Project 1999

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-   -   Pathing Swamp of No Hope, very non classic (/forums/showthread.php?t=375697)

Gustoo 01-06-2021 12:11 PM

Thanks for doing the research Dolalin this is valuable and the community appreciates it a lot, even if they don't know it. Serious props for caring. Thanks for making norrath a better place.

Gustoo 01-06-2021 12:13 PM

Quote:

Originally Posted by Jibartik (Post 3239700)
Whole zone needs an entire remake from the ground up, quests, items etc.

That frog town could have been the next kelethin and a hub! but no, its an empty zone of mosquitos and random frogs.

Sad.

So much potential in EQ thats what makes it fun. Its funny to remember that all the quests we take for granted in the wiki were almost secrets in the actual game, you really had to figure out WTF was going on by trial and error. Epic quests were epic, not trivial.

Jimjam 01-09-2021 03:59 PM

Mystic Dovan is not casting his heal spell on you when you hand in skeleton heads.

He is also not doing is rotating spawn with the Captain (both are up at a time)

https://everquest.allakhazam.com/db/...html?quest=684

Jimjam 01-09-2021 06:04 PM

Quote:

Originally Posted by Jimjam (Post 3242719)
He is also not doing is rotating spawn with the Captain (both are up at a time)

Ignore this part, they are switching just poor time keeping on my part!

Jimjam 01-10-2021 10:51 AM

I tainted my computer by downloading live.

The current state of the live newbie field looks much more like my memory of classic than what we have on p1999. Swarms of mozzies and leeches!

https://i.imgur.com/hI1AIqy.jpg


Here we have a track list filtered by distance containing mobs close to the newbie field. You can reference the position of the merchants on the list to get an idea of how densely populated the area is!

https://i.imgur.com/tAsLy5i.jpg

Note, I killed the escort (sounds terrible outside of an eq context) before the track screen shot was taken. The Escort was stuck very close to the east of Cabilis.

The Escort had an interesting assist mechanic; Uulump was repeatedly aggroing me from all the way across the zone while the escort attacked me (evidenced by the hate window), but would immediately leash/mem blur, assumably due to distance. Not sure if classic.

Dolalin 01-11-2021 05:34 PM

2 Attachment(s)
Okay so Magelo seems to have pretty much everything needed except for some roamer paths. I will collect these manually as pertains to the newb area.

The newbie parts of SoNH are very neatly delineated by the map for 'a mosquito'.

Here's the unedited map and then here are the boundaries I observed in terms of where mobs are spread out according to level.

There are two orange boxes in the south. The outer box represents the furthest extent of roaming of this level range of mobs, and the inner orange box represents where they are most densely clustered and are usually found (on the land, basically).

The red newbie area has one dangerous roamer: a_marsh_leech, level 8. But that's it.

The yellow newbie area doesn't have any dangerous roamers.

The orange area to the east has a few dangerous roamers around level 15-16, they come up from the middle of the zone: I saw a_morass_leech, froglok_tuk_warrior, an_insatiable_gnawer, and froglok_tuk_shaman roaming up here. Maybe a gaz knight too. I only ever see 1-2 of them in the whole area at a time, so it's dangerous but not crazily so.

The orange areas to the south have no dangerous roamers that I could see.

Dolalin 01-11-2021 05:52 PM

1 Attachment(s)
Attached is a .csv zone dump for mob numbers.

Red newbie area has about 16 mobs up total.

Yellow area has 18 mobs.

Eastern orange area has 16 mobs up.

Southern orange areas have 27 mobs up.

Gustoo 01-11-2021 07:05 PM

This is like a How-To on correctly petitioning for zone changes. Users like Dolalin is why this project has been so successful.

Dolalin 01-12-2021 04:41 PM

1 Attachment(s)
I had a further look at the magelos for the dangerous roamers in the eastern orange newb area, and it looks like this is just where their grids are drawn. They happen to overlap that eastern bit, but not the southern bit. So that makes perfect sense.

Jibartik 01-12-2021 04:43 PM

could someone explain to me how those maps work? Are those confirmed spawns or something? They offered me exactly 0% help during my classic mob safari.


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