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View Full Version : Server Repops


williestargell
01-08-2013, 12:55 PM
There are alot of people in guilds out there that want to see some raid mobs. The primary thing preventing them from having a shot at raid mobs is the complete lack of server repops. This is NOT CLASSIC to the max.

Server repops make several mobs up and available at the same time and since the couple big guilds can't be in multiple places at once, it gives some of the smaller guilds a chance to race to those mobs.

On live there were patches pretty much every week, with server repops and often times a 2nd patch to fix the patch that also had a repop with it. The lack of those patches/repops dramatically effects the availability of raid mobs and is the most non-classic thing that has ever existed on this server. If this server wants to call itself classic it needs to do something about this. A GM logging in and hittng the repop button randomly every week or so would be awesome - and I believe that is something totally within the capabilities of the system.

Tarathiel
01-08-2013, 01:25 PM
http://www.project1999.org/forums/showthread.php?t=86080&highlight=raid+change

supposedly this is in the works, not sure when/if it will ever happen. i could imagine quite a few peeps would return to the server when it did tho