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And it's mostly because players here are generally bad and/or rude. I could have that CoM xp bonus but then I have to deal with mouth breathers derping around with accidental trains and mob disputes. I find it's generally easier to pick a camp that's out of the way with consistent mobs that I can get in and out of easily. Guards all over the world, yetis, brutes, giants, fish monsters, nobles/bards in HK, birds wearing pants, etc. I'd rather mindlessly grind those camps than ever have to argue the semantics of a CoM camp.
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Befallen-> Najena -> SolA -> Dalnir - > Kaesora -> Kedge - > Chardok.
All dungeons. No people. |
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It's Shaman central for sure. I am 2 more book turn-ins from max TrueSpirit faction, and then I plan to only return to get my epic.
I prefer to duo/group than solo and it's so hard to find something in CoM worthwhile. Reality is that if you're not on 2nd floor there's 4 camps and they're each duoable. Combine that with an average of 24 people in zone and it's just not that fun. Unfortunately at the rate I'm getting books looks like I'll be 50 before I can leave. |
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Most of the bad trains here come from people at temple who aggro rooftop, or people hunting on roof who get mobs to fall down below etc. and don't realize it. Most camps can somewhat avoid these trains (arena if you pull to correct side, stables, temple...moat kinda sol.) Rooftop/walkway mobs good exp, can drop some gems (similar to seafuries) and lots of stuff to kill up there.
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if its up and not being killed, its ffa on regular indoor mobs. kill faster or let someone else have some exp, hoarder.
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