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I dont recall ds doing reduced dmg in pvp, it did on vztz. Unless there is proof showing live had ds pvp dmg reduced i think it would be ridiculous considering ds last aroud 5 mins so to add reduction to it would severly gimp the applications of it in pvp
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It did full damage in pvp.
There will be much crying and disputing, but it was full. |
In spdat.h:
Code:
bool IsDamageShieldSpell(uint16 spell_id);Code:
///////////////////////////////////////////////////////////////////////////////Code:
// cut all PVP spell damage to 2/3 -solar |
Yep remember full, can't prove, cause i'm way to lazy to google, but someone can probably dig it up
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Null is on it
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confirmed DS's were a more serious issue on live
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Yeah, which is why I provided an implementation, which we're burying with each subsequent post.
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:rolleyes: |
Eh, was just going off http://www.project1999.org/forums/showthread.php?t=6897, which is why I bumped the year and a half old post with all the 'proof' with a code submission.
But if the preferred approach is to just QQ and snipe, I can roll with that too. |
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