Project 1999

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Dolalin 10-23-2018 12:55 PM

There is a reason we haven't had a patch in over a year, and a reason the plans for Green which were apparently imminent have been shelved. They are likely related and something to do with the Daybreak deal if I had to make a WAG.

aaezil 10-23-2018 01:32 PM

Quote:

Originally Posted by Dolalin (Post 2798063)
There is a reason we haven't had a patch in over a year, and a reason the plans for Green which were apparently imminent have been shelved. They are likely related and something to do with the Daybreak deal if I had to make a WAG.

Almost as bad as Loramin making wild claims with 0 evidence

Well done

loramin 10-23-2018 01:38 PM

Quote:

Originally Posted by Jimjam (Post 2798056)
I swear it was an autocorrect fail, lora!!

Likely story ;)

https://i.imgur.com/8MpgL2W.jpg

urbanbo 10-23-2018 01:40 PM

Quote:

Originally Posted by loramin (Post 2797730)
It is unlikely that we will see any new servers for Project 1999 anytime soon. My advice is to not dwell on what you "missed" (like the weapons from Sleeper's Tomb before the Sleeper awoke) and instead focus on appreciating what you've found: a server where 99+% of the content its ever had is still available.

Someday, most likely several years from now, the P99 dev team will finish their grand goal of re-creating classic (through Velious) Everquest as perfectly as they can. When that happens, the plan is to release a new server, which the players call "Green" or "Recycle" (the devs have never given it an official name AFAIK).

That server will start as if it were day one of EQ's release, back in 1999, and then it will progress along the exact timeline that EverQuest originally followed. But again, Rogean and his team won't even start thinking about building this server until Nilbog and his team have completed the code for all of classic EQ. Since they haven't even released the Chardok 2.0 patch, we know that the new server is a very long way off (again, we're talking years, not months).

Hope that helps.

Where will this perfect code be stored? Will it be preserved in the money pit on Oak Island, or end up in a dirty Sharon Stone casino hallway?

loramin 10-23-2018 01:44 PM

Quote:

Originally Posted by aaezil (Post 2798073)
Almost as bad as Loramin making wild claims with 0 evidence

Well done

Quote:

Originally Posted by nilbog
I can't give you an ETA, but I can add some information.

Since Kunark development, we have used a rule-based system when developing content and code. What this means is the work needed to add/remove timeline features only has to be done once, and a rule applied for the era.

For example, when a server is released (original eq launch date: march 1999), rubicite and manastones should drop until ~October 1999. When a new server is launched, all that is necessary is to set the correct era rules. The era switches allow us to apply rules to spawns, loottables, items, spells, doors, tradeskills, etc so they may be enabled/disabled without even a patch.

It has been, and still is the plan to release a timeline correct server a certain amount of time after Velious is complete.Velious still lacks 2 zones; Stonebrunt and Chardok revamp. There are patches between and after those times which need to be developed.

Emphasis mine.

Jimjam 10-23-2018 02:26 PM

Quote:

Originally Posted by loramin (Post 2798075)

Okay, I admit... My brain shortened Loramin to lora then typed out Laura...

sorry!

I don't want to be part of the Loramin hatetrain fad, you're a really useful poster and it makes me sad the other users are turning you into the next Lhancealot.

Who can hate a man that plays a barbarian shaman!?

loramin 10-23-2018 03:01 PM

Quote:

Originally Posted by Jimjam (Post 2798093)
Okay, I admit... My brain shortened Loramin to lora then typed out Laura...

LOL no worries man, I was just giving you a hard time. That song's not bad though.

Quote:

Originally Posted by Jimjam (Post 2798093)
Who can hate a man that plays a barbarian shaman!?

I dunno, this forum is full of weirdos :p


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