| loramin |
12-05-2020 04:54 PM |
Quote:
Originally Posted by Knuckle
(Post 3223111)
Thats fine except people will congregate where they can find groups, so if they don't clearly state "Unpopular zone X" is the best XP for the next week/month/quarter then people will continue to go where XP is quick, because no one wants to sit in a zone for 4 hrs and get 1/4 of a yellow bar and no loot, because trash mob loot is atrocious in non dungeons most of the time. The game does not reward exploration except during epic quests and such where you do scavenger hunts/mob camps and those were great ways to get off the beaten track and get a sense of satisfaction and progress when completed.
We should not sugarcoat the fact that people min/max XP in kunark because there really isn't anything fun to do in a slow XP group with poor drops.
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Oh I agree, and I'd even go one further: when I'm playing a grouping character, I'll go to a popular zone over a good ZEM zone. It has nothing to do with min maxing ... except in the sense that, it doesn't matter how good the ZEM is: my XP rate is 0/hour if I can't get a group (so a ZEM -100 spot is still better than a ZEM +200 spot that I can't play in).
But, that being said, if ZEMs were more nebulous, and over time migrated away from popular places, eventually the "critical mass" would start to shift away to some new places. It would be just like how The Hole has recently become popular for groups again ... it just might take longer than it did this time (without an explicit XP increase announcement).
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