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I am in WK and it is fuckin DARK.
Nice work lads. |
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It was more of a priority for us to get wilderness areas and caves/dungeons properly dark rather than have little nooks and crannies in some cities be 100% perfect. |
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It was pretty dark even on a gnome. Running on a Mac so it’s working there too.
My only complaint is that it’s pretty hard to see where to click the spell gems exactly. |
The Barbarians holding candles have a white glow around them, even the corpses. Is this as intended?
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First off. AMAZING WORK. I created a human ranger in Surefall and the tunnel was as dark as I remembered.
I also tested a Dark Elf in Neriak. Looks like some areas are still showing much darker than I would expect with ultravision. This is across from House of D'Abth in Neriak Commons. LOC -25, -1140. https://ibb.co/KspdjbS |
I thought the early version of the game had some corny looking planets and stars in the sky, appearing quite out of place, only to be replaced with the stars we currently have? If there is a choice between having a ringed planet large enough to appear "as is" verses nothing, then I will take nothing (though I rather keep the current stars at least on Blue - adds character).
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