Project 1999

Project 1999 (/forums/index.php)
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-   -   Is Pantheon Really Going to Happen? (/forums/showthread.php?t=140440)

nilzark 02-22-2014 04:21 PM

$460k not a lot of money to Sony, Blizzard, Valve, Bethesda, Ubisoft, ...

Kayso 02-22-2014 04:30 PM

Quote:

Originally Posted by Champion_Standing (Post 1332975)
Yeah because draining your retirement savings to fund Brads game sounds like a real solid investment, easy money for sure!

If $340K is "draining" your retirement, you're not the target investor. There are, however, plenty of people who would and should risk $340K for a quick lucrative payday.

You don't leave free money on the table. Period.

Kayso 02-22-2014 04:39 PM

Quote:

Originally Posted by Visual (Post 1332992)
If nothing else, it serves as a demonstration to future investors that there is a strong following for the game.

That might be true. I don't disagree. That's also not my point...

They walked away from $460K. Think about that. They had a chance to put their hands on almost 1/2 MILLION dollars in free money and couldn't even "rent" a loan from a relative or friend.

Its not about rather the game will ever get made or rather it will suck if it does. Its about a group of adults who 1) aren't trusted enough to borrow $340K or 2) are too inept to go after that money.

BahamutDF 02-22-2014 04:56 PM

Yeah that's why I don't understand about this. $450k was pledged. Why are they not able to utilize that? Because they didn't reach an arbitrary goal? I don't understand. Isn't $450k better than $0?

I guess I don't understand how kickstarter works, but that seems idiotic.

Quineloe 02-22-2014 05:07 PM

Quote:

Originally Posted by BahamutDF (Post 1333024)
Yeah that's why I don't understand about this. $450k was pledged. Why are they not able to utilize that? Because they didn't reach an arbitrary goal? I don't understand. Isn't $450k better than $0?

I guess I don't understand how kickstarter works, but that seems idiotic.

If a project at your company is estimated at 800k, but the best you can get is 450k, are you still just gonna start the project and then just stop half way when the money ran out?


And it's not free money, that money has to go towards designing the game. So if they were to take their own money to fill the 800k, they're risking their own money. They can't just take it back out of the pot and live off the 330k that would be left over after kickstarter

nilzark 02-22-2014 05:09 PM

Entrepreneurs must risk. That is how it works.

Champion_Standing 02-22-2014 05:13 PM

Quote:

Originally Posted by Kayso (Post 1333001)
If $340K is "draining" your retirement, you're not the target investor. There are, however, plenty of people who would and should risk $340K for a quick lucrative payday.

You don't leave free money on the table. Period.

The point was that it would be an awful investment, there is no quick payday here.

Quineloe 02-22-2014 05:22 PM

Quote:

Originally Posted by nilzark (Post 1333037)
Entrepreneurs must risk. That is how it works.

These guys aren't entrepreneurs though. They're just some geeks that want to design a video game. If EA or whoever gave them a job to make that video game, they'd take it

nilzark 02-22-2014 05:24 PM

Quote:

Originally Posted by Quineloe (Post 1333051)
These guys aren't entrepreneurs though. They're just some geeks that want to design a video game. If EA or whoever gave them a job to make that video game, they'd take it

I guess one must ask, why are these men unemployed?

Kayso 02-22-2014 05:26 PM

Quote:

Originally Posted by Quineloe (Post 1333034)
If a project at your company is estimated at 800k, but the best you can get is 450k, are you still just gonna start the project and then just stop half way when the money ran out?


And it's not free money, that money has to go towards designing the game. So if they were to take their own money to fill the 800k, they're risking their own money. They can't just take it back out of the pot and live off the 330k that would be left over after kickstarter

When the only obligations are digital rewards to be delivered years down the road, it's close enough to free money.

I don't think they'd use the money for anything other than to try and make a great game (and maybe oxies for Brad). And you're wrong, people start business ventures and run out of money half way through all the time.

These are all professionals with experience. They're not risking any of their own money that they'd invest to help meet the goal. Staff salaries are a cost of development, no? Consulting fees? Maybe they need to contract a piece out to another company and that company happens to be the last-minute-angel?

There's a way to get your money back out. And I would argue that it's not any more risky than the risk they've already taken by joining a start-up over an established company.


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