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-   -   Patch Notes July 05, 2010 (/forums/showthread.php?t=11235)

Aeolwind 07-05-2010 06:31 PM

Quote:

Originally Posted by Evorix (Post 91233)
Were Inny, Vox, Naggy, or mobs in Hate affected by this as well? When we killed Naggy this weekend he seemed to have a significant increase in Armor Class as well. The melee weren't hitting for sh*t.

Inny, Vox, Nag, & CT were changed a little more than a month ago....actually, the same time that OOC got nerfed. This massive nerf managed to sneak through under the radar thanks to the patent jackasses on the server!

Hate, Ice Giants & Fire Giants have yet to have an AC pass yet, but it's going to happen soon. (As in most likely next patch).

Vorin 07-05-2010 06:33 PM

Hey, now we get bone chip vendors right? :P

Haynar 07-05-2010 06:33 PM

Quote:

Originally Posted by oldhead (Post 91208)
Where can I find details on the exp and ac changes?

AC has been moved to a softcap based system that more resembles live and now scales better so that you can actually see a difference when adding AC. Its not perfect, but it is an improvement.

Haynar

Haynar 07-05-2010 06:34 PM

Quote:

Originally Posted by Vorin (Post 91241)
Hey, now we get bone chip vendors right? :P

When I do play, I play a necro or SK. I spend 50% of my time chasing down bonechips it seems. So I feel your pain.

Haynar

Tinino 07-05-2010 06:37 PM

Good job on this patch, devs.
And thanks for the hard work.

Malrubius 07-05-2010 06:39 PM

The pet changes are painful to my SK, but overall I'm glad that things keep evolving towards what classic was. Thanks for all the hard work as usual.

makoho 07-05-2010 07:11 PM

Quote:

Originally Posted by Haynar (Post 91234)
The max hits for pets was not changed. The pets summon by a variable range that now varies the pet stats and max hit, so you will no longer always get a pet that always hits for max.

You will have to pay attention to the pet's max hit, to see if you got the max level pet now.

Just to save you some time researching, pet max hits vary by 2 per level. If you have a pet that is max level, hitting for 40, the worst case min level pet would hit for 32. This is just like live was back in classic. If the pet is say more than level 10, the HP vary by 20 per level, at lower levels it varies a bit less. These are values I found while researching how classic pet variance was. They were not huge differences, but the varied, so I tried to emulate the same sort of variance.

Haynar

My earth pets max hit was 61 before and now its 48?

Haynar 07-05-2010 07:26 PM

Quote:

Originally Posted by makoho (Post 91273)
My earth pets max hit was 61 before and now its 48?

Pet focus applies different now. You do not a bonus to max hit, unless you are using a staff of elemental mastery. Even the staff will only add +2 to max hit, and +1 to the max level it can be summoned. This is how classic was.

The shovel focus, does not give the huge bonus it did before. Nor do any of the other low level focus items. They were hugely overpowered. For that matter, they were not even level limitted. The way it was coded, having any focus item, you got the max focus. Any focus, was always the same.

But hey. The low level focus, should make your pet bigger now too. Thats kind of like driving a big truck now, right?

Sorry for the nerf mages. But I was really had the intent of only trying to get the staff of elemental masteries working right. Then when I got in the code, I found that there was only one hard coded level of focus.

Haynar

Haynar 07-05-2010 09:23 PM

Quote:

Originally Posted by Charms (Post 91308)
Btw, this balanced what exactly? Nothing? Okay, didn't think it balanced anything or made any difference except screwing pet classes over, just checking.

I never said that these changes were meant to balance anything.

There were complaints, that the higher level pet focus items for mages had no advantage over the low level items. That is what I was investigating. My investigation led me to determine that pet level variance was not "classic" and the pet focus items were not "classic".

I bowed to the complaining mages, and fixed the higher level mage focus items, so they are useful.

Be careful what you ask for. You might actually get it.

Haynar

girth 07-05-2010 09:47 PM

Charms, you mad bro?


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