 AM
Server Patched with a potential fix. Only reply again if you notice this problem occuring AFTER this post date.
Weekapaug
06-20-2010, 12:49 PM
Server Patched with a potential fix. Only reply again if you notice this problem occuring AFTER this post date.
Just went and tested it. It's worse now, actually.
I zoned in and headed for the Alchemist camp. The gate opened as normal but by the time I had gotten to the rock-door it was starting to lag slightly....I had been in the zone for about 30 seconds at this point.
Made my way back towards the scryer...the first door took several seconds to respond. The second took at least 10 seconds and the third didn't respond at all for going on a minute before I finally gave up and decided it would be best to gate out before my invis dropped.
Found a safe hallway and casted gate....It took over a minute from the time I cast the spell and the timer thingy went off to when the "casting gate" message game. It was around two minutes after that before I got the "entering everfrost..." message for the incoming zone...A total of around 3 minutes to gate out. Before, this stuff would take about 30 seconds from cast to actual zoning.
Once in Everfrost, everything was back to normal.
Again, if I can help test or offer any other info you may need, please dont hesitate to ask.
thegreatyak
06-20-2010, 03:43 PM
First time I went to perma, thought it was lagging b/c there was a Vox raid going on. Gave up after a while and left.
Second time, there were only 5 people in the zone and had same issues. Connection looks fine but after about 2 minutes in the zone, spells start taking 30 seconds to cast and gates won't open. I can still see people in my party moving around on time and they can open gates for me, but it seems like nothing I do is getting across.
If I relog, the problem is fixed for about 2 minutes then comes back.
I am in Seattle on a 25mbps connection on a LAN (not wireless).
Every other zone (including SolA) runs fine for me. Perma's the only place I've had this problem.
(came here to post after having the problem just now on my 4th try. Logging in, hoping I'm not dead again from this.)
astarothel
06-20-2010, 05:25 PM
Went there on maybe Friday, before the patch. Kicked around for 25-30, no problems. :confused:
Ontario, Canada
Titanium client, default UI
Hardline to my fw/modem
Isphet
06-21-2010, 07:37 PM
happened to me today, been happening in here for weeks for me.
Died to a green i just pulled, un-ding, level 39 :(.
The lag doesn't seem to affect chat channels.
Swindle
06-21-2010, 10:18 PM
Still lagging here. Seems to happen after a short while.
Dayton, OH. Time Warner Cable. Titanium client, Velious UI.
Allied10
06-21-2010, 10:55 PM
Server Patched with a potential fix. Only reply again if you notice this problem occuring AFTER this post date.
Definitely still seeing the same issues today. I do feel it is better though. Sometimes the delay is like 5sec, and other times there is no lag what-so-ever. I have seen the zone go from fine, to laggy, back to fine without ever leaving the zone or re-logging. Still intermittently lagging pretty bad though. =/
Nizzarr
06-21-2010, 11:09 PM
Lag is worse than ever now in permafrost.
Haynar
06-21-2010, 11:54 PM
I will try to do some testing in the zone for awhile on my test box, to see if I can reproduce the issues.
If not, I guess I can get on live and look to see what is going on. But that will probably have to wait until later in the week.
Haynar
Rivewin
06-22-2010, 12:47 PM
I get absouletly crippling lag in Permafrost. This is the ONLY zone I have issues in.
It takes me 4-5 minutes to even zone into Perma, and then it fails half the time and kicks me to server select. It took me 4 times today to even get in the zone, once I got in, I couldn't open doors, I didn't test anything else.
Mellyn
06-22-2010, 01:46 PM
Worse lag here too. >5 minutes to refresh track. Yesm wireless ISP (Clearwire, rural Western Washington) and a wired LAN in house, but the connection is fine. 196 ping (which is good for us).
Vista and XP affected, both vanilla, Titanium UIs.
Perma is the only zone that does this for us. Spell memming/casting, /tells (all chat), interaction with zone elements like mobs and doors, and particularly track refresh can take literally minutes. My husband will still see me levitating several minutes after I dropped the buff.
We were just standing in the flag room.
~Mellyn
Weekapaug
06-24-2010, 06:04 AM
I'm still (unsucessfully) camping a cloak in perma with my druid and I noticed something new about this....
It seems that the lag is far worse when the zone is heavily populated....I tried camping it a bit when the zone was infested with high levels doing whatever the hell it is they do when they sit around /role waiting for, I assume, vox to pop. Had the zone pretty much to myself for a few hours earlier and it would still happen, but far less frequently.
Also, I noticed when I was alone in the zone I could pretty much go to the Alchemist room and hang out there free of lag for some time, but once I started moving around the zone some, it would kick in again and I would have to zone to clear it. Most significantly, it would almost always start lagging once I entered the Preacher area....Didn't notice it so much If I just went to the Archeologist, but pretty much every time I would go back itno the preacher room it would start lagging, especially if I engaged a mob.
Not sure how all that fits together but hope the info helps.
Cronoclops
06-24-2010, 11:26 AM
We were farming the preacher room as well when it began.
Aadill
06-24-2010, 11:33 AM
It seems that the lag is far worse when the zone is heavily populated....I tried camping it a bit when the zone was infested with high levels doing whatever the hell it is they do when they sit around /role waiting for, I assume, vox to pop.
Seems just the opposite to me. Once we started raiding for vox the lag disappeared completely, with over 40 people in zone, including others not in the raid.
Targath
06-24-2010, 08:26 PM
I was in perma last night with a group camping the scryer(bard, mage, cleric, shaman, war) and experienced this strange lag even with a 38ms ping to the server and no packet loss. Basically it seems as if it starts as a slow delay of input going to the server, to a severe degree as time passes, but the data received was fine. At one point it was taking 2 minutes for my spell to go off, but everyone else was casting and seemed fine. This would happen no matter how many times I re-logged, changed ip, or restarted the comp.
Once we died I noticed as we ran back in that I didn't experience the lag at all until a mage in my group summoned a fire pet. So to test it I relogged and healed outside of the group. By doing that I no longer experienced any lag for the remaining 20+ min we were in there.
Hopefully this helps in figuring out the issue..
holkan
06-26-2010, 12:58 AM
something seriously wrong with the zone when i stay in it for more then a couple minutes it goes from laggy to unplayable. Other players see me standing in 1 spot while i run around.
Cronoclops
06-26-2010, 04:37 AM
Having same trouble in Sol A now. I had been there half a dozen times already with no problems. Last night however the whole group experienced exact same kind of lag as in perma. We we're farming gnomes. Lag built up slowly then became unplayable. Relogging fixed it but it built up quicker with each relog.
Savok
06-26-2010, 07:07 AM
If its happening in Permafrost and SolA then I blame the goblins - a good excuse to wipe them out once and for all.
Phallax
06-26-2010, 11:54 AM
I get no lag when Im in perma, even with a large population.
Indiana: Comcast
Velious UI
hard wired.
Taluvill
06-26-2010, 11:57 AM
Using vert UI, hard wired, colorado. 7mb/s connection.
Massive,massive lag in perma for sure
MiRo2
06-26-2010, 01:50 PM
Also having problems in perma with lag. Was affecting my chat, and any interaction I took with npcs, but nothing else.
Region: Japan
UI: Solaria
Wireless: Wireless N band
astarothel
06-26-2010, 10:40 PM
Have spent about 11-12 hours in perma today. one 4 hour stint, and a second much larger one. I have received a couple of weird spikes here and there, but nothing severe. At the same time I was there, there was a bard I was trying to snag some icy greaves for two steps away from me in the zone that was being just smashed by lag hard while I was perfectly okay.
:confused:
Synnr
06-28-2010, 09:31 PM
Well I didn't realize there was an issue with permafrost beyond lag issues related to raiding. I entered the zone, taking a rather long time to load, and made my way to the king room before it I guess crashed/lagged hard and booted me to log. I finally got back in a couple minutes later and tried to mem a gate spell to just get out. I guess invis poofed while the lagspike/crash was occurring and I fell (?) and then was nuked down by goblins.
-Kentucky
-Comcast
-not wifi
It definitely isn't lag on my end, I could stream HD video and so on quickly while these spikes or whatever were occurring.
Edit:
Apparently guild chat goes through, Im not sure if its lagging or not. Can't drag corpse/cast/open doors
And the zone is down.
BarackObooma
06-28-2010, 09:45 PM
It goes from ok to really bad w/o warning. Almost died to a green last night as I couldnt cast or open doors (or alchemist rock) for several minutes and had to /q out.
When I quit out it takes about 15-20 minutes to get that character back in. After the usual "You have a char logged in.." message, you get to character selection menu and can log in any other char except the one in Perma. If you do select him/her it loads for several minutes then dumps you back to the login screen. I was only able to get back in after logging in another char first.
In Hawaii using 7mbps DSL, it shows been 150-200ms which is normal, have a wired modem, use Titanium client, has only happened in Perma and only recently (although I haven't been in Sol A in a long time, Sol B is no problem). I use Windows 7, 6 megs ram, quad core, 512meg video card.
Rogean
06-29-2010, 12:05 AM
There is a problem with permafrost only that is causing it to go into high cpu usage, I haven't pinned the problem yet.
Webwolf
06-29-2010, 12:45 PM
Aye permafrost is messed up. A few mins after loging in it starts to lag, then doors will take forever to open and tells will take 5+ minutes to travel while say/gu will work just fine. After that the zone will crash randomly.
akahdrin
06-29-2010, 01:18 PM
i was in permafrost last week with 1 other person in zone.
my tracking had a 3 minute delay, doors wouldn't open, my cast bar would go down but no animation for 3+ minutes.
pretty sure this isn't on our end.
Oogmog
06-30-2010, 12:06 PM
There is a problem with permafrost only that is causing it to go into high cpu usage, I haven't pinned the problem yet.
You sure it's not doing the same thing for SolA? Only two places I experience this..
logiktrip
06-30-2010, 03:57 PM
Regarding permafrost, it either takes a short time for the lag to begin, or it begins with more than one person in the zone.
I was alone in the zone for 30-40minutes without lag. Then I couldn't open doors - and noticed that a second person had zoned in.
Synnr
06-30-2010, 04:43 PM
There is a problem with permafrost only that is causing it to go into high cpu usage, I haven't pinned the problem yet.
After seeing this and getting Res'd last night I noticed the spike in usage. It requires a reboot to go away apparently, as it follows you about.
girth
06-30-2010, 04:47 PM
I wonder how anybody can kill Vox in this lag?
Mellyn
07-06-2010, 03:09 AM
Still going on in Perma after patch on July 5. As for killing Vox, I can't even carry on a conversation when I'm in the zone =\
~Melly
Cruciel
07-07-2010, 01:56 AM
The issue begins as soon as you use a world object. It isn't actually lag as your connection to the server stays fine. The issue is your character itself becomes de-synced. I don't know why, but every single time you use a button, or open a door, you are just flooded with delay and it only gets worse and worse over time.
I have been killing the goblin elites for almost an hour, got bored and decided to open the door to look around which I knew was a foolish idea. As soon as the first goblin elite repops, I get one dot on it that takes over 15 seconds to hit it. I try to run for the gate, but hey it's not opening. Awaiting rez currently because a light blue goblin beat me to death over the course of 4 minutes while i managed to open the 2 gates. Made it about 20 feet from the zone out, pretty sweet :(
-Cruciel
P.S. yes logging out fixes the issue temporarily until you open a gate.
astarothel
07-07-2010, 02:07 AM
I can spam open/close the gates repeatedly and reliably. :(
yast420
07-07-2010, 09:45 PM
I also get lag in perma, at least 30 seconds of it so that the game is unplayable. I don't lag in any other zone. Ping and connection meter all green. Comcast cable, chicago
Oogmog
07-08-2010, 03:45 PM
Was thinking this might be a router issue, logged in to the test server and went around with router plugged in and lagged immediately. Unplugged the router and did a hard connection from modem to PC and still lagged.. so I'm not sure what the deal is. And I didn't need to open a door for this to happen, just running around the King (Vox Prep) area did it for me.
Swindle
07-09-2010, 08:14 PM
Any update on a solution yet?
Zabekis
07-19-2010, 10:25 PM
First time into Permafrost on Project 1999 and I was looking for a Heart of Frost.... little did I know that Permafrost would freeze (pun intended) my game up. I too am experiencing doors that won't open and the like.
I've died twice today due to this insane lag... please fix this, I'd really like to finish my quest...
PhelanKA
07-19-2010, 10:59 PM
If this might be related to client communication to server it might be useful to know OS, if you're running the exe in any modes (XP, Win98, Disable Desktop Composition, etc), resolution/quality you're running in, and any Luclin models disabled.
Just saying. If I had a pocket druid to get me around I'd go test it myself :/. Years of beta testing makes situations like this my forte :D
Flicka
07-19-2010, 11:59 PM
We experienced this in spades tonight. Folks from all over the country. My latency never got above 63 (normal). Seems most folks would be fine for 10-15 minutes then have to log or zone & come back. Wash/rinse/repeat. I've been in & out of Sola several times a week every week never had an issue there - it's been quite sometime since we'd visited Perma tho so this was a not so pleasant surprise.
It varied wildly with no rhyme or reason. Sometimes chat & tells were working perfectly, other times it would lag like the spells would (sorry Bleepblurp) :( doors taking several attempt to open.
Droop
07-20-2010, 09:38 AM
It's weird. My ping will stay about the same 90-100 (on DSL) as all the other zones in the game, but for whatever reason I lag HORRIBLY. Tells, and everything just randomly start taking forever to send. Not sure what's going on, but my ping stays great when I lag there. It's odd.
Extunarian
07-20-2010, 09:39 AM
We experienced this in spades tonight. Folks from all over the country. My latency never got above 63 (normal). Seems most folks would be fine for 10-15 minutes then have to log or zone & come back. Wash/rinse/repeat. I've been in & out of Sola several times a week every week never had an issue there - it's been quite sometime since we'd visited Perma tho so this was a not so pleasant surprise.
It varied wildly with no rhyme or reason. Sometimes chat & tells were working perfectly, other times it would lag like the spells would (sorry Bleepblurp) :( doors taking several attempt to open.
I was there last night as well and experienced the same thing. I died once because a door wouldn't open when invis was dropping, so I couldn't get to a safe spot. Logging out and logging back in would solve the issues for a few minutes but then the problems would start all over. The person I was grouped with experienced the same issues.
Maceblade
07-20-2010, 06:56 PM
Permafrost is bad no matter what the PC. I was in there with 42 people (inglorious waiting on Vox) and was lagging just as much as i was with only 4 people in zone. Its sporatic. One minute everything is running smooth then the next you go through a 3 min session of unresponsiveness.
Gusnadz
07-21-2010, 04:19 AM
I get this kind of Disconnection since last week now never had taht before, I disconect after 10 min max in at least 3 dungeon that i Tested (paw,perma,solb) I can play outdoors forever just cant get inside any dungeon anymore ...=/
Redriot
07-30-2010, 08:51 PM
Im in perma now and was getting really bad lag as everyone has stated here.
I notced that whenever my FPS would go to 150-250 the lag would build like crazy, I found a couple of places in the zone where my FPS would drop to 100-120 and it would slowly clear of lag and not lag at all.
Using fraps I locked my framerate at 50-60 and had no lag whatsoever anywhere in the zone, my question is, is there a way to lock your eq framerate without using fraps to record a video? Seems like if I could lock my framerate to say no higher than 100 in perma then the lag would be completely gone.
Danne
07-30-2010, 10:07 PM
Got this lag today in Perma. Got it once before in Misty Thicket as well. I followed Redriot's FPS theory and did put all settings on max and I don't seem to have the problem anymore. Not sure what my FPS is at atm though. How do I check it?
ElanoraBryght
07-30-2010, 11:09 PM
I wasn't lagging, but after zoning out and back in, I couldn't cast. Zoned out again, and EQ froze up.
Restarted EQ, and when I logged back in my only character was a lvl 9 Enchanter named Zakmek, and I was in EC. (I've never played an enchanter on this server.)
After I restarted the EQ client again, I had all my toons this time instead of the mystery Enchanter. But either something isn't "working as intended", or Permafrost has some strange and unusual intentions.
Redriot
07-30-2010, 11:45 PM
Did you try the options menu, you know, under Display, where it says Maximum amount of frames?
Which btw, iirc, 100 is the maximum it can be set to. Guess you may want to try locking it around 50-60 or just under 100 so you never go above 100.
Well I had it set at 100, because 100 FPS wasn't lagging me, however when its set at 100 it doesn't lock it and it can go as high as 280 for me. Bringing it down to 80 has locked it from going above 80 and completely eliminated the lag issue.
Hollywood
01-01-2013, 12:01 PM
Would like to add that this is still happening where mobs in permafrost warp back and forth -particularly when they are running at low health.
They also pop up into the ceiling and walls very often and additionally they are prone to the melee attack/targeting bug.
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