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 bump for Spaceman's post. | 
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 Kunark was never meant to fix the "classic" problem. There simply isnt enough raid real estate. This is part of the reason why Velious came out so close to Kunark's release on live. Kunark was designed as a leveling expansion with more raids and Epix. Velious was designed much more in a raid fashion. The only "raid zone" in Kunark is VP. I define a "raid zone" as a zone where you progress through raid content, that was designed for raiding specifically. Velious has 4 or 5. Most of these raid zones will take significantly longer times to clear than VP. | 
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 A guild is a collection of individuals. TMO is a democratic guild zeelot and other leaders constantly poll members opinions on what direction to take the guild. Sorry we aren't an autocratic automaton. | 
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 My system doesn't work for everyone. Those that enjoy the PVP aspect of a PVE server (if you don't understand that, please feel free to excuse yourself from the conversation) will not enjoy it. But those who play on a PVE server for PVE challenges (albeit "easy", 13 year old ones) will have a fair playground to see the world they missed or remember from 13 years ago, free of drama. Both systems are expandable to accommodate additional content, but the "competition" philosophy creates a "trickle-down" effect while the "socialistic" philosophy allows persons and guilds to progress at their own pace. People like Fountree (reference a different thread) would still have things to do in Kunark were this server to use the "socialistic" philosophy. | 
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 Do you really think a TMO occupied in NToV is going to be able to make it quickly to a Dain, Vindi Velk, or Tormie pop?(provided variance is still in effect). Velious will allow more casual raid teams to get a much larger "piece of the pie". | 
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 lul the game isn't perfect.  Except it for what it is.  99.9% of these "fixes" are stupid.  When velious comes out, things will be much much better.  Perfect? No, but better.  As good as this game will get. Will velious content satisfy things years or two later, where three or four guilds on the server have geared up sufficiently to take down AoW? Probably not. A few small minor changes to improve life is always appreciated. But all these crazy ass off-the-wall suggestions aren't helping anything. I personally would like to play on a 1,000 person sullon zek style pvp server. But i accept that not everybody likes that version of eq. Other people should accept it when not everyone is keen on their off-the-wall vision of what would make p1999 better. Dolic | 
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 I've read posts from TMO members stating they will carry around the turn in lute for Undead Bard just to get more Trak BPs, effectively continuing the Bard epic clock block. Velious sure to fix all problems though. | 
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 Alarti, TMO are the only people who BOTHER to compete on that level, not the only people who CAN compete on that level.  Also, do you honestly think TMO are the only people who will be prepared for raids come Velious?  There are at least two other guilds on the heels of TMO for Kunark content, why would we not be ready for Velious content? What you are describing is the "trickle down" effect I mentioned in the post you quoted. What happens when no more trickling is required? All the guilds hit their proverbial "glass ceilings" and stagnate until the top leaves? That doesn't sound much different than the IB/TMO "transition". A tiered socialistic system will allow for peaceful transitions of power, the #1 guild simply stops occupying its slot in the rotation and the rotations adjust dynamically based on member guilds while the PVE server remains about PVE challenges. But "peaceful" and "competition are in direct conflict with each other, I know. And so the lowest common denominator reigns. | 
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 Deajay, Currently TMO is the only guild who CAN compete on upper tier Velious raiding. Right now we are playing poorly because we don't care much and are severely bored. BDA and FE are playing at their best and still can't compete. Unless you change how you play you will not compete on that level. Can you get better, sure. Will you, who knows. Also, if you are comparing Kunark 32khp mobs with velious raiding you really have no idea whats going on. Socialistic societies work best when there isn't scarcity. Right now raid targets are highly scarce based on demand. Velious will Decrease scarcity but it will definitely not eliminate it. I expect in velious you will find rotations in VP, on World dragons, and Trakanon, likely even innoruuk, naggy, vox and CT. I would definitely not expect it on the new content for quite a long time. | 
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