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View Full Version : What do you guys estimate Flawless gems will sell for in Velious?


Beaniron
01-30-2013, 02:19 AM
The gems that are part of the turn-in for Thurgadin class armors. What do you guys imagine the gems will sell for? And especially Flawless Diamonds?

Metallikus
01-30-2013, 02:37 AM
anyone know how much bread is going to cost during the apocalypse?
anyone know how much a weekend trip to the mars colony base is going to cost in 2150?

Kagatob
01-30-2013, 02:38 AM
I'd be less worried about that and more concerned about the price of the MQ for the drops out of Kael, which if they have their way, will be 100% perma-camped 24/7 by TMO.

Teeks
01-30-2013, 02:44 AM
I imagine NTOV (all named + HoT) and Kael will be perma camped by the bigger guilds.

Gonna be lame

Faron
01-30-2013, 02:57 AM
There's so much content in Velious that I don't know how anyone is going to camp everything without making this game their job. Actually, nevermind. That's exactly what they'll do. Like a job. . .

Of course all of this is implying that we'll ever see Velious.

Kagatob
01-30-2013, 03:07 AM
I can already see the first BoC selling for 8-10 million

Beaniron
01-30-2013, 03:49 AM
I'd be less worried about that and more concerned about the price of the MQ for the drops out of Kael, which if they have their way, will be 100% perma-camped 24/7 by TMO.

TMO can't camp EVERY SINGLE FROST GIANT in Kael 24/7. It's too big.

Kagatob
01-30-2013, 03:54 AM
TMO can't camp EVERY SINGLE FROST GIANT in Kael 24/7. It's too big.

I can see them trying, they easily have ALL of Kunark accounted for and yet they are still taking applicants. I can see this as one of their objectives.

funhorroryes
01-30-2013, 08:57 AM
I can already see the first BoC selling for 8-10 million

AoW didnt ever die until luclin was released right? or was that the BOC drop itself

Alarti0001
01-30-2013, 09:27 AM
I can see them trying, they easily have ALL of Kunark accounted for and yet they are still taking applicants. I can see this as one of their objectives.

You are a fun new tinhat. But doesn't all that foil chafe after awhile?

Tasslehofp99
01-30-2013, 09:45 AM
You are a fun new tinhat. But doesn't all that foil chafe after awhile?

Gold bond medicated power, works wonders.

Xadion
01-30-2013, 10:23 AM
yeall also forget that PoG drops thurg level armor that needs no gems... And PoG is soooooooooooooooooooooooooooooo bbbbiiiiiigggggg that any guild locking it down will do nothing but lock it down.

on server up, take 2 or 3 decently equipped groups into PoG and you can kill 2 zone in mini bosses within 10 min for a 100% leg and arm drop, then kill all sylvians and the tree boss in 45ish min and get BP aside from any random drops... So 1hr and you got stuff while everyone rushes around killing woushi and stuff etc...

and only blue giants drop plate etc aside from plate cycle in kael

radditsu
01-30-2013, 10:42 AM
http://eq.magelo.com/armor_set_details.jspa?armorSet=21
or
http://eq.magelo.com/armor_set_details.jspa?armorSet=63

Thurg will be completely overcamped for a good long time. I am absolutely sure arena/bank etc will be put on lock down as much as possible, by everyone. Also plate house. Go to growth and get some decent armor with 1/2 the headache. Also cash drops there are fantastic. I remember living there on live in a small group (protectors were broke) and it was a good time, without the stupidity that is kael.


That being said i'm sure POG will have some "accidental" training going on at some points in time. But it is really a great multi camp zone if people are not jerks to each other.

Lagaidh
01-30-2013, 11:06 AM
I hope I get to see PoG 1.0. I didn't get to in live and only ever went to PoG 2.0 with a druid alt to forage tradeskill goodies...

Ele
01-30-2013, 11:43 AM
I can already see the first BoC selling for 8-10 million

AoW didnt ever die until luclin was released right? or was that the BOC drop itself

http://www.legacyofsteel.net/Archives/Post/2001-07-27
Avatar of War was killed in July 2001 before Luclin. However, Kael giants were also charmable to great effect, which may or may not occur on this server.


Blade of Carnage originally had no proc.

As of January 18, 2002, Tigole was joking that he would turn in the BoC to Mort.
http://www.legacyofsteel.net/Archives/Post/2002-01-18
Currently my the sword resides in my fletching kit along with a Reaver from the Statue of RZ and a Blade of Carnage from the AoW, all eagerly awaiting my next trip to Thurgadin where they will meet their final destination: Tha Hands of Mort.

Was updated post-Luclin February 13, 2002 http://www.legacyofsteel.net/Archives/Post/2002-02-13
The loot was nice -- a ring for Rathji, legs for Siak and Kyntaro and the newly upgraded Blade of Carnage to Bzul and Falis (well one of those was from my bank account). Hahaha by the way, I read that some of you retards on other servers sold your BoC's for Peridot money. Rofl -- GG.

bluejam
01-30-2013, 01:59 PM
I can see them trying, they easily have ALL of Kunark accounted for and yet they are still taking applicants. I can see this as one of their objectives.
Velious is far more demanding than Kunark.

Also FE has made a great effort to break TMO's grasp over the raiding scene. Just check out their website (no, don't turn this into another RNF thread).

Lexical
01-30-2013, 02:01 PM
bout tree fiddy

Alarti0001
01-30-2013, 02:18 PM
Velious is far more demanding than Kunark.

Also FE has made a great effort to break TMO's grasp over the raiding scene. Just check out their website (no, don't turn this into another RNF thread).

2 year old 32k hp content is not velious. FTE will not be an applicable sniping maneuver in velious. TMO isn't worried about FE in VP and definitely not in Velious. Your argument is invalid. However, the overall reach is valid. Velious is not Kunark there are many many more raid opportunities and we will be going for Dragon/Giant armor and skipping Thurg altogether. Other than what drops on Vindi/Statue raids or maybe initial tank/cleric gearing.
To think we will be farming crushed gems is asinine. You need to worry about those quadding druids and wizards in CS though. They will control the market!

falkun
01-30-2013, 02:54 PM
Alarti, you sound a lot like those IB/TR people you ran off the server a while ago.

Anyways, to bring it back to the OP: Metal's answer is pretty much spot on. It doesn't help speculating now.

For the tinfoil hat people, I doubt TMO will lock down Thurg armor on their mains. They'll most likely be KoS to Thurg for either Giant or Skyshrine faction. However, their other L60 alts are another story. Also, EToV, Kael, and WToV are large enough to host multiple groups for their respective armors, even more than exist now for Kunark armor, and TMO doesn't keep all the Kunark armor camps on lock. Plus, they'll have enough to do grinding faction for their own armor turn-ins, collecting gems and the armor, as well as doing the myriad of quests for non-armor item upgrades. There's lots to do in Velious for everyone 35+. Please remove the tinfoil hats and go back to your regularly scheduled grinding.

Alarti0001
01-30-2013, 03:00 PM
Alarti, you sound a lot like those IB/TR people you ran off the server a while ago.



Oooo how so?>

falkun
01-30-2013, 03:08 PM
Quick example...
https://www.project1999.org/forums/showthread.php?p=427222&#post427222

Just goes to prove the circular life cycle of the server.

Itap
01-30-2013, 03:11 PM
Please remove the tinfoil hats and go back to your regularly scheduled grinding.

lol'd at this

Splorf22
01-30-2013, 03:25 PM
Please Alarti. We all know the cockblocking when Velious comes out will be epic. TMO of course will not be the only one doing it, they'll just be more effective/organized and less employed (had to throw that in there) than some others. When Kunark came there were 1000 people on the server. We are back to that population now almost, and god knows how many people have quit waiting for Velious. I predict that population will be 1000-1500 depending on the time of day the first few months after Velious releases. So probably 1000 people will be straight L60. In addition, unlike Kunark there is no leveling to be done. So everyone will go straight for the gear zones. Which means there will be 200+ people each in Kael, Skyshrine, Plane of Growth . . .

Now lets consider Kunark: half the number of people, and what did people do: massive cockblocking. TR had the crypt monopolized, Pwny was at the King all day, hell your guild went and tried to get all of the lockets in Droga. Multiply this by 10 and you get Velious.

There is only 1 solution imo: a new server that launches at precisely the same time as Velious so people have to choose.

Elements
01-30-2013, 04:12 PM
Please Alarti. We all know the cockblocking when Velious comes out will be epic. TMO of course will not be the only one doing it, they'll just be more effective/organized and less employed (had to throw that in there) than some others. When Kunark came there were 1000 people on the server. We are back to that population now almost, and god knows how many people have quit waiting for Velious. I predict that population will be 1000-1500 depending on the time of day the first few months after Velious releases. So probably 1000 people will be straight L60. In addition, unlike Kunark there is no leveling to be done. So everyone will go straight for the gear zones. Which means there will be 200+ people each in Kael, Skyshrine, Plane of Growth . . .

Now lets consider Kunark: half the number of people, and what did people do: massive cockblocking. TR had the crypt monopolized, Pwny was at the King all day, hell your guild went and tried to get all of the lockets in Droga. Multiply this by 10 and you get Velious.

There is only 1 solution imo: a new server that launches at precisely the same time as Velious so people have to choose.

I really like this idea. Fresh server launch for velious. But never going to happen.

Ele
01-30-2013, 04:24 PM
I really like this idea. Fresh server launch for velious. But never going to happen.

Let's work the bugs out before launching new servers, so the proper patch timeline is in place !

Alarti0001
01-30-2013, 04:33 PM
Quick example...
https://www.project1999.org/forums/showthread.php?p=427222&#post427222

Just goes to prove the circular life cycle of the server.

Lol See here is where you are confused. IB/TR/Whoever ran off the server when they had maybe 5% of their guild in VP gear and a low percentage of players epiccd. They had 0 bard/necro/wizard epics for that matter. So them saying "we bored, we leavin, we already won" is telling because it wasn't true. However, different scenario, TMO isn't leaving, we don't need to save face (FE has yet to touch anything in VP), we actually have 99% of our players epic'd and a very very large amount of our mains with BiS gear including VP.
They also weren't talking about the raid differences of Velious compared to Kunark.

Alarti0001
01-30-2013, 04:36 PM
Please Alarti. We all know the cockblocking when Velious comes out will be epic. TMO of course will not be the only one doing it, they'll just be more effective/organized and less employed (had to throw that in there) than some others. When Kunark came there were 1000 people on the server. We are back to that population now almost, and god knows how many people have quit waiting for Velious. I predict that population will be 1000-1500 depending on the time of day the first few months after Velious releases. So probably 1000 people will be straight L60. In addition, unlike Kunark there is no leveling to be done. So everyone will go straight for the gear zones. Which means there will be 200+ people each in Kael, Skyshrine, Plane of Growth . . .

Now lets consider Kunark: half the number of people, and what did people do: massive cockblocking. TR had the crypt monopolized, Pwny was at the King all day, hell your guild went and tried to get all of the lockets in Droga. Multiply this by 10 and you get Velious.

There is only 1 solution imo: a new server that launches at precisely the same time as Velious so people have to choose.

Your pseudo-logic and pseudo-math isn't doing you any justice.

I'd predict over 1500 honestly as a server pop.
TMO will be too busy wiping to Aaryonar to worry about "gear" zones.

Your multiplication just seems ridiculous where did you pull that number from? What idea did you base this projection on? Its ludicrous. Stick to enchanter guides you are out of your depth here.

falkun
01-30-2013, 04:36 PM
You want to argue further, start up a post in RNF for me to respond to. You aren't even trying to continue the original post.

Alarti0001
01-30-2013, 05:13 PM
You want to argue further, start up a post in RNF for me to respond to. You aren't even trying to continue the original post.

There isn't an arguement. Don't bait if you don't want to discuss.

falkun
01-30-2013, 05:19 PM
Lol See here is where you are confused. IB/TR/Whoever ran off the server when they had maybe 5% of their guild in VP gear and a low percentage of players epiccd. They had 0 bard/necro/wizard epics for that matter. So them saying "we bored, we leavin, we already won" is telling because it wasn't true. However, different scenario, TMO isn't leaving, we don't need to save face (FE has yet to touch anything in VP), we actually have 99% of our players epic'd and a very very large amount of our mains with BiS gear including VP.
They also weren't talking about the raid differences of Velious compared to Kunark.

IB/TR had BIS before epics/VP were instituted, much like TMO now has BIS before Velious is ready.

0 bard epics? Franswa?

If you already have BiS, why is one of your continual arguments that you don't have BiS? Again, another example of Alarti speaking out of both sides of his mouth.

Alarti0001
01-30-2013, 05:26 PM
IB/TR had BIS before epics/VP were instituted, much like TMO now has BIS before Velious is ready.

0 bard epics? Franswa?

If you already have BiS, why is one of your continual arguments that you don't have BiS? Again, another example of Alarti speaking out of both sides of his mouth.

... Derp I said a majority.


You are floundering and it shows. IB/TR didn't have to wait 2 years on Kunark.

Please keep trying.

Splorf22
01-30-2013, 05:27 PM
Silly ad-hominems and overblown scepticism

You know Alarti, you remind me of a class I had in Western Civilization. I was taught the 'Socratic Method' as just asking 'why why why' over and over again. It's easy to sit there and never make any predictions and just chant 'more evidence' like some sort of mantra. You can always demand more confidence; even stuff like the theory of gravity has only been tested to 10 9s or something. Obviously no one knows for sure what is going to happen in Velious, but what evidence we have (major cockblocking in Kunark, including by your guild + increased high level population) suggests that things will be even worse in Velious.

Anyway, I logged on real quick and /who all count -> 600 while /who all 50 60 count -> 200. Considering the number of people with high level chars who play EC mules or alts or what not, I would be shocked if 50% of the active players on the server don't have a L50+ character. Combine this with the people who have high level chars but don't play because they got bored waiting for Velious, and I think my 2/3 50+ estimate is quite reasonable. Suppose I am wrong, though and only 1/3 is 50+. That still leaves 500 players across the high level zones. More than enough to hold everything down.

Meanwhile lets look at your own guild. According to your roster you have 112 people who are more or less active. Suppose you have 50-60 come back for Velious and that the average play time is 8 hours per day. 180/3 = 60 on at all times. So you can have 40 wiping to Aaronyar and 20 holding down say East ToV 24/7.

I suppose you are just anxious to forget those Droga days :D I rememer some hilarious threads about TMO spies back in the day.

edit: I would like to add that I don't have any huge issues with how TMO behaves as a guild. You guys at least sell the stuff don't need on the market, even if your prices are outrageous. In the end you guys can play however you want as long as you abide by the server rules. My problem is with the system that forces players to compete on tracking hours and the desire to batphone in to kill stuff at 3AM.

edit2: how dare you guys dock my hero Crazyeyes 300+ dkp!

Alarti0001
01-30-2013, 06:22 PM
You know Alarti, you remind me of a class I had in Western Civilization. I was taught the 'Socratic Method' as just asking 'why why why' over and over again. It's easy to sit there and never make any predictions and just chant 'more evidence' like some sort of mantra. You can always demand more confidence; even stuff like the theory of gravity has only been tested to 10 9s or something. Obviously no one knows for sure what is going to happen in Velious, but what evidence we have (major cockblocking in Kunark, including by your guild + increased high level population) suggests that things will be even worse in Velious.

Anyway, I logged on real quick and /who all count -> 600 while /who all 50 60 count -> 200. Considering the number of people with high level chars who play EC mules or alts or what not, I would be shocked if 50% of the active players on the server don't have a L50+ character. Combine this with the people who have high level chars but don't play because they got bored waiting for Velious, and I think my 2/3 50+ estimate is quite reasonable. Suppose I am wrong, though and only 1/3 is 50+. That still leaves 500 players across the high level zones. More than enough to hold everything down.

Meanwhile lets look at your own guild. According to your roster you have 112 people who are more or less active. Suppose you have 50-60 come back for Velious and that the average play time is 8 hours per day. 180/3 = 60 on at all times. So you can have 40 wiping to Aaronyar and 20 holding down say East ToV 24/7.

I suppose you are just anxious to forget those Droga days :D I rememer some hilarious threads about TMO spies back in the day.

edit: I would like to add that I don't have any huge issues with how TMO behaves as a guild. You guys at least sell the stuff don't need on the market, even if your prices are outrageous. In the end you guys can play however you want as long as you abide by the server rules. My problem is with the system that forces players to compete on tracking hours and the desire to batphone in to kill stuff at 3AM.

edit2: how dare you guys dock my hero Crazyeyes 300+ dkp!

See the problem is where you fudge numbers. Why are you assuming 8 hour a day play times?

Just say you think there will be alot of camping of higher targets or items. Making it a TMO thing is pointless. Everyone will want the same items. The only things TMO will be monopolizing are the things only TMO will be killing.

Splorf22
01-30-2013, 06:55 PM
Well, I just did a /who and there were "too many" tmo on to list. Lets say thats 25 out of your 112 members which would imply 6 hours a day not 8. Of course perhaps there are 30+ on which would still give 8 hours a day. And people will be playing more, not less, in Velious obviously. Of course this isn't an iron clad proof.

And of course I'm sure the guild that cockblocked to the absolute best of their ability in Kunark is going to do less in Velious (locket of escape mean anything to you?).

I'm really starting to wonder if your constant cries of 'more evidence' are simply your version of trolling.

p.s. I'm sure all the other guilds will be cockblocking too, so this isn't a dig on TMO. Hell I remember Divinity handing off the chancellor camp.

Kagatob
01-30-2013, 07:24 PM
See the problem is where you fudge numbers. Why are you assuming 8 hour a day play times?

Yeah, those numbers would be assuming they had some sort of job outside of raiding. 12 hours is a much more accurate assumption.

Waedawen
01-30-2013, 07:24 PM
See the problem is where you fudge numbers. Why are you assuming 8 hour a day play times?.


Wow dude just shut the fuck up. You're one of those people who don't realize how stupid they are because they can't ever think before they actually talk.

If you say most of your members don't have 8 hours to play per day you will also say that your guild doesn't have 10,000 lockets of escape.

senna
01-30-2013, 07:34 PM
Why does every thread devolve into a TMO hate thread? You guys realize the title of the thread is about how much gems will fucking cost?

If TMO broke up tonight another guild would just step in and take over their spot. GET THE FUCK OVER IT.

Splorf22
01-30-2013, 07:49 PM
I don't have any problems with TMO. They are playing with the stupid variance framework which is what I really have a problem with.

In this thread I simply answered the OP's question by making a prediction that there will be massive douchebaggery going on when Velious launches: every guild will try to hold down camps 24/7 as much as they can, and the huge high-leveled well-geared returning player base will allow everyone to do this. TMO will be more effective at it probably but everyone will try just because the competition will be so fierce.

Alarti is simply pissing into the wind trying to troll me.

Samrothstein
01-30-2013, 08:08 PM
So it will be like live?

Alarti0001
01-30-2013, 08:10 PM
Wow dude just shut the fuck up. You're one of those people who don't realize how stupid they are because they can't ever think before they actually talk.

If you say most of your members don't have 8 hours to play per day you will also say that your guild doesn't have 10,000 lockets of escape.

I can confirm both actually, we do not have 10,000 lockets of escape and most of our members don't play 8 hours a day. I'd put money down that most of our members don't even play 4 hours a day.

Alarti0001
01-30-2013, 08:12 PM
I don't have any problems with TMO. They are playing with the stupid variance framework which is what I really have a problem with.

In this thread I simply answered the OP's question by making a prediction that there will be massive douchebaggery going on when Velious launches: every guild will try to hold down camps 24/7 as much as they can, and the huge high-leveled well-geared returning player base will allow everyone to do this. TMO will be more effective at it probably but everyone will try just because the competition will be so fierce.

Alarti is simply pissing into the wind trying to troll me.

Not trolling you. What is your argument first you mention a raid rule. Then you talk about holding down camps?

If variance is in Velious it will be stupid. But before you were talking about loot camps and now its raiding? Make up your mind.

feanan
01-30-2013, 08:16 PM
The sad thing is, I'm not even looking forward to Velious anymore.
And I've talked to other people who feel the same way.

On the other hand, I'd LOVE it if they would release a brand new server when velious drops. I love to start over at level 1, and progress all the way through. I'm sure a lot of people would.

Vexenu
01-30-2013, 08:19 PM
There is only 1 solution imo: a new server that launches at precisely the same time as Velious so people have to choose.
Perfect time to launch a PvP-teams server.

Or at least a "Purple" server with PvP-enabled raid zones and one-hour notice spawn announcements.

Anything to avoid a repeat of the pathetic, laughable, totally non-classic "competition" that goes along with high-end raiding here.

Now if you'll excuse me, I need to go purchase a few more characters to camp out around Norrath at various raid targets.

Alarti0001
01-30-2013, 08:24 PM
Perfect time to launch a PvP-teams server.

Or at least a "Purple" server with PvP-enabled raid zones and one-hour notice spawn announcements.

Anything to avoid a repeat of the pathetic, laughable, totally non-classic "competition" that goes along with high-end raiding here.

Now if you'll excuse me, I need to go purchase a few more characters to camp out around Norrath at various raid targets.

Because camping out for instant engages will be applicable in velious? Derp

Vexenu
01-30-2013, 08:43 PM
Because camping out for instant engages will be applicable in velious? Derp
I have zero doubt TMO will keep an army of alts camped out at strategic raiding locations, possibly even keeping an alt raid force on a separate faction specifically to block other guilds. Why wouldn't you? You're not stupid. Everyone knows you have the accounts to do so. And you and your guild clearly revel in "crushing the competition" with that kind of behavior.

I think it's a weird and pathetic sort of playstyle, but you're entitled to it under the current ruleset.

If there was a new server, though, I don't think anyone is interested in having a repeat of the mistakes that were made here that led the current situation, which no one outside of TMO seems to enjoy. And frankly, I don't think very many people actually like you or your guild, and would rather play on a server without you, or at least have the opportunity to kill you in response to your behavior.

Mickets
01-30-2013, 08:48 PM
Isn't the complete clusterfuck that is the first few weeks after an expansion launches the fun part?!?!

Nirgon
01-30-2013, 08:54 PM
I'm sure you can find a raid guild on red you will love to hate and have a chance to PK.

Just saying.

You would dislike this server *much* more if it was pvp enabled with TMO's current #'s / gear advantage. They don't play nice when it comes to competition.

Splorf22
01-30-2013, 08:54 PM
Not trolling you. What is your argument first you mention a raid rule. Then you talk about holding down camps?

If variance is in Velious it will be stupid. But before you were talking about loot camps and now its raiding? Make up your mind.

You are absolutely trolling me. I started with a blindingly obvious proposition (massive cockblocking in Velious), you did your old 'more evidence' routine, I posted more, and every time you nitpicked something until finally the only thing you could find was that I had two separate topics in two separate paragraphs. THE HORROR.

On a more serious note, I really like the idea of a 'purple' server with most zones blue but a few of them red. For example in classic Fear/Hate would be PVP all the time, Sol B/Perma/Kedge would be PVP while the bosses were up with an extra hour of padding, and there would be rotating PVP hotzones (say splitpaw is double XP for a week but pvp or something). Basically the goal would be to get the best parts of red (PVP over bosses) without the retarded parts (corpse campers, griefers by the bank, etc). We'd have most of the bugs worked out and could follow the classic timeline exactly which would also rock.

Vexenu
01-30-2013, 09:14 PM
On a more serious note, I really like the idea of a 'purple' server with most zones blue but a few of them red. For example in classic Fear/Hate would be PVP all the time, Sol B/Perma/Kedge would be PVP while the bosses were up with an extra hour of padding, and there would be rotating PVP hotzones (say splitpaw is double XP for a week but pvp or something). Basically the goal would be to get the best parts of red (PVP over bosses) without the retarded parts (corpse campers, griefers by the bank, etc). We'd have most of the bugs worked out and could follow the classic timeline exactly which would also rock.
I posted this exact idea in the proposed raiding changes thread, and the TMO crew predictably shat all over it since it would entail some accountability for their behavior.

But despite their objections, a Purple server would indeed seem to be the best for a new ruleset. It would allow for real competition between high end guilds without alienating new players with PvP griefing. And casual players wouldn't have to experience any PvP whatsoever if they didn't join a raiding guild. It would also eliminate the need for poopsocking targets and camping out alts, which in turn decreases the need to fight for every raid target to gear out an army of alts as well as the need to purchase and hoard characters. And server politics would become a factor, as guild alliances would be extremely important, since they would regulate and discourage the kind of anti-social behavior exhibited currently by TMO.

In short, the guild competition would be better, the game would be less poopsocky and the importance of personal and guild alliances would increase drastically. You get all the benefits of PvP at the high end and none of the drawbacks for everyone else.

I would really like to hear any legitimate criticism of this idea to help flesh it out.

Tecmos Deception
01-30-2013, 10:01 PM
The sad thing is, I'm not even looking forward to Velious anymore.
And I've talked to other people who feel the same way.

You and these "other people" are the first I have ever, ever heard of who aren't excited about Velious (even though it may still be a year or more away? Who knows?).

You sicken me!