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They're irrelevant. Ending the game with 15 more DEX or whatever means absolutely nothing
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Do you want to reroll? Then do it, if not carry on, but you could take a dwarf or barbarian rogue and 250pp and be lvl 18 in 5 hrs completely naked. Then it’s just 7 levels til your back where you started. If you want to reroll do it now while you are only like 12-18hrs in the hole. PM me for details on speed lvling rogue.
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The only people who believe that starting stats don't matter are those who have accumulated enough money to get to soft caps at level 1 with twinked gear and don't remember what it's like to actually be new, or those who don't understand the game mechanics and think that stats don't matter because they can't 'see' the difference because they're ignorant and don't use parsing tools. If you want to be a realist and make comparisons to other games, then you could say that stats are less impactful in Everquest and you would be correct. If you want to be a realist and judge whether it's actually worth it for this guy to re-roll at level 25 after going all STR as a Dwarf Rogue then that would be a fair argument on both ends. But saying 'starting stats don't matter', or matter very little, is completely false. |
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That said, you will never convince me that having 80 more hit points at level 60 makes 2 squirts of piss worth of difference. If you lived with only 80 hit points in an encounter, it wasn't that extra 20 points of stam at creation that saved you, it was luck with RNGesus. 20 points of dex might be helpful for procs but worth starting over for? Nah, not to me. So you can put me in the camp that says starting stats are overblown. 20 points one way or the other will not make or break your character and it really won't matter to anyone that isn't a min/maxer with their built in OCD. |
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No one cares if you're doing 18 dps instead of 20 dps as a lvl 25 rogue at MM Pond groups, If you are busting out Gamparse to track your damage in exp groups you might be an insane person. |
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