Project 1999

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Scalem 01-11-2021 10:42 PM

Quote:

Originally Posted by Bach (Post 3243551)
GMs should enforce a Snake rotation just like what there is on blue, ST is toxic AF and ruined the raiding scene for everyone.


Fammaden 01-11-2021 10:45 PM

The snake might actually work on green since all the mobs outside of VP are hella easy if you have time to prepare.

DMN 01-11-2021 11:53 PM

https://i.imgur.com/H1uBMvC.jpg

Natewest1987 01-12-2021 01:42 AM

Quote:

Originally Posted by BlackBellamy (Post 3243310)
Large-scale raiding is pointless and also completely unrewarding to me. I wonder why people do it?

First off, there is absolutely zero challenge. ZERO. Zero zero zero zero. Point zero. You swarm the mob and it goes down in 7.5 seconds every time. If anything goes wrong, like some idiot trains the zone, then it's literally a 10 minute setback. The entire raid has been done 600 times before so there is no deviation. It's rote.

Second, any gear you get is useless. You are already on the raid and the boss is gonna go down in 7.5 seconds with or without your Magical Super Club. And that Magical Super Club feels worthless to you because it was handed to your for showing up. You got enough points for simply showing up, here it is. Cherish your participation trophy, don't worry no one is going to parse the logs to find out you did nothing of substance.

I keep track of people as a hobby. I fill up mule friends lists with names of known high level people in various guilds just to see where they go, what they're doing. I'll tell you what they're doing. They're quitting. They churn rate is tremendous. I have a hundred people over 55 I never see any more and I've only been doing this for two months. I see them join various guilds, then I see them in a couple of raids, then they're no longer online. The core, the leadership as it were, they stick around. And around them swirl dozens of newcomers every week, never to be seen in a months time.

I know why. Because there is no challenge. They are fed this fantasy all their leveling life that the raiding life awaits them, the can help kill the dragons and get super loot! And when they get there they realize that the only challenge is showing up on time. But they keep coming because they have been conditioned that this is the end-game and then they quit because the end-game is a chore.

It seems like the leadership runs these raids not for the loot. They run these to become better middle managers and deliver the project on time. The satisfaction they get is increasing the ROI so the Big Boss goes down in less time than projections have showed. And you are just a temp, without benefits and health insurance, working in their office building.

I had people on my lists from smaller guilds who were swallowed by the larger guilds so they could raid. Guess what? Those folks are gone, the vast majority of them. Looks like the lawn was brown on the other side of the fence too.

I recommend less screen time.

Mesocyclone 01-12-2021 03:23 AM

Quote:

Originally Posted by BlackBellamy (Post 3243310)
I'll tell you what they're doing. They're quitting. They churn rate is tremendous. I have a hundred people over 55 I never see any more and I've only been doing this for two months.

I forecasted the population to drop by 200-250 a couple months after Kunark hit. The newness fades, the grind becomes real, the fast scores don't happen, and those that can't handle it give up. Gotta be a real grinder; robot-mode and emotion-free, to "win" this marathon - it's not a race.

sajbert 01-12-2021 04:07 AM

Raiding sucks. I don’t know why people enjoy sitting at their screens tracking raid targets or port-ducking or whatever for hours on end day in and out ad nauseam.

Majority of fights are easy zergs once a guild is properly mobilized, that’s what competition is about now, dedication and mobilization.

There’s toxicity among guilds to be sure but I can’t say ST are the bad guys here. What’s clear however is that ST has more dedication and better mobilization. They’re better than the other guilds and that’s why they win most raid targets.

Under the current system other guilds aren’t entitled to shit. Should they be? Should simply being in a guild grant you the right to raid targets? Eh, it’s not the game ST wants to have and if competing guilds were winning I doubt it’s the game that they’d advocate for either. Drama will still exist.

Ultimately it’s up to p99 devs to decide they want the game to be. I respect any decision they make.

Frug 01-12-2021 10:17 AM

Quote:

Originally Posted by Mesocyclone (Post 3243679)
I forecasted the population to drop by 200-250 a couple months after Kunark hit. The newness fades, the grind becomes real, the fast scores don't happen, and those that can't handle it give up. Gotta be a real grinder; robot-mode and emotion-free, to "win" this marathon - it's not a race.

Based on history of P99, and basically every other popular freeshard of any MMORPG, a monkey could have made that prediction.

JDFriend99 01-12-2021 10:59 AM

Quote:

Originally Posted by Power Flower (Post 3243309)
No issues at low levels , everquest better below 50

couldnt agree more. Everyone gets bored or mad at end game unless they have people to call on to get stuff done.

Make a new toon and enjoy the game

Kich867 01-12-2021 01:04 PM

Set self-imposed challenges. Start a new character, don't twink it, only use gear you loot.

Owls 01-12-2021 01:25 PM

Quote:

Originally Posted by OuterChimp (Post 3243315)
I make alts and go to zones I wish I had done on my other toons....then make new Alts.

I have Alt-itis and I still enjoy EQ.

Preach.


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