Bummey |
06-18-2016 10:25 AM |
Quote:
Originally Posted by Teppler
(Post 2302402)
Having npcs randomly drop hints for really hard quests from random texts in different norrath taverns would of been amazing. That could've added a whole other dimension to this game and give reason to travel into and hang out in cities.
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Well, they do, there are places where this is the case. It meant that you had to try key words on every NPC you saw, like this:
Quote:
Originally Posted by RDawg816
(Post 2302429)
I remember going to NPCs and actually talking to them.
Hail
What gems?
Who took your gems?
I will find your gems.
Where are your gems?
I want gems.
/gu Anyone know about %t's gems?
Good times.
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The third monk shackle quest, for example. The quest giver doesn't tell you much except for saying there's a history book you should read. You would then have to find the book, read it, and go around Cabilis asking every NPC in sight about a lost iksar master. There's one totally random no-name vendor inside a tavern who would tell you about an arm wrestling match, then you find the person who lost to the master, they point you to The Overthere, at which point you'd spend the next few weeks running around OT, not finding shit. Eventually you'd give up and get on the boat to Timorous Deep because why not? Then the boat would bug out, drop you in the middle of the ocean, and maybe you'd be near the chessboard island where the "an Iksar master" is hiding out. Or not, maybe you'd drown or get killed by Faydedar and lose your body forever, and never go back to TD again.
Or you would talk to a ranger or a druid who saw "an Iksar master" on track while riding the boat, and skip all that nonsense.
It was a fun time.
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