Project 1999

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-   -   Which Class to play on P99 (/forums/showthread.php?t=5711)

mitic 04-15-2010 06:42 AM

warrior: hard to hold aggro till highendweapons/fast procing weaps are acquired, will be easier with kunark.
monk: dps, puller, can tank in low/midlvls
bard: puller, can tank in low/midlvls, cc,
rng: dps (some sort of), can pull if outdoors, can tank in low/midlvls (monk/bard better)
shk/pal: puller, tank
rog: dps
shm: buffs, backup-heals, dps (some sort of)
druid: buffs, backup-heals, dps (some sort of)
clr: heals, dps in undead zones,
wiz: dps (check mana once in a while on them to see if they r afk)
chanter: buffs, cc
necro/mage: dps

easy to find groups
hard to find groups

this is how it goes when iam leading groups and searching for others to fill spots.

but still, there is no golden rule on how a group should be formed. i had a group last week in unrest/fp of 5 casters and me as a bard being the puller, tank and cc killing stuff nonstop

Volga 04-15-2010 07:11 AM

Even back in EQ Classic Rangers had a heck of a time getting work.. When I first started to play I thought LFG was some kinda exclusive Ranger only guild.

yage 04-15-2010 07:42 AM

Hi all

Brand new here and tbh I've been waiting for something like this server since about 2005 -_-
I played mainly a monk, ranger and partially bard in EQ. I'm curious as to when Kunark will be unlocked? I will most likely save my monk until then.

In the mean time what is the population like? I'm in Australia so my play times would be off-peak for most of you. I was tossing up between a bard (songs, support class) and a shadow knight (tanking). Are bards or shadow knights in higher demand? Maybe a warrior?

HeallunRumblebelly 04-15-2010 08:08 AM

Quote:

Originally Posted by yage (Post 45753)
Hi all

Brand new here and tbh I've been waiting for something like this server since about 2005 -_-
I played mainly a monk, ranger and partially bard in EQ. I'm curious as to when Kunark will be unlocked? I will most likely save my monk until then.

In the mean time what is the population like? I'm in Australia so my play times would be off-peak for most of you. I was tossing up between a bard (songs, support class) and a shadow knight (tanking). Are bards or shadow knights in higher demand? Maybe a warrior?

Well, procrates on this server are fucknuts, so, once you have yaks on a 37+ warrior you're golden. Before that you're just bad dps unless it's a pet group ~_~ (rogues being your bane :P)

Everyone loves SK's on this server--sans raidguilds, of course--but I guess that's always been the case for hybrids. I know in IB it's funny--some nights we don't have a single paladin / sk / necro and...well, no one seems to notice because the wizards/mages/rogues/chanters showed up :P

To all making new characters here: Realize that 50 groups RAAAARELY happen, due to the loot camps being soloable by classes (enchanters, mages, and necros in lguk). If you have some pre-requisite skill and can stand being scum til 29, people love 29+ enchanters ;P--otherwise, go mage if you want to farm at 50.

loganhxh 04-15-2010 09:59 AM

Quote:

Originally Posted by mitic (Post 45740)
warrior: hard to hold aggro till highendweapons/fast procing weaps are acquired, will be easier with kunark.
monk: dps, puller, can tank in low/midlvls
bard: puller, can tank in low/midlvls, cc,
rng: dps (some sort of), can pull if outdoors, can tank in low/midlvls (monk/bard better)
shk/pal: puller, tank
rog: dps
shm: buffs, backup-heals, dps (some sort of)
druid: buffs, backup-heals, dps (some sort of)
clr: heals, dps in undead zones,
wiz: dps (check mana once in a while on them to see if they r afk)
chanter: buffs, cc
necro/mage: dps

easy to find groups
hard to find groups

this is how it goes when iam leading groups and searching for others to fill spots.

but still, there is no golden rule on how a group should be formed. i had a group last week in unrest/fp of 5 casters and me as a bard being the puller, tank and cc killing stuff nonstop

check mana? was a mana bar added? :confused:

Examino 04-15-2010 11:12 AM

Quote:

Originally Posted by loganhxh (Post 45791)
check mana? was a mana bar added? :confused:

I think he means asking in group "Mana check?"

IAmFansy 04-15-2010 11:16 AM

Quote:

Originally Posted by Examino (Post 45821)
I think he means asking in group "Mana check?"

This kind of assuming-the-worst playstyle is ultimately counterproductive. If you start treating your wizards like villains they're gonna start to get pissed off and eventually ragequit.

Eastwood 04-15-2010 11:29 AM

I think that Jilena's class break down and group desirability factor at the end of page 2 was about perfect in my experience with EQ.

Like spot on, even including the stereotypical reasons people hesitate on certain classes.

Bhutt 04-15-2010 12:01 PM

I have not found getting a group (Rogue) to be all that hard. In off peak times, usually it's difficult because everyone is a solo class. I've just made it a point to stick around areas that group dynamics are needed/wanted.

Scrubby McGee 04-15-2010 01:29 PM

I disagree with the needing tanks. I mainly play a tank during 'peak' hours. While, I can imagine that people will need tanks during daytime hours when not many people are on, I often find is that people generally will only take 1 tank per group. What this means is that during peak hours, there's too many tanks. I've often found that I'm not the only tank looking for a group then either and most of the time, I have to put the group together.

When filling out groups myself, the things I have the most trouble finding are CC and dps (most of the mage/necs are soloing).


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