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-   -   Server Raid Rules - New and Improved (/forums/showthread.php?t=14423)

xorbier 08-16-2010 01:29 PM

Fair enough but it was still a dick move on IBs behalf. Especially when our guild did all the work to clear the island. We wouldn't have failed the 2nd attempt had our tank not gotten stuck due to a bug.

As for the claim we failed with 50 that's simply not true. It's all fair though.

I do like the new rules though and if the GMs stay out of things and let the guilds handle disputes amongst themselves I believe this server has a lot of potential! And if the banning of individuals is done equally amongst all the guilds for the same offenses! :)

xorbier 08-16-2010 01:32 PM

Quote:

Originally Posted by Itchybottom (Post 117578)
http://www.juicyjuice.com/nirf/cm2/u...C2/tantrum.jpg

It's okay baby xorbier, the bunnies aren't angry anymore.

<3

Ya, that person was an idiot. I'm glad you and I have never made a mistake before!!

guineapig 08-16-2010 01:37 PM

Quote:

Originally Posted by guineapig (Post 117545)
How are you kiting a mob that casts a root spell that can't be resisted?

Also how are you kiting him at all if he isn't summoning yet? He should not be moving at all until you get him down to 95%.

Sorry, it seems to me like this mob is not working as it should be.
If you are able to kite him then he should be summoning the kiter and casting a root/dot/float spell that can't be resisted. If he is not summoning then he should not be moving period and therefor has not been engaged yet.

BUMP ^^^

Of course there are 2 different incarnations of this script. The classic one and the one from around 2006 (post revamp). Originally he had a placeholder but later on he was changed to simply spawn when the last Azarack died. I'm guessing the one that's live on this server is the non-classic version and that's why you were able to kite it without getting summoned.
Both incarnations have the irresistible root though.

Pheer 08-16-2010 01:39 PM

Quote:

Originally Posted by xorbier (Post 117585)
As for the claim we failed with 50 that's simply not true. It's all fair though

How is it not true? You had 50 in zone, we had 36 or so.

xorbier 08-16-2010 01:43 PM

Quote:

Originally Posted by Pheer (Post 117590)
How is it not true? You had 50 in zone, we had 36 or so.

Would it ever occur to you that some people have to afk? Also, i don't recall 50 being in the zone. There were around 40 in the zone.

Seriously though, what's your point?

xorbier 08-16-2010 01:48 PM

Quote:

Originally Posted by Pheer (Post 117382)
Oh but when you guys wiped to dojorn like fifty fucking times and we took him on the first try you argued that you still had claim to him just for being near his spawn point while CRing?

Yeah, you don't exaggerate...

Olorin 08-16-2010 01:48 PM

Quote:

Originally Posted by Trimm (Post 117575)
There are plenty of us who aren't douchbags.

Regarding Fear/CT: Cazic and Draco were killed on Sunday using these new raid rules and everything was fine. Three guilds were involved with very minimal drama. When the other guilds were ready and wanted to engage we gave them their space, and they did the same for us when we had our attempt.

Except for the one one time Divinity trained the temple on WI -- unfortunately I dont have fraps installed which seems to be the only thing that counts ...

Skope 08-16-2010 02:06 PM

Quote:

Originally Posted by Olorin (Post 117598)
Except for the one one time Divinity trained the temple on WI -- unfortunately I dont have fraps installed which seems to be the only thing that counts ...

OOOOokkaay...

Let's keep the RnF to the RnF please, particularly if you're going to spew flat-out lies. The enchanter made a mistake and walked to your camp instead of ours, but we had a rogue guide him back and neither one had any aggro at all, neither died and neither dropped below 100% health the entire time. No, it wasn't a train and please delete these posts.

hueylewis187 08-16-2010 02:18 PM

Was the pull from the other island using the teleporters or did someone stand on the edge of the island and cast calm/pacify? If calm was used. I see no difference from when allizia got banned for calming phinny to the entrance of kedge. Got banned for a week I think for that.

Just curious how the pull was made? From one island to the other. If it was using the teleporters that is legit. If it was a spell I'd say and exploit.


I would like to add. Thanks! for alllllll the hardwork on posky. I look forward to going back there in the future. When it's not soooo packed : )

Bumamgar 08-16-2010 02:27 PM

Quote:

Originally Posted by guineapig (Post 117589)
BUMP ^^^

Of course there are 2 different incarnations of this script. The classic one and the one from around 2006 (post revamp). Originally he had a placeholder but later on he was changed to simply spawn when the last Azarack died. I'm guessing the one that's live on this server is the non-classic version and that's why you were able to kite it without getting summoned.
Both incarnations have the irresistible root though.

You would be wrong.

This server has a placeholder that when killed spawns the PoS. You are correct that these mobs proc a root/lev effect, but the key word there is 'proc' so as long as you aren't in melee range, they don't do the effect.

The key to this whole dispute ISN'T the KITING. Everyone is getting hung up on that, but it's a red herring.

The key is that the Protector of Sky is a TRIGGERED MOB. He isn't up. He spawns based on player actions. Rogean ruled that a triggered mob belongs to the raid that triggered him. The fact that they were kiting him to prevent spawning Sirran before the other azeraks were dead is inconsequential to the ruling.

It's no different than Ixiblat Fer in Kunark. He is triggered by turning in a runed seashell to Naxot in Burning Woods. No one other than a complete asshat would think it valid to pull and kill a spawn of Ixiblat triggered by another raid force. The same thing applies to Protector of Sky.

Repeat after me: The ruling had NOTHING to do with KITING.


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