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-   -   did you really need to removed spell worn off messages? (/forums/showthread.php?t=7112)

nalkin 05-05-2010 08:45 PM

Should be left in, as should being able to see pet buffs imo. Look either this server is trying to be as classic as possible or its not. Not everything about classic was good and there are some things which make the server better without being classic. For example, linking items.

How can you justify taking out this feature but leaving global ooc in? Or linking items? As stated above, this isn't a classic breaking feature, it is just nice and helpful.

oldhead 05-05-2010 08:46 PM

As a druid... dots and buffs for me mostly.

I guess one good thing about it is, now it wont be on me to worry about buff timers.

melee dont speak up melee dont get buffed?

jettoki 05-05-2010 08:48 PM

For the sake of argument, I filed the following two bugs:

Game Mechanics: Players buffing NPCs

Game Mechanics: Giving items and equipment to NPCs and mobs

Both of these issues come with significant customer service costs, but they are technically classic. Will we see fixes for them?

I'm very neutral on this issue, but I'm curious what we're shooting for in terms of mixing up old features with classic features.

oldhead 05-05-2010 08:51 PM

Quote:

Originally Posted by jettoki (Post 56627)
For the sake of argument, I filed the following two bugs:

Game Mechanics: Players buffing NPCs

Game Mechanics: Giving items and equipment to NPCs and mobs

Both of these issues come with significant customer service costs, but they are technically classic. Will we see fixes for them?

I'm very neutral on this issue, but I'm curious what we're shooting for in terms of mixing up old features with classic features.

perfect example ;p

These should never be "fixed" imho

President 05-05-2010 08:52 PM

Quote:

Originally Posted by jettoki (Post 56627)
For the sake of argument, I filed the following two bugs:

Game Mechanics: Players buffing NPCs

Game Mechanics: Giving items and equipment to NPCs and mobs

Both of these issues come with significant customer service costs, but they are technically classic. Will we see fixes for them?

I'm very neutral on this issue, but I'm curious what we're shooting for in terms of mixing up old features with classic features.


Hmm.. If you are speaking of guards and such.. and can't do that.. then maybe thats an issue.. But if you are speaking of the newbie kill mobs like bats, you had to charm them before giving them buffs/items, which I believe is doable.

nilbog 05-05-2010 08:54 PM

Quote:

Originally Posted by nalkin (Post 56625)
Or linking items?

That can be argued as well. Turning off item links might re-simulate the east commons auction area (or some area, doesn't have to be the tunnel). If people don't have global auction, or item links, they are brought together.

I don't think linking items makes the server "better". It just makes auctioning more convenient. You don't need to memorize the stats of items, and you don't have to shop.

I've stated this before, but I'm an advocate of the removal of global chat as well.

oldhead 05-05-2010 09:11 PM

Quote:

Originally Posted by nilbog (Post 56633)
That can be argued as well. Turning off item links might re-simulate the east commons auction area (or some area, doesn't have to be the tunnel). If people don't have global auction, or item links, they are brought together.

I don't think linking items makes the server "better". It just makes auctioning more convenient. You don't need to memorize the stats of items, and you don't have to shop.

I've stated this before, but I'm an advocate of the removal of global chat as well.

<3

Dont remove links ever please.... just ooc and auc global :D

JayDee 05-05-2010 09:14 PM

Quote:

Originally Posted by nilbog (Post 56633)
That can be argued as well. Turning off item links might re-simulate the east commons auction area (or some area, doesn't have to be the tunnel).


People were forced to gather in EC to trade, socialize, and lfg because there was no global ooc.

It would be refreshing to see a huge number of people collecting in one zone and having a ball ala golden era of eq. Right now, everyone is spread throughout norrath and trades and wham bam thank you mam.

L2Phantom 05-05-2010 09:16 PM

Quote:

Originally Posted by nilbog (Post 56633)
the removal of global chat as well.

MAKE IT SO OH GREAT ONE! ;)

Murferoo 05-05-2010 09:39 PM

Classic only allowed you to be rezzed with experience for the first 2 hours, later extended to 3 hours.


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