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A full rotation would be awful but if there are ~8 vindi capable guilds who just wanted 1 per week then there would still be 13 vindis for ppl to compete over. Maybe interest in this mob will die down over time and guilds will be able to take a crack at him outside of the bad am hours but even then having some kind of basic agreement would be convenient. I think we all know the lunacy and extremes that guilds (mine included) will go to here has no bounds.
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Your day, your vindis?
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For the record, if we set something up, Omni would like to be a part of it as a single entity.
As would Europa according to Culkasi. Sset from HK asked me to post this, too:
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Suggestion from one of my officers (Dollie):
3x Vindis/day, right? Make 2/3 Vindis FFA, and rotate the third. With 8-10 guilds capable (or claiming capability in our case), that would be roughly one a week for those wanting to participate (or try). (Could also do 2/3 on a rotation basis with the other 1/3 FFA or whatever - but you get the point of the suggestion.) |
would timers b shared then - how would the cycle work ?
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I don't think there is any reason to reinvent the wheel here. We have a great system that works for sky, Let's just do the same, in fact, let's just use a similar schedule? That would of course make the raids a little longer (sky+vindi), but really how long does it take to kill Vindi?
Is it not a possibility to replicate the sky system (death timers) and schedule and just identify the FFA ones? |
And this is the problem we're going to encounter, the list will get crazy long to the point where people won't sit and wait, then we're back at square one. 4 years of kunark created the top end glut, i don't see a simple solution to fix it when it requires unanimous participation.
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Quote:
Vindi Schedule: Sunday AM: Forsaken Sunday PM: Haggard Krew Monday AM: Europa Monday PM: Asgard Tuesday AM: <<FFA>> Tuesday PM: Rampage Wednesday AM: Omni Wednesday PM: Divinity Thursday AM: <<FFA>> Thursday PM: Taken Friday AM: <<FFA>> Friday PM: BDA Saturday AM: Azure Guard Saturday PM: Anonymous |
Do we need to figure out who can actually kill it first? We know that if u have 50 people plus, you can almost def kill it, but if we make a rotation should every guild automatically be put on it or should they prove they can kill it first? We can do either a rotation for every spawn or maybe rotate days. Each guild gets a day of Vindis, which would be 3.
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Same kind of system we did in Kunark mobs. |
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