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Zone Disruptions
Disrupting the gameplay for others in a zone is not allowed. This can include, but is not limited to: * Monopolizing/Engaging/Occupying most or all of the mobs in a non-raid area. This can be with or without intent to kill. * Deliberately using physics to block players' access through doorways or narrow areas. * Refusal to cooperate/arbitrate with other players, particularly after the direction of a CSR. * Abuse of public channels (Spamming, Language/Harrassment). This rule applies to OOC, Shout, Auction, Say, Emote, Spellcasting, or any action that displays a public message. * Intentional lagging of any method (Exessive unnecessary actions, creation of numerous corpses, spamming spells and spell effects, etc). * Causing deaths / experience loss for other players (Blocking players, intentional training, etc). |
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<Chardok County Police> needs to be made...with grouping options available. Liaise with a CCP representative today. Damn that's tempting.
Could they be paid off? |
I dont see any problem with chardok as it works atmo, until the revamp.
then the aoe thing will be curtailed for a while. revamped chardok is worth raiding (i dont mean the royals) for small/medium guilds. Ive had 2 pulls in chardok, one free. DOnt have the right toons to get in on the action there.(earn dosh) |
AoE'ing an entire zone is definitely classic
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I don't think it will even work after revamp. Too many named that spawn throughout the current pull path that will be camped.
Right now the best items are random drops (outside of Royals), so there's not much point trying to camp them. |
You can exp in chardok with an AoE going on pretty easily.
The slave pits are a great place for a single group. Plenty to pull across the way and even the Betrayer is open to you there. Just pull the pather when it repops - as well as many static spawns as you can. Take them out of AoE synch and you'll have plenty enough to charm or exp. on. It's been my experience, too, that the AoE-ers (the pullers, specifically) respect a group in Slaves. I've had no issue getting pipes or exp with the AoE going on. (After an AoE pull, go thru the fort and the doors, and drop off the left side of the bridge. You'll land in the slaves room. From there, there are 2-3 mobs in a small tunnel that connects to a larger tunnel from which they pull. The betrayer paths in that larger tunnel, back and forth past the entrance of the smaller one (your tunnel)). |
I've served as the DPS roles for Chardok AE, and when there have been other groups in Chardok, we've found ways to work around them, so everyone can play.
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