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-   -   99,000 reasons why ogres are better (/forums/showthread.php?t=271739)

mickmoranis 04-25-2017 09:35 PM

Quote:

Originally Posted by Doctor Jeff (Post 2512906)
warriors don't have channeling and interrupts aren't blocked by fsi.

op is a liar

people on blue do not know this mechanic lol

Lhancelot 04-25-2017 09:53 PM

Quote:

Originally Posted by Doctor Jeff (Post 2512906)
warriors don't have channeling and interrupts aren't blocked by fsi.

op is a liar

Semantics. Stop hating on ogres.

Darkatar 04-26-2017 12:23 AM

Quote:

Originally Posted by Lhancelot (Post 2512938)
Semantics. Stop hating on ogres.

It was almost believable, but that was patched

Patch Notes: March 23rd, 2015
Haynar: Pure melee (or anyone currently lacking the channeling skill) will no longer be able to channel through spells, if they get hit by melee or move while casting the spell.

mickmoranis 04-26-2017 12:27 AM

OP died to an aviak LOL what a trashcan

Lhancelot 04-26-2017 02:02 AM

Quote:

Originally Posted by mickmoranis (Post 2513006)
OP died to an aviak LOL what a trashcan

Completely false. ^

That being said, still going hard in the paint on my ogre warrior!

I just had a fight where I had 10% health and I aggro'd a yellow conned mob. For anything other than an ogre this would have been nothing short of a quick death... Not for my ogre warrior though!

Instead of running, I knew the chance of my ogre winning was fairly good so I dug my ogre heels into the dirt and held my ground.

Crippling hit after crippling hit occurred and within 30 seconds I had that yellow conned mob down to 5% health while my health had only dipped to 7%, leaving me with one more crippling hit finishing that mob off cleanly!

The tankiness and survivability of this ogre warrior compared to my old halfling warrior is ridiculous!

I just think there's more going on here, behind the stats. The more I play the ogre warrior, the more convinced I become that there are hidden statistical values that are not being displayed on the character stat sheet.

It's as if the warrior is three levels higher than he actually is... FSI is awesome, never getting stunned when in combat surely helps, but there's more going on here I am sure of it.

Ivah 04-26-2017 02:14 AM

Quote:

Originally Posted by mickmoranis (Post 2512927)
people on blue do not know this mechanic lol


Swish 04-26-2017 02:20 AM

Trolls are better ^^

Lhancelot 04-26-2017 02:38 AM

Quote:

Originally Posted by Swish (Post 2513032)
Trolls are better ^^

Nice to meet you, Mr. Kettle.

Jimjam 04-26-2017 04:00 AM

Quote:

Originally Posted by Lhancelot (Post 2512839)
While being attacked by a mob on my ogre warrior, I used a sow potion and despite all attempts by the aviak to stun and interrupt me, I got the sow pot off.

Just one more reeason why ogres truly are the apex race of Norrath. FSI never ceases to amaze me.

I can't believe how long I went playing other inferior and weak races! truly the best race ever created on a MMO, hands down.

I find this story hard to believe. Warriors can't really channel any kind of hit, let alone bashes which have a stronger knockback component. How did you manage to take a hit and resume casting? Such knowledge would be very useful to me. No matter how tightly cornered my warriors are even the tickle of a feather interrupts their attempts to click.

JurisDictum 04-26-2017 08:45 AM

Quote:

Originally Posted by Swish (Post 2513032)
Trolls are better ^^

This is essentially why I never played an Ogre. That big boost to HP regeneration just seems more useful. Ogres also have really bad Dex in addition to Int.


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