| Adolphus |
06-13-2014 10:01 PM |
Quote:
Originally Posted by iruinedyourday
(Post 1494835)
Heh i guess what im after with the gear loss, is people using bronze armor and considering it top tear...
like ultra ultra ultra ultra hard mode hehe
That said, i would like to try anything one day :)
Go big or go home.. the community would be so small XD
|
I like where you're going with it, though having guaranteed gear loss on death would make camping nice things virtually pointless. I think a better idea might be to make corpse rots very fast, like 10-30 minutes. Bound too far away? Lose gear. Die deep inside a dungeon with no way to get body quickly? Lose gear. Die in a raid and the mobs repop before people can recover bodies? Lose gear.
Would make both dangerous camps and corpse recovery a very serious business. Necro's, Monks, Rogues and Mages (CoH) would be far more valuable for CR. Paladins way more common, too, because of LoH. Enchanter's would be auto-nerfed without changing any mechanics, due to being too scared to solo for fear of dying and poor CR. Gear would be way more valuable and less common. Players would have to consider every move they make.
I could go on forever with this fantasy though . . . and it's pointless, because there's a 0.01% chance it will ever happen that we'll get a server like this. ;)
|