Project 1999

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-   -   Classic Darkness bug reports & feedback (/forums/showthread.php?t=336363)

Tyronius of Midnight 10-16-2019 04:59 PM

Quote:

Originally Posted by BlankDiploma (Post 2986284)
If you guys can find classic screenshots of those areas that demonstrate what it should look like, it would be very helpful. We have limited information to go off of when trying to reconstruct the lighting, aside from our own imperfect memories. We have a bunch of screenshots of outdoor and indoor zones and many of them are absolutely oh-my-god-I'm-blind levels of pitch black, so we started from that as a baseline.

We are definitely willing to make adjustments to zones if the current darkness levels aren't classic, but for the most part they seem to be pretty accurate.

Personally, I remember Everfrost on a new barbarian being effectively impossible to navigate in the dark.

BlankDiploma,

Please see videos below. These are recorded today from an EQ Trilogy client.

Let me know if these help you in any way, or if you need me to record/screenshot something else.

EQ Trilogy Client - Halas/Everfrost - Part 1 of 2

EQ Trilogy Client - Halas/Everfrost - Part 2 of 2

Izmael 10-16-2019 05:01 PM

Zoned into Qeynos Hills on a human monk. Saw this (actual screenshot):


Absolutely love it. :)

BlankDiploma 10-16-2019 05:04 PM

Quote:

Originally Posted by Tyronius of Midnight (Post 2987412)
BlankDiploma,

Please see videos below. These are recorded today from an EQ Trilogy client.

Let me know if these help you in any way, or if you need me to record/screenshot something else.

EQ Trilogy Client - Halas/Everfrost - Part 1 of 2

EQ Trilogy Client - Halas/Everfrost - Part 2 of 2

This is extremely helpful, thank you!

soronil 10-16-2019 05:08 PM

Quote:

Originally Posted by Tyronius of Midnight (Post 2987412)
BlankDiploma,

Please see videos below. These are recorded today from an EQ Trilogy client.

Let me know if these help you in any way, or if you need me to record/screenshot something else.

EQ Trilogy Client - Halas/Everfrost - Part 1 of 2

EQ Trilogy Client - Halas/Everfrost - Part 2 of 2

what server is this. can we just get the devs a client and access to that server??

The video is really bad quality but everfrost looks pretty dark to me.

Rogean 10-16-2019 05:09 PM

Quote:

Originally Posted by Ashenden (Post 2987323)
Funny that the side door was that easy to fix and Rogean had just never heard of it.

Bye bye weirdo models.

The best part is I did it without bringing the servers down or patching any client side files :rofl:

Tyronius of Midnight 10-16-2019 05:13 PM

Quote:

Originally Posted by soronil (Post 2987427)
what server is this. can we just get the devs a client and access to that server??

The video is really bad quality but everfrost looks pretty dark to me.

The quality won't get any better than what you see.

I can't give out access but I can provide mostly anything they need.

BlankDiploma 10-16-2019 05:15 PM

Quote:

Originally Posted by Tyronius of Midnight (Post 2987434)
The quality won't get any better than what you see.

I can't give out access but I can provide mostly anything they need.

Quality is unimportant, it's plain to see that Everfrost has a dark blue tint at night rather than being literally (0,0,0). Thanks!

Jimjam 10-16-2019 05:23 PM

Quote:

Originally Posted by BlankDiploma (Post 2987099)
Any areas where a bunch of players congregate are going to be very bright due to the stacking effects of multiple light sources.

I've already implemented a fix to tone it down a bit (it used to be even worse!) but there's only so much I can do.

An upcoming option to limit the number of dynamic lights being rendered at once should help a little, but ultimately I think it's something you'll just need to get used to.

I'll be honest i always thought in classic the strongest lightsource in an area took precedent. I find it odd they 'stack' here.

Also the light sources seem kinda abrupt. They go from really bright to nothing very quickly.

I do want to say, while perhaps not quite perfect, the current beta set up captures the feel of 1999 much better than the lighting version on blue does.

Verityn 10-16-2019 05:28 PM

I haven't seen this mentioned yet. Kaladim has some very dark spots near the fighter's guild arena.

Israel Adesanya 10-16-2019 05:31 PM

In 1999 I actually used the level 1 flare spell to guide my path in the Toxxulia Forest at night. It was a great adventure.


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