Jibartik |
07-10-2020 12:57 PM |
Quote:
Originally Posted by Dural_Levant
(Post 3153630)
Can you give him a cool staff with glowing bits?
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yeah he needs a good gnarled wizard staff, and a beard! :p
https://i.imgur.com/GKtBgqn.png
Quote:
Originally Posted by Zukan
(Post 3153722)
Wow Jibartik this is some cool stuff! I've been wanting to do something like this. What are you running in? Unity? Unreal?
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Thanks! Im using Unreal! I tried both but I like the way unreal works it feels a bit idk I just like it.
There is a project in Unity called lanternEQ they are smarter than me and exporting like all the animations and stuff. Im using an older one and I have trouble with it cus its very confusing. There is another guy named Gnawl doing eVeRquest (a VR) version, and its awesome and he has a forum account with us but doesn't post here much hehe :o But his little corner is looking so cool!
If you search for lantern EQ you should be able to get a lot of info on extracting EQ models and stuff, personally I think it's about to become a new popular hobby :o lantern really kind of opened the floodgates with some of the tools they pushed last year.
There's a big EqEMU community, but it ahs a steep learning curve and I think with these new exports and tools and knowledge, eq modding is becoming way more accessible!
Lantern is using Unity though, if you're trying to decide what you want to learn. Sometimes I think I should do Unity because I fully expect there to be an opensource sandbox toolset, nav, ai, and combat system they publish in unity for people to go hog wild with eventually.
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