Project 1999

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-   -   gullerback in burning woods - Resolved (/forums/showthread.php?t=28869)

Something'Witty 06-17-2013 01:28 PM

There was at least 3 Gullerbacks up on 99red last night, so if a fix was implemented in the last patch, it didn't work.

mtb tripper 06-18-2013 06:52 AM

Three of them??

Something'Witty 07-03-2013 01:22 PM

A bard was swarm kiting (or whatever you want to call it) in BW last night and my wife (using druid track) counted at least a dozen Gullerbacks in his swarm. So ya, definitely not fixed on 99red.

nilbog 07-03-2013 01:30 PM

There hasn't been a patch since it was fixed.

Something'Witty 07-03-2013 01:48 PM

Quote:

Originally Posted by nilbog (Post 1016316)
There hasn't been a patch since it was fixed.

Ahh I thought there was, my bad, look forward to the patch and thanks for the update!

LiQuid 07-05-2013 01:59 PM

April Fool's Day idea for 2014: Every mob in BW = Gullerback

Nirgon 07-05-2013 04:04 PM

Bundy and I literally spawned 15+

Something'Witty 07-18-2013 11:19 AM

I am not 100% sure, but I suspect that more then one Gullerback is currently up on 99red.

Saw him near the SF zoneline, ran (with SoW) to the south near the DL zoneline and saw another one. I can't be absolutely sure without track, but unless Gullerback has speed / warp hacks, I don't see how he could have beat me across the zone.

Kompakt 07-21-2013 05:50 AM

yes, on red99 there is more than 1 gullerback up. should be 3 or 4 atm.

Something'Witty 07-21-2013 01:14 PM

Quote:

Originally Posted by Rogean (Post 1027046)
[B][*]Nilbog: Set a limit on the number of Gullerbacks which can be spawned concurrently.

The patch did not work unless the limit is still greater then one.


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