Project 1999

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Oleris 09-22-2015 02:35 PM

dwarves are their correct size.

Malk 09-22-2015 02:36 PM

"fishes going throught floor" in Qeynos seems fixed

however whenever i zone into nektulos forest from EC, i find myself at (neg2698, neg 653, neg16.25) with everything around me being... grey, and i can't move at all.

Jjlent 09-22-2015 02:38 PM

Quote:

Originally Posted by Haynar (Post 2054199)
Is the mob snared or anything?

I've had the mob spinning since velious launch, rather than stand there they spin and then path back, they don't stay there or anything, could just be a graphics bug since they act normal (stand while spinning and sneaking they will still be agro)

dododo 09-22-2015 03:11 PM

It looks like today's downtime has brought back the mobs falling through the earth issue at least in Unrest. Prior to the downtime it was fixed after yesterday's patch.

skipdog 09-22-2015 03:13 PM

In Solb, I just pulled a kobold and on its way to me it warped through the wall and then proceeded to aggro most of the kobolds in the entire zone(approx 20 kobolds).

Erati 09-22-2015 03:13 PM

has anyone experienced mobs falling tru the world after the final reset, I know there was some fixes for this in the patch that broke things

Erati 09-22-2015 03:14 PM

Quote:

Originally Posted by skipdog (Post 2054276)
In Solb, I just pulled a kobold and on its way to me it warped through the wall and then proceeded to aggro most of the kobolds in the entire zone(approx 20 kobolds).

mobs on this server ALWAYS take the most direct path to you bc alot of the pathing nodes had to be manually put in

this is pretty normal and you have to baby pulls sometimes unless you want a surprise

skipdog 09-22-2015 03:28 PM

Quote:

Originally Posted by Erati (Post 2054281)
mobs on this server ALWAYS take the most direct path to you bc alot of the pathing nodes had to be manually put in

this is pretty normal and you have to baby pulls sometimes unless you want a surprise

I've been pulling the exact same mob for a few months. It has never done this. I just had the mob do this again and it clearly 'fell through the world', rather than 'warped through the wall' like i described.

Colgate 09-22-2015 03:33 PM

Plane of Mischief traps are resetting after ~3-5 seconds now

slappytwotoes 09-22-2015 03:43 PM

Quote:

Originally Posted by Haynar (Post 2054199)
Is the mob snared or anything?

Not snared. Can easily replicate, just agro anything and FD. Mob will spin.

If more than 1 mob agros, only 1 spins and the others behave normally.


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