Project 1999

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Nirgon 08-23-2013 12:28 PM

4 lvl range, classic, implement immediately

Elderan 08-23-2013 02:11 PM

Quote:

Originally Posted by Nirgon (Post 1085903)
4 lvl range, classic, implement immediately

I wish they would put in a trigger that if you heal/buff any beneficial spell to someone who is actively fighting someone then that person would become Red(Killable by that person no matter the level)

Example
If a 60 A is fighting 60 B and a level 45 heals 60 A then the level 45 becomes RED(killable) to the 60 B person.

Then you could put in the 4 level pvp range and not have to worry about OOR healer problems.

Nirgon 08-23-2013 02:16 PM

I wish they'd make it 4 lvls and classic.

You guys are dispelling people with lvl 34 enchanter alts using a bug, I don't think I'll take your opinions seriously.

heals4reals 08-23-2013 06:27 PM

0 oor healing exists. Unless hes scared of lvl 49 druids greater healing. Gheal OP.

heartbrand 08-24-2013 05:25 PM

The answer to almost all problems is don't fucking level in unrest / sol a or b / guk.

Nirgon 08-24-2013 05:30 PM

Don't level in these zones because the lvl range isn't a static 4 levels. Got it!

heartbrand 08-24-2013 05:33 PM

Hey, I've been saying how retarded FFA range is for months only to get lambasted by trolls and people who don't play here / don't understand server.

Nirgon 08-24-2013 05:47 PM

Funny how the classic implementation was the good one. You know like the same whole team that designed this game came up with those rules.

Potus 08-24-2013 10:11 PM

The PvP resist system here is fucking atrocious, is there a disgruntled Sony/Verant programmer who has the code because even classic EQ with all its resist problems was waaaaaaaaaaaay better than this server.

Colgate 08-26-2013 12:37 AM

Quote:

Originally Posted by Elderan (Post 1086082)
I wish they would put in a trigger that if you heal/buff any beneficial spell to someone who is actively fighting someone then that person would become Red(Killable by that person no matter the level)

Example
If a 60 A is fighting 60 B and a level 45 heals 60 A then the level 45 becomes RED(killable) to the 60 B person.

Then you could put in the 4 level pvp range and not have to worry about OOR healer problems.

in red99 beta rogaine was working on a pvp flagging system that would adjust your level range to match that of the person you heal/buff to try and get rid of oor healing and such

it had a lot of bugs in the first few implementations and he scrapped it and basically stopped working on red99 altogether at that point

http://www.project1999.org/forums/sh...ad.php?t=50436

that thread is an example of one of the bugs and back before rogaine turned into ultrafaggot mode


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