Project 1999

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-   Red Rants and Flames (/forums/forumdisplay.php?f=55)
-   -   Grouping on red is too fast, creatures to much pressure to level. (/forums/showthread.php?t=376254)

Raclen 01-15-2021 10:48 AM

You can't get to the end of Velious on this server anymore.

magnetaress 01-15-2021 11:45 AM

Quote:

Originally Posted by Raclen (Post 3245052)
You can't get to the end of Velious on this server anymore.

It's EQ, were we supposed to?

I bet in 3 more years it's possible we good.

Gustoo 01-15-2021 02:44 PM

Its funny that most of the players still around seem to agree on the rejection of non classic changes like accelerated EXP, global OOC, and yellow text.

Jimjam 01-15-2021 05:34 PM

Quote:

Originally Posted by Gustoo (Post 3245126)
Its funny that most of the players still around seem to agree on the rejection of non classic changes like accelerated EXP, global OOC, and yellow text.

We could also say the people who aren't players of Red also rejected these features, even more strongly!

It's unanimous, some of us just hang around in spite of it.

Delete red, launch Faydwer only. Cap level 39. Decent size area for a few dozen people to play in.

Gustoo 01-19-2021 01:58 PM

Faydwer only would be an easy solution to a funmode pvp server.

1000%

Dreaming hard.

magnetaress 01-21-2021 02:36 PM

I agree.

I think we should invert the exp curve, making it exponentially harder the closer to 60 ppl get.

Gustoo 01-21-2021 03:18 PM

But friend, the exp curve is inverted. It may not be exponentially harder, but it is harder.

magnetaress 01-21-2021 03:31 PM

People probably wouldn't play on a server it took 10 years to get 60 but it's a neat idea :p

If we could trade exp or switch classes but have a really slow server might be cool.

Gustoo 01-21-2021 03:36 PM

I like slow speed to getting to max.

But I don't like excessive grinding.

I like the journey and part of that is the non grinding part of it. The time wasting traveling the quests that yield very little but take a lot of back and forth traveling, and maybe finding random items in game.

But killing orcs in crushbone for like 200 hours play time isn't the peak of my fun levels. PVPing in crushbone is though.

magnetaress 01-21-2021 03:59 PM

Yeah, this is the serious flaw of slow exp.

Quote:

Originally Posted by Gustoo (Post 3247713)
I like slow speed to getting to max.

But I don't like excessive grinding.

I like the journey and part of that is the non grinding part of it. The time wasting traveling the quests that yield very little but take a lot of back and forth traveling, and maybe finding random items in game.

But killing orcs in crushbone for like 200 hours play time isn't the peak of my fun levels. PVPing in crushbone is though.



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