Bodybagger |
12-16-2014 06:49 PM |
Quote:
Originally Posted by Swish
(Post 1714884)
In a group? Totally killable... proof here
Group XP bonus encourages grouping, and there's no reason why a group of 6 can't chase a fungi twink out of a zone if they play it right and stay alert.
|
a fungi twink, assuming he has weapons comparably twinked.... would wreck a full group anywhere below level 20 or so pretty easily, assuming they were legit newbs without gifted/twink gear from guild or something as well... I mean honestly... regen, haste, absurdly OP weapons, full buffs and probably great armor class.... vs. naked newbs in tattered rags with rusty spoons. You show up and demolish. This is obviously the extreme ends of the spectrum, but still... toss in ability to go invis/see invis and newbs don't stand a chance.
Luckily random higher levels tend to help combat such griefers with buffs and heals and foil their fun, so it is almost more fun to be the newb in this situation, so long as the support is there, it's a more laughable situation as the newb... I assume.. I've never been the fungi twink... :(
|