| Lojik |
05-08-2016 09:05 PM |
Quote:
Originally Posted by Raev
(Post 2268771)
I think the vast majority of people would rather have 50% less classic, a fully functioning GUI, and instances than hundreds of hours tracking per week and 4AM batphones. I have heard rumblings that CSG was thinking about starting their own server. It would not surprise me at all if they follow BDA to Phinny, or Anonymity, or whoever else.
I'm not sure why you think this will change the server though. The server population dropping to 800 online at peak would be the solution, not the problem. I'm guessing that A/A will duel it out until one of them breaks and they merge (probably 4-6 months away). At that point we'd have one monster guild getting 80% of the pixels and 3-4 smaller guilds farming HOT and picking up a few targets here and there when they decide to play variance quest, and the server staff being reasonably satisfied with that. They would at least get fewer petitions :D
Especially the collective effect; it reminds me of Vowels
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Haven't been in A/A, but I get the feeling that a lot of what drives them is trying to beat the other "a"," and if one of them starts to slip and lose merbs, they'll probably lose members to the other one, snowballing the effect. Once a merge or whatever happens a lot of them will lose the will to keep going. TMO kept going cause there was that carrot of "velious" on the horizon. Maybe we'd drop to 800 pop or something when the merge happens, but I don't really see another competitor popping up to challenge whatever "A" guild is left, and you'll start to see numbers really fall off then.
The community here is a living thing. Even though it doesn't seem like much, just going into EC and seeing the same 10 people spamming shit is life, and people play here for the life the community has. As people start to log in and see less and less of it, whether it be EC spam or groupage in CoM, they'll start to leave too. Lower pop is NOT the answer, just look at red.
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