Project 1999

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TheConsortium 12-26-2021 04:06 PM

Quote:

Originally Posted by Ooloo (Post 3403543)
Best part of luclin was that huge-ass graphic in the sky of Norrath that rose\set like the moon does normally. That was definitely cool as hell. Speaking of which that graphic doesn't seem to work on eqemu servers :(

visit Katta Castellum and you'll see it!~

Ooloo 12-26-2021 04:18 PM

The introduction of horses was something I always figured they probably wanted to have at the original classic launch but it was just never ready or finished until luclin. Horses were a huge part of ultima online, and everquest definitely took certain development nods from UO being it's predecessor. Even stuff like the bazaar was pretty similar to UO's vendor system, which allowed you to sell things afk for set prices and collect the money later without any player interaction. And then the EQ franchise didn't even get around to player housing until EQ2, and it was that lame instanced dollhouse version that sucks.

Mblake1981 12-26-2021 04:31 PM

Quote:

Originally Posted by Ooloo (Post 3403610)
The introduction of horses was something I always figured they probably wanted to have at the original classic launch but it was just never ready or finished until luclin. Horses were a huge part of ultima online, and everquest definitely took certain development nods from UO being it's predecessor. Even stuff like the bazaar was pretty similar to UO's vendor system, which allowed you to sell things afk for set prices and collect the money later without any player interaction. And then the EQ franchise didn't even get around to player housing until EQ2, and it was that lame instanced dollhouse version that sucks.

None of which spurned the interest to start with and when introduced, broke the interest. Glad original EQ had none of that especially the housing.

Ooloo 12-26-2021 04:51 PM

Quote:

Originally Posted by Mblake1981 (Post 3403615)
None of which spurned the interest to start with and when introduced, broke the interest. Glad original EQ had none of that especially the housing.

Yeah that's true. The stars aligned in all kinds of ways for original launch. People like to credit "the vision" but I think it's more that Brad made a really cool game kinda by accident.

I *do* love the original UO housing system, but it's also a totally different game in fundamental ways. Wouldn't work in EQ at all. I did play it before EQ, I think people just compare them cause they came first as far as mainstream successful mmo's. It's funny I remember when EQ launched, it was like the 4th day and I made a barb, and I just assumed that EQ was going to have player housing like UO's was, so I was running around the tundra in Everfrost looking for good places to put a house lol.

Mblake1981 12-26-2021 04:55 PM

A better Meridian 59.

https://www.project1999.com/forums/s...d.php?t=396134

Swish 12-27-2021 02:44 AM

How many boxes are they allowing? :o

Castle2.0 12-27-2021 03:08 AM

Quote:

Originally Posted by Swish (Post 3403764)
How many boxes are they allowing? :o

2 box limit.

Wait was Luclin when they allowed SK/pally gnomes and halfling rangers/paladins?

Castle2.0 12-27-2021 03:11 AM

Probably rolling 2 box lowbies just to experience Paludal Caverns. Ding 20, /surname, then quit.

Swish 12-27-2021 03:27 AM

Can someone sell me on why this server would be better than TAKP/other alternatives?

starkind 12-27-2021 03:37 AM

Quote:

Originally Posted by Swish (Post 3403776)
Can someone sell me on why this server would be better than TAKP/other alternatives?

It stops in luclin and uses titanium?

Idk. Former OK.. latter, sux tbh titanium cli is.... yikes...

Only two box instead of three?

I like the idea of a server that stops in luclin. That's about it.


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