Project 1999

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-   -   Bluest live server? (/forums/showthread.php?t=112999)

BrobbVZ 06-25-2013 04:41 AM

VZ wasn't blue at all. We had honor is all. I had much much much fun pvpiing on VZ all day long there. You took control of zones for 1hour at a time, then it was pvp time again. So you got ur pve in and pvp.

VZ was awesome and I'd love to play back in those days on Daak / Brega. Good ole Ancient Dawn

Twain 06-25-2013 08:09 AM

All servers are a joke compared to TZ. We won the game by killing everyone after the merge. Go ahead, tell me all the good players quit. Doesn't change the fact that Pandemonium owned all your shitty blueberry ass servers. I remember our website used to be Pandemonium.cc. Didn't know what cc was but I always liked thinking of it as Corpse Camp.

ledbedder 06-25-2013 08:24 AM

Quote:

Originally Posted by Twain (Post 1006586)
We won the game by killing everyone

you forgot to use that strategy in the bard botb

Agatha 06-25-2013 08:26 AM

i voted rallos zek, cuz fuck rallos zek.

Tradesonred 06-25-2013 08:37 AM

Quote:

Originally Posted by Faerie (Post 1006539)
I'm very openly biased in favor of VZ community enforced-rules, and keeping that in mind I must say that attacking an opponent on mobs seems really blue to me. It certainly makes pvp much, much easier for the person attacking, and also severely cuts down on the time/fun spent pvping. I've certainly gotten lots more kills since I figured out that attacking on NPCs isn't considered grief here.

And the Red99 community is still confusing me. First I was like, "Why is no one waiting for people to finish up with kills so we can enjoy our pvp more?" and they called me a bluebie. Just yesterday when I attacked someone while they were engaged with stuff (and still lost, damn bard stun), they started attacking me before I could get to my corpse to lns. The reason? "You attacked me while I had mobs."

Make up your damn minds!

To me being red is expecting that everyone will train you, CC you naked and PVP you each chance they get so you need to be smart about how you move around and make it as stealthy as possible.

None of that "red" chivalry bullshit. To my ears its like someone complaining in eve online that he got ganked while he was killing pirates and that it was un-pvp like of the ganking player to do it. Well you know what, play better, dont PVE when theres hostiles in zone. If you dont drop PVE when you /who and theres hostiles in zone, dying should make you learn this, if not youll stay bad at the game, and at pvp games in general.

You could act like an anti-pk, i was one on rallos. I play(ed) both sides of the coin, thats my role playing. In darkfall i played a bastard, to contrast from EQ live where i was the good guy. But affirming that this anti-pk behavior is what pvp is all about, and if you dont proceed this way, you are not a real pvper, is simply ludicrous.

The essence of a PVP rpg game is conflict, and i dont mean duels.

Twain 06-25-2013 08:49 AM

Quote:

Originally Posted by ledbedder (Post 1006590)
you forgot to use that strategy in the bard botb

I didn't play a bard on Live except for in Underfoot/House of Thule. Its a lot different then classic where I only started playing here 8 months ago. How long have the other bards been playing here against each other?

Gustoo 06-25-2013 11:57 AM

Quote:

Originally Posted by Twain (Post 1006586)
All servers are a joke compared to TZ. We won the game by killing everyone after the merge. Go ahead, tell me all the good players quit. Doesn't change the fact that Pandemonium owned all your shitty blueberry ass servers. I remember our website used to be Pandemonium.cc. Didn't know what cc was but I always liked thinking of it as Corpse Camp.

As you mentioned..literally anyone that liked good games already quit before the merger. O think I'm speaking for most PvP players when I say I don't care what happened after game wasn't worth playing.

Nirgon 06-25-2013 11:59 AM

I gotta say none of those servers were blue at all

Smedy 06-25-2013 01:00 PM

Quote:

Originally Posted by Faerie (Post 1006539)
I'm very openly biased in favor of VZ community enforced-rules, and keeping that in mind I must say that attacking an opponent on mobs seems really blue to me. It certainly makes pvp much, much easier for the person attacking, and also severely cuts down on the time/fun spent pvping. I've certainly gotten lots more kills since I figured out that attacking on NPCs isn't considered grief here.

And the Red99 community is still confusing me. First I was like, "Why is no one waiting for people to finish up with kills so we can enjoy our pvp more?" and they called me a bluebie. Just yesterday when I attacked someone while they were engaged with stuff (and still lost, damn bard stun), they started attacking me before I could get to my corpse to lns. The reason? "You attacked me while I had mobs."

Make up your damn minds!

Well, PVP and dueling is something completely different, to me PVP is where you take every point of advantage you can to win.

Dueling is more like waiting for your opponent to kill the mobs and then say "okey sir, prepare to die" and engage.

Don't get me wrong, playing on EMU has not made my everquest experience better, i felt more close hearted about EQ before i came here and became and ruined my immersion.

I was always on the short team though, so for you faerie, i'd probably pk you when you turned your back, I was a master gnome jumping from platform to platform in elf city pking elfs left and right, i think i ruined my faction on atleast 3 characters just doing that lol

Faerie 06-25-2013 02:20 PM

Quote:

Originally Posted by Smedy (Post 1006924)
Well, PVP and dueling is something completely different, to me PVP is where you take every point of advantage you can to win.

Dueling is more like waiting for your opponent to kill the mobs and then say "okey sir, prepare to die" and engage.

Don't get me wrong, playing on EMU has not made my everquest experience better, i felt more close hearted about EQ before i came here and became and ruined my immersion.

I was always on the short team though, so for you faerie, i'd probably pk you when you turned your back, I was a master gnome jumping from platform to platform in elf city pking elfs left and right, i think i ruined my faction on atleast 3 characters just doing that lol

I knew better than to turn my back to a gnome, and KoSed the server as elf purist/4team anyway. Waiting for the mobs to die wasn't like having a duel, it was respecting your opponents enough to get around the lame xp loss mechanic and have more fun. Not like after the mobs died anyone was like, "Okay, med time! I'm FM, but let me know when you guys are ready."

We still had to constantly check who was in zone, because if we pulled something we could barely handle and pvp showed up, we would pay for it. If anything, I think our way of doing things encouraged the fun aspects of pvp while limiting the factors that caused people to ragequit (bindrushing, bindcamping, CC, exp loss), and this resulted in meaningful pvp that happened every single day. Compare this to RZ, where attacking another player was taboo, or SZ (bluebie trainfest), or TZ (not as prominent trainfest), and we come out on top imo.

Vallon Zek was where a pvp kill counted as a win, and we'd rather enjoy our pvp than get grief kills :)


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