Lazortag |
02-09-2011 07:17 PM |
I'm not sure why people act like removing the spawn variance would be the end of the world. No variance ever existed on live in classic and things turned out fine. Without the variance most raid mobs would respawn at roughly the same time, so it's kind of silly to say that people would just plant 200 people on a spawn point, because then someone would get all of the other raid bosses.
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yea lets remove variance so we can have 200+ person on every spawn point ready to killsteal. I'm sure the GMs will love this.
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How is this more likely without the variance? People can do this now if they want to with whatever mobs have been in window the longest. The only difference is that there's marginally more uncertainty.
I think lots of people are tired of sitting at their computers for 20 hours hitting "track" over and over again.
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