Project 1999

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-   -   How about geographically defined teams? (/forums/showthread.php?t=128431)

Kastro 11-16-2013 10:14 PM

Quote:

Originally Posted by Lowlife (Post 1189464)
I almost want to roll a human JUST for the launch blackburrow experience again

Yeah the Everfrost / Blackburrow PVP was awesome on Sullon Zek when it first came out..

Ebony 11-16-2013 10:20 PM

Quote:

Originally Posted by nilbog (Post 1189307)
I mentioned a rudimentary version of this with only 2 teams.. just to see if it had ever been considered. Not necessarily even suggesting we do it, but anyways here ya go.

http://www.project1999.org/forums/sh...116528&page=46

3 teams gives even more possibilities.

Each Team having strongholds makes Teams the most Fun.

I like Nilbog's 2 teams server & One Tin Soldier's 3 Teams for this. Splitting Teams by Region, Race or City all can work really well IMHO.

Joseppi 11-16-2013 10:42 PM

Quote:

Originally Posted by Loto (Post 1189266)
I like this.


Ebony 11-16-2013 10:43 PM

Quote:

Originally Posted by fredschnarf (Post 1189501)
you would only see pvp via twinks and griefers

So you're saying it will be JUST like the FFA server we're on now? Because that's exactly how it is on Red99 if you haven't tried it yet.

I don't mind the twinks and greifers myself but if they are a problem for you like you say then Teams will be a big improvement over the current ffa server.

Quote:

Originally Posted by fredschnarf (Post 1189501)
that would mean no pvp if you level where you start

Unless you plan to stay under lvl 20 & in your own newbie zone your WHOLE life on the server, that shouldn't be a problem.

& another flaw with your complaint, if you so love newbie PVP then this sort of server will be a DREAM for you. Just run your newbie char to an enemy Stronghold and you will have newbie PVP 24/7/365. :rolleyes:

I like most Region/Race/City Teams servers. I don't mind the Teams starting close together or far apart.

Kastro 11-16-2013 11:26 PM

With Item loot Twinks dont get a free ride...

Just make sure De-Leveling doesnt work, and Higher level buffs are fully dispellable by lower level toons...

Twinks have a huge advantage... but if they can lose their best items... I would call that a fair trade... where it got broken was with de leveling, level 60 bufs on level 6s... and Twinks in full No drop except for a Fungi or something...

Lowlife 11-16-2013 11:36 PM

Quote:

Originally Posted by Kastro (Post 1189581)
With Item loot Twinks dont get a free ride...

Just make sure De-Leveling doesnt work, and Higher level buffs are fully dispellable by lower level toons...

Twinks have a huge advantage... but if they can lose their best items... I would call that a fair trade... where it got broken was with de leveling, level 60 bufs on level 6s... and Twinks in full No drop except for a Fungi or something...

twinks like Mrbig take down entire groups of legitimate leveling lowbies in rawhide and shit. the interaction between twinks and item loot is that lowbies get their cloth taken 9 times out of 10.

SamwiseRed 11-16-2013 11:50 PM

Quote:

Originally Posted by Dullah (Post 1189438)
If every race/class combo can't choose the team they want to join, server will be horrible. Even item loot won't save it.

sounds like wow.

Kastro 11-17-2013 12:23 AM

Quote:

Originally Posted by SamwiseRed (Post 1189601)
sounds like wow.

Maybe so... They do have more than 100 people playing on their PVP servers at any given time... So yes it is pretty lame... but if having balanced teams can lead to a healthy server pop it might be for the best...

SamwiseRed 11-17-2013 01:12 AM

if wow has it right why are you here exactly?

Sixsixsix 11-17-2013 01:19 AM

I love the idea of geographically defined teams. It makes territory feel meaningful, and it balances classes.


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