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Define "minimal effort"
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Yeah, minimal effort is begging for pixels on the forums. If you want to get into a player agreement with other guilds, you need to show up and compete.
But who knows, the GM's have created pseudo rotations on this server by deciding to ban A/A for whatever reasons at the same time. Or banning guilds for arbitrarily long durations (3 and 4 weeks at a time). |
So far the only thing ive seen done with minimum Effort is casual guilds scraping thier barrels trying to get members to come to ToV because a dragon has been up or more than 10 min. A hour later of convincing that they MAY have a chance at actually killing it, they managed to get 30-40 people from different guilds to show up, get buffed ONLY to watch A/A mobilize in less than 3, jump OVER the Casuals and Tokyo Drift that Dragon into oblivion RoFL further killing the casuals spirits of raiding. Then when asked "why you do that?" we get" You are too slow, either join us or continue watching.."
I vote Raid rotation all day. |
Or eliminate the main thing that gives no lifers a big advantage over casuals, 16 hour windows. That window is single handedly preventing actual competition that the hardcore players always seem to cry about. If windows were 4-8 hours I guarantee you'd see a hell of a lot more people willing to "compete". Until then your standard p99 player will continue to play the game for fun and ignore the raid scene while the neckbeards spend their playtime standing in a zone doing absolutely nothing 90% of the time.
In before "not classic"...16 hour windows aren't either |
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I don't know what you want, there are bi-monthly earthquakes...if you can't marshal a force to kill one or more of the dozens of targets on an hour or two's notice twice a month, you aren't a raid guild. |
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If you want to turn every raid encounter into the scout quest then by all means take away variance. The server didn't used to have variance and they added it because life was terrible. |
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If you haven't read the Sirken quote that Murkeye posted a page or so ago you should really read it to get incite into the way he views the server. |
Everquest is a team game, A/A just play better as a team. I know plenty of no lifers in CSG/PS/etc that play way more than a lot of Awakened players and see little to nothing for their efforts while the 4 hour a week 15% 30 day RA crowd in A/A are getting a close to if not BIS piece every few weeks. (And I know both A/A have trained up a lot of people and taught them how to play the team game, so you can't say we are hoarding info or something).
It really does surprise me that literally the only server that has "competition" the way I remember it on Fennin Ro has a push to turn it into another rotation server, leaving no home for the people that want competition. I didn't apply to Rampage because I didn't think I'd have the time to be worth it with a long term relationship and a 50 hour a week job, turns out I had plenty of time to contribute during the Rampage days but instead I stayed in Haggard Krew and got minimal reward for my efforts only to watch leadership RMT themselves and the guild bank off the server. I have a lot of friends that would just walk away from the server if there wasn't competition because it's not about the pixels (we all play for different reasons afterall), and I'm sure many of you all do as well. Should we just tell them to F off because others want a rotation when every single other server already has one? Honestly half the people asking for a rotation don't even want the mobs, they are just doing it out of hate against A/A, a lot of which seems to be misplaced after everything that's come out the last few weeks.... |
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