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-   -   Vindicator compromises? (/forums/showthread.php?t=204858)

Pint 08-05-2015 04:48 AM

A full rotation would be awful but if there are ~8 vindi capable guilds who just wanted 1 per week then there would still be 13 vindis for ppl to compete over. Maybe interest in this mob will die down over time and guilds will be able to take a crack at him outside of the bad am hours but even then having some kind of basic agreement would be convenient. I think we all know the lunacy and extremes that guilds (mine included) will go to here has no bounds.

arsenalpow 08-05-2015 06:04 AM

Your day, your vindis?

Pan 08-05-2015 07:21 AM

For the record, if we set something up, Omni would like to be a part of it as a single entity.

As would Europa according to Culkasi.

Sset from HK asked me to post this, too:

Haggard Krew would like to be apart of the rotation for Vindi and we think this is a great idea considering the desync's we get just being in the zone when its 300+ People

Pan 08-05-2015 07:36 AM

Suggestion from one of my officers (Dollie):

3x Vindis/day, right?

Make 2/3 Vindis FFA, and rotate the third.

With 8-10 guilds capable (or claiming capability in our case), that would be roughly one a week for those wanting to participate (or try).

(Could also do 2/3 on a rotation basis with the other 1/3 FFA or whatever - but you get the point of the suggestion.)

Erati 08-05-2015 08:40 AM

would timers b shared then - how would the cycle work ?

bktroost 08-05-2015 09:03 AM

I don't think there is any reason to reinvent the wheel here. We have a great system that works for sky, Let's just do the same, in fact, let's just use a similar schedule? That would of course make the raids a little longer (sky+vindi), but really how long does it take to kill Vindi?

Is it not a possibility to replicate the sky system (death timers) and schedule and just identify the FFA ones?

arsenalpow 08-05-2015 11:01 AM

And this is the problem we're going to encounter, the list will get crazy long to the point where people won't sit and wait, then we're back at square one. 4 years of kunark created the top end glut, i don't see a simple solution to fix it when it requires unanimous participation.

bktroost 08-05-2015 11:06 AM

Quote:

Originally Posted by arsenalpow (Post 1997616)
And this is the problem we're going to encounter, the list will get crazy long to the point where people won't sit and wait, then we're back at square one. 4 years of kunark created the top end glut, i don't see a simple solution to fix it when it requires unanimous participation.

This comment confuses me. What doesn't work about doing a AM/PM rotation and leaving 1 Vindi FFA a day or 2 a day for the days that only have one guild signed up?


Vindi Schedule:

Sunday AM: Forsaken
Sunday PM: Haggard Krew

Monday AM: Europa
Monday PM: Asgard

Tuesday AM: <<FFA>>
Tuesday PM: Rampage

Wednesday AM: Omni
Wednesday PM: Divinity

Thursday AM: <<FFA>>
Thursday PM: Taken

Friday AM: <<FFA>>
Friday PM: BDA

Saturday AM: Azure Guard
Saturday PM: Anonymous

Detoxx 08-05-2015 11:51 AM

Do we need to figure out who can actually kill it first? We know that if u have 50 people plus, you can almost def kill it, but if we make a rotation should every guild automatically be put on it or should they prove they can kill it first? We can do either a rotation for every spawn or maybe rotate days. Each guild gets a day of Vindis, which would be 3.

bktroost 08-05-2015 12:01 PM

Quote:

Originally Posted by Detoxx (Post 1997681)
Do we need to figure out who can actually kill it first? We know that if u have 50 people plus, you can almost def kill it, but if we make a rotation should every guild automatically be put on it or should they prove they can kill it first? We can do either a rotation for every spawn or maybe rotate days. Each guild gets a day of Vindis, which would be 3.

Not every guild can do 3 vindi's a day. I could muster the force once a week for it, for sure, most likely despite the time because we would know in advance of 8 hours, but I don't want to deal with him 3 times a day. Let the other ones go FFA I say and let every guild have a crack at it. If they fail in their hour it goes FFA.

Same kind of system we did in Kunark mobs.


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