Project 1999

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-   -   Game Mechanics: Hybrid Damage Cap Formula (/forums/showthread.php?t=1238)

vageta31 12-18-2009 04:14 PM

I thought I remember that in classic after level 20 the damage formula for at least non-melee classes was weapon dmg x 2 +1. I had an Ogre War Maul on on my shaman which is 17/50 and it hits for 34 max damage even after 20. Normally it should be 35 and *should* increase a bit with ogre str + buffs.

NotInventedHere 12-18-2009 04:42 PM

I may be off on this, but I didn't think any class got any bonus damage from mainhand weapons until level 28. As a monk at level 28, I'm just now hitting for 19 max with my main fist (9/35 weapon) and 10 max with my practice 4/27 2hb shovel. I don't have super high str, though.

Mirak 12-18-2009 04:47 PM

18 and 19 damage with a 9 damage weapon seems pretty dang low for anyone in their 20's... I mean, a level 1 caster, who has like no strength, hits for that with a 9 damage weapon.

Witness 12-18-2009 05:22 PM

My level 26 bard has an 11 dmg and 8 dmg weapons and their max hits are 22 and 16 respectively, and has been this way since I was level 9..17 levels and the only extra dps I am doing is from my duel wield. If I use only 1 weapon I'm doing the same dps at 26 that I was at level 9..this seems WAY off.


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