Project 1999

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-   -   A Lot More *Crashes* Lately? (/forums/showthread.php?t=360707)

loramin 06-15-2020 11:50 AM

Quote:

Originally Posted by svelto (Post 3144908)
I've had some issues but not exactly as you describe. I've narrowed my crashes down to two locations primarily, The Overthere (anywhere there) or when I'm on the South Karana aviak ramp. Happens every time. If there's something I can change, I'd sure like to know what it is. I've fallen off the aviak ramps twice now and went LD. Thanks

Huh. As a (non-P99) developer, by first instinct is to try and find the "outline" or details of a bug, as that's how you figure out where you need to fix things. This is why I kept asking about Linux: if it was Linux-specific that'd be a relevant detail (although it seems like it isn't).

What's frustrating about this one is that it seems difficult to nail down the "outline" of it, and in fact the main thing that seems to link all of us is just that it A) involves application crashes (something I never used to experience anywhere close to this much), and B) it seems semi-repeatable under similar conditions (eg. looting your corpse or falling off a ramp seems to trigger it ... but it's not a 100% repeatable trigger either).

Good luck to the devs in trying to track things down with that broad of a bug description :(

svelto 06-15-2020 11:54 AM

I think if someone told me they crashed every time they went up the aviak ramp, I'd look at them suspiciously. But I swear, my butt puckers every time I do it now because I know that IF I'm going to crash, that's when it'll happen.

Exard3k 06-15-2020 04:07 PM

Never had any crashed from zoning ever. Today two times while zoning. Something is going on.

Muggens 06-15-2020 08:26 PM

Ive not been online alot lately, but I notice after last auto update for Windows 10, my WinEQ program loads up really slow compared to what it used to. In game Ive been crashing alot yeah, and as you also when Im looting my corpse, or when camping out

loramin 06-17-2020 05:43 PM

Question for people experiencing this issue: you all didn't start using Rustle UI recently by any chance?

Blingy 06-17-2020 06:40 PM

I can't help much on your specific crashing issues but if you look in your p99 > Everquest > Log > dbg file you should be able to find a clue as to what's going on.

I also found in the main Everquest directory a file called UIErrors.txt. Mine is empty but it may be checking yours out.

Lastly might be an event viewer. Windows has an easy to to check out. Didn't I read somewhere that you're running linux? I know there's something similar for you. Heck, way back when I was running Red Hat (circa 2001 or so) it has an event/crash error log built in.

G'luck

loramin 06-17-2020 07:07 PM

Quote:

Originally Posted by Blingy (Post 3146251)
I can't help much on your specific crashing issues but if you look in your p99 > Everquest > Log > dbg file you should be able to find a clue as to what's going on.

I also found in the main Everquest directory a file called UIErrors.txt. Mine is empty but it may be checking yours out.

Lastly might be an event viewer. Windows has an easy to to check out. Didn't I read somewhere that you're running linux? I know there's something similar for you. Heck, way back when I was running Red Hat (circa 2001 or so) it has an event/crash error log built in.

G'luck

I see a lot of this sort of thing in that file:

Quote:

2020-06-17 14:55:20 D3DXCreateTextureFromFileEx() failed to create texture spelcb.png for particle system.
2020-06-17 14:55:20 D3DXCreateTextureFromFileEx() failed to create texture spelcb.png for particle system.
2020-06-17 14:55:26 Item done, MSG_WEATHER_EVENT received.
2020-06-17 14:55:26
2020-06-17 14:55:48 D3DXCreateTextureFromFileEx() failed to create texture flare_blsp50a.png for particle system.
2020-06-17 14:55:48 D3DXCreateTextureFromFileEx() failed to create texture spelab.tga for particle system.
2020-06-17 14:55:48 D3DXCreateTextureFromFileEx() failed to create texture flare_blsp50a.png for particle system.
2020-06-17 14:55:48 D3DXCreateTextureFromFileEx() failed to create texture flare_blsp50a.png for particle system.
2020-06-17 14:56:21 Item done, MSG_WEATHER_EVENT received.
2020-06-17 14:56:21
2020-06-17 14:56:31 D3DXCreateTextureFromFileEx() failed to create texture spelva.png for particle system.
2020-06-17 14:56:32 D3DXCreateTextureFromFileEx() failed to create texture spelva.png for particle system.
2020-06-17 14:56:35 D3DXCreateTextureFromFileEx() failed to create texture flare_blsp50a.png for particle system.
2020-06-17 14:56:35 D3DXCreateTextureFromFileEx() failed to create texture flare_blsp50a.png for particle system.
2020-06-17 14:56:49 Item done, MSG_WEATHER_EVENT received.
2020-06-17 14:56:49
2020-06-17 14:56:55 D3DXCreateTextureFromFileEx() failed to create texture spelab.tga for particle system.
2020-06-17 14:57:02 D3DXCreateTextureFromFileEx() failed to create texture spelma.png for particle system.
2020-06-17 14:57:03 D3DXCreateTextureFromFileEx() failed to create texture spelma.png for particle system.
2020-06-17 14:57:03 D3DXCreateTextureFromFileEx() failed to create texture spelma.png for particle system.
2020-06-17 14:57:03 D3DXCreateTextureFromFileEx() failed to create texture spelma.png for particle system.
2020-06-17 14:57:04 D3DXCreateTextureFromFileEx() failed to create texture spelma.png for particle system.
2020-06-17 14:57:56 D3DXCreateTextureFromFileEx() failed to create texture spelub.png for particle system.
2020-06-17 14:57:56 D3DXCreateTextureFromFileEx() failed to create texture spelub.png for particle system.
2020-06-17 14:57:56 D3DXCreateTextureFromFileEx() failed to create texture spelab.tga for particle system.
2020-06-17 14:57:57 D3DXCreateTextureFromFileEx() failed to create texture spella.png for particle system.
2020-06-17 14:57:58 D3DXCreateTextureFromFileEx() failed to create texture gena20.bmp for particle system.
2020-06-17 14:58:07 D3DXCreateTextureFromFileEx() failed to create texture spelcf.png for particle system.
2020-06-17 14:58:36 D3DXCreateTextureFromFileEx() failed to create texture flare_blsp50a.png for particle system.
2020-06-17 14:59:57 Item done, MSG_WEATHER_EVENT received.
2020-06-17 14:59:57
2020-06-17 15:02:39 Item done, MSG_WEATHER_EVENT received.
2020-06-17 15:02:39
2020-06-17 15:07:35 Item done, MSG_WEATHER_EVENT received.
2020-06-17 15:07:35
2020-06-17 15:09:36 D3DXCreateTextureFromFileEx() failed to create texture flare_blsp50a.png for particle system.
2020-06-17 15:09:36 D3DXCreateTextureFromFileEx() failed to create texture flare_blsp50a.png for particle system.
2020-06-17 15:09:42 D3DXCreateTextureFromFileEx() failed to create texture flare_blsp50a.png for particle system.
2020-06-17 15:09:42 D3DXCreateTextureFromFileEx() failed to create texture flare_blsp50a.png for particle system.
2020-06-17 15:09:42 D3DXCreateTextureFromFileEx() failed to create texture flare_blsp50a.png for particle system.
2020-06-17 15:09:42 D3DXCreateTextureFromFileEx() failed to create texture flare_blsp50a.png for particle system.
2020-06-17 15:09:58 D3DXCreateTextureFromFileEx() failed to create texture spelab.tga for particle system.
2020-06-17 15:09:58 D3DXCreateTextureFromFileEx() failed to create texture gena20.bmp for particle system.
2020-06-17 15:10:00 D3DXCreateTextureFromFileEx() failed to create texture spelab.tga for particle system.
2020-06-17 15:10:08 D3DXCreateTextureFromFileEx() failed to create texture gena20.bmp for particle system.
2020-06-17 15:10:08 D3DXCreateTextureFromFileEx() failed to create texture spelab.tga for particle system.
2020-06-17 15:10:08 D3DXCreateTextureFromFileEx() failed to create texture spelab.tga for particle system.
2020-06-17 15:10:08 D3DXCreateTextureFromFileEx() failed to create texture gena20.bmp for particle system.
2020-06-17 15:11:08 Item done, MSG_WEATHER_EVENT received.
2020-06-17 15:11:08
2020-06-17 15:24:18 Item done, MSG_WEATHER_EVENT received.
2020-06-17 15:24:18
2020-06-17 15:24:56 D3DXCreateTextureFromFileEx() failed to create texture flare_blsp50a.png for particle system.
2020-06-17 15:28:19 Item done, MSG_WEATHER_EVENT received.
2020-06-17 15:28:19
2020-06-17 15:33:16 Item done, MSG_WEATHER_EVENT received.
2020-06-17 15:33:16
2020-06-17 15:37:28 Item done, MSG_WEATHER_EVENT received.
2020-06-17 15:37:28
2020-06-17 15:37:31 Item done, MSG_WEATHER_EVENT received.
2020-06-17 15:37:31
2020-06-17 15:45:47 D3DXCreateTextureFromFileEx() failed to create texture flare_whsp50a.png for particle system.
2020-06-17 15:45:47 D3DXCreateTextureFromFileEx() failed to create texture flare_blsp50a.png for particle system.
2020-06-17 15:45:50 D3DXCreateTextureFromFileEx() failed to create texture flare_blsp50a.png for particle system.
2020-06-17 15:45:50 D3DXCreateTextureFromFileEx() failed to create texture flare_blsp50a.png for particle system.
2020-06-17 15:45:50 D3DXCreateTextureFromFileEx() failed to create texture flare_whsp50a.png for particle system.
2020-06-17 15:45:50 D3DXCreateTextureFromFileEx() failed to create texture flare_whsp50a.png for particle system.
2020-06-17 15:46:50 Item done, MSG_WEATHER_EVENT received.
2020-06-17 15:46:50
2020-06-17 15:47:35 D3DXCreateTextureFromFileEx() failed to create texture spelua.png for particle system.
2020-06-17 15:51:53 Item done, MSG_WEATHER_EVENT received.
2020-06-17 15:51:54
2020-06-17 15:58:41 D3DXCreateTextureFromFileEx() failed to create texture spelpa.png for particle system.
2020-06-17 15:58:41 D3DXCreateTextureFromFileEx() failed to create texture spelpa.png for particle system.
2020-06-17 16:02:31 Item done, MSG_WEATHER_EVENT received.
So would a reasonable guess be that I for some reason am missing some files (eg. spela.png), and before P99 didn't use those files (so I never used to get crashes), but recently it started doing so and now I do?

Only ... that still doesn't explain why the crashes only happen sometimes not (say) every time I loot a corpse.

Baler 06-17-2020 08:55 PM

Quote:

Originally Posted by loramin (Post 3146259)
I see a lot of this sort of thing in that file:



So would a reasonable guess be that I for some reason am missing some files (eg. spela.png), and before P99 didn't use those files (so I never used to get crashes), but recently it started doing so and now I do?

Only ... that still doesn't explain why the crashes only happen sometimes not (say) every time I loot a corpse.

Those Spel files are included with the p99 patch in the SpellEffects folder.
As to the reason why it's failing, im uncertain.

https://docs.microsoft.com/en-us/win...turefromfileex

particle system sounds server to client
Quote:

spell particle revamp required reverse engineering with how the particle system worked client side
I have some D3DXCreateTextureFromFileEx() failed in my dbg log too. (without crashing)

Like almost every other crash with Titanium client, we can blame the old client and directx. Wish I could have found a solution :|

Endonde 06-17-2020 11:52 PM

Quote:

Originally Posted by loramin (Post 3146232)
Question for people experiencing this issue: you all didn't start using Rustle UI recently by any chance?

Yea I started experiencing this issue after trying the Rustle UI, not sure if it's related but seems like it's the most likely culprit.

Stryker85 06-18-2020 01:26 AM

It's not Rustle UI, its been happening to tons of people, including myself, who are not using it. The crash that seems to be occurring FAR more frequently lately is where the game screen freezes, but you can still move your character and execute commands like /sit, /camp, /q, etc.

I think that many people don't even realize they are retaining control of their character when the screen freezes during this "crash" because the only way you can tell is if you have your audio on then you can still hear the sound effects as the game continues on around you.

Its been happening for months, its just more people are starting to take notice now. I never used to crash before, now this screen freeze BS happens all the time and I usually have to /sit and /camp, or just /q. I've tried fresh p99 reinstalls, fresh UIs, checking all drivers, using the setaffinity thing to use a single core, you name it - I've tried it; nothing has been able to eliminate this screen freeze crash though.

I will say though that if you are using WinEQ2, the screen freeze will just hard crash the client instantly and you won't hear audio afterwards or be able to move your character or execute any commands.

So if you are using WinEQ2 and you are hard crashing instantly a lot more often without the ability to execute commands or hear audio of the game continuing on around you, then try loading the p99 client without using WinEQ2 (make sure its closed completely). You will still get the screen freeze "crash" just as often, but at least this way you can start using /sit, /camp, or /q when the freeze happens, so you don't have to wait as long to get back in game.


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