Mblake81 |
10-29-2019 11:23 AM |
Quote:
Originally Posted by Gunnie
(Post 3005161)
Good luck with that. Personally, I'm not even looking forward to the expansions, just a different UI.
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We are already using a full screen Velious UI, we get a few more hotkey buttons making 10 in total with the expansions.
Quote:
Originally Posted by Gunnie
(Post 3005171)
And I get that, but yet the devs say that original EQ had two UIs when it was released, but we get only one choice.
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Yes, the original was a viewport with the classic CRPG stone user interface which could be toggled to a full screen mode, making it two UI's for classic. This can't be currently recreated due to widescreen monitors of various resolutions. We have a compromise UI that Rogean and guys from this board helped put together, something that could work with the myriad of modern widescreens. Don't blame the developers, blame non standard screen sizes.
Plus the original UI had the spellbook covering the viewport until level 35. Rogean also tried to recreate that but sissies lost their composure and shot him in the knee for suggesting it.
Here is the original stone UI when it was toggled to fullscreen. Note the 6 button hotbar.
https://i.imgur.com/GjlmqlT.jpg
Quote:
Originally Posted by Gunnie
(Post 3005178)
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That is the original UI of Everquest and loved by many of us. It was a classic CRPG design. See above comments, modern widescreens and LCD panels that don't work the same as CRT do with resolution differences.
Here is some more information if you are interested
Quote:
Originally Posted by Gunnie
(Post 3005184)
Ok, regardless what its called, is it difficult to see due to its transparency, if yes, then I guess we shouldn't try to correct that?
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Here is the Velious era UI from 2001. This is what the dev team aimed for as a compromise.
Quote:
Originally Posted by Mblake81
(Post 2958546)
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