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-   -   What exactly changes for Mages / Pets in Kunark? (/forums/showthread.php?t=362828)

Christina. 07-05-2020 06:26 PM

Soloing after 55 is just tedious. That's pretty much for every class.

Bristlebaner 07-05-2020 07:41 PM

Quote:

Originally Posted by Christina. (Post 3152028)
Soloing after 55 is just tedious. That's pretty much for every class.

My enchanter was a breeze solo past 55. Necro easy too.

Howling Stones is divine.

Selene 07-06-2020 05:04 PM

So can anyone who has actually leveled a mage from 55-60 comment on this? Is it feasible in a practical sense to find camps or mobs and solo all the way to 60?

Because I really hate grouping on my mage

damus1 07-06-2020 06:14 PM

iirc i did burning woods giants most the time to 60. i imagine theres probably faster places but mage shouldn't have any problem soloing all the way thru

cd288 07-06-2020 07:24 PM

Quote:

Originally Posted by Selene (Post 3152345)
So can anyone who has actually leveled a mage from 55-60 comment on this? Is it feasible in a practical sense to find camps or mobs and solo all the way to 60?

Because I really hate grouping on my mage

I imagine if you bought metric tons of malachite and chain summoned you could probably solo 55-60

Albane 07-06-2020 11:07 PM

Quote:

Originally Posted by Bristlebaner (Post 3151897)
The power curve of mobs starts to exceed the power curve of pets at a great speed. It's unfortunate, and takes 2 expansions for Sony to realize their error (When PoP launched they increased pet level from high 40s to 60s)

Good example:

49 earth pet has max 2900HP. 57 earth pet caps at 3200. For the 57 to tank nearly as well as the 49 on current content, it would need 4000+ HP. Kunark was an easy way to leave pets behind after all the complaints melee had in classic about how pets were better than them.

This is the perfect response. Mobs gain 2x the health and hits 2x harder. Your pet gets 25% better.

Velerin 07-11-2020 12:17 PM

This was many years ago but I did a lot of solo in Kedge post 55 in Undertow area. Invis to the safe corner before his room. Clear the piranhas 1 at a time with body pull (don’t let pet go up there or you pull mults). They give a bit of exp but mostly just to get out of the way. Use root net and coth to split 2 seahorses. Then kill other seahorse, then the single mermaid. This is how I soloed Undertow too. Was decent solo exp.

Scoojitsu 07-11-2020 12:58 PM

Quote:

Originally Posted by Velerin (Post 3154179)
Use root net and coth to split 2 seahorses.

Just curious, how does that work exactly?

Christina. 07-11-2020 01:09 PM

Quote:

Originally Posted by Bristlebaner (Post 3152042)
My enchanter was a breeze solo past 55. Necro easy too.

Howling Stones is divine.


Right but I think a good Seb group is much faster not to mention the full group so bonus.

Christina. 07-11-2020 01:10 PM

Quote:

Originally Posted by Selene (Post 3152345)
So can anyone who has actually leveled a mage from 55-60 comment on this? Is it feasible in a practical sense to find camps or mobs and solo all the way to 60?

Because I really hate grouping on my mage


I have a 60 magician and I can assure you soloing to 60 on a mage is going to take a hell of a long time lol. You'll be chain summoning like a mofo. You'll give up lol. Just group past 55


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