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-   -   Game Mechanics: Druid Tracking Skill Level Too High (/forums/showthread.php?t=96039)

Handull 04-21-2013 06:40 PM

Quote:

Originally Posted by nilbog (Post 929231)
Can you explain further?

From the patch notes link in Ele's original post:

Quote:

------------------------------
February 21, 2001 3:00 am
------------------------------

*Patch Day*

*Tracking*

Tracking now works in full view for all classes that can use it, and
sports a nifty scroll bar that allows players to see everything on the
list. In addition, the /trackplayer setting is now saved to the
eqclient.ini file.

The following options have been put in for Rangers only:

--- /tracksort
--- /trackfilter

*/tracksort options beginning with R are reverse order
And then two weeks later:
March 6, 2001 Patch Message http://everquest.allakhazam.com/hist...es-2001-1.html

Quote:

-- The tracking skill cap for Druids has been raised to 125. It was the
intent for druids to be better at tracking than they were, however
before the scroll bar, smaller skill numbers were often considered
better. With the tracking improvements from the last patch, this
increase was appropriate.
The point is that before you could scroll or sort the Track window, a lower skill in Tracking had some benefit, that being that you could see most/all mobs in the area around you. A higher tracking skill in a crowded dungeon allows the tracker to see new pops around them, but not all the mobs in the area.

My point is that while fixing druid track to 50 is a step towards classic, and the scroll bar change was a separate patch, the patch to give druids 125 skill clearly says that this change goes along with the addition of the scroll bar, so to change druid track to 50 without trying to remove the scroll bar seems unfair to me, and since a dev hadn't adressed the scroll bar yet I wanted to bring it up again.

Ele 04-22-2013 01:50 PM

As it relates to all tracking for the time being until the post-velious release upgrade (Feb. 2001):

The tracking window should be limited to 20 entries.

from the first link in OP:

Quote:

What they really need to do is to FIX tracking. Make it filterable, make it
customizable, make it hold more than 20 frigging entries, add a scrollbar, and
make it usable for more than seeing what's newly spawned in the entire zone.

Nneen 04-22-2013 02:49 PM

Just to let you guys know how worthless a skill of 50 tracking is, I am currently in Oasis and just got track so its at around 50. Sitting on the 2nd pillar I can't even track crocs that i can see to the right before the first hill. You may want to ask the community what they think of this because I can see this seriously frustrating people who have already had a higher skill and it be taken away.

Sundawg 04-22-2013 03:26 PM

Remember back in the day it was only 1st person view and even a track of 50 skill would be useful in that environment.

Ele 04-22-2013 03:32 PM

Quote:

Originally Posted by Sundawg (Post 930239)
Remember back in the day it was only 1st person view and even a track of 50 skill would be useful in that environment.

Please take me with you.

kanras 04-22-2013 03:57 PM

Capped tracking at 20 NPC results, pending update.

Handull 04-23-2013 12:55 AM

Quote:

Originally Posted by kanras (Post 930272)
Capped tracking at 20 NPC results, pending update.

doin work kanras!

Labanen 07-14-2013 09:59 AM

...

Pufferfish 12-30-2015 01:50 PM

Curious, shouldn't Druid Tracking be moved up to 125 by now?

I ask because today I checked my skill level, and it's been reduced to 20. Seems like the opposite direction.

http://s10.postimg.org/ldj15a3x3/Dru...2015_12_30.jpg

Ele 12-30-2015 02:20 PM

Quote:

Originally Posted by Pufferfish (Post 2153396)
Curious, shouldn't Druid Tracking be moved up to 125 by now?

I ask because today I checked my skill level, and it's been reduced to 20. Seems like the opposite direction.

http://s10.postimg.org/ldj15a3x3/Dru...2015_12_30.jpg

you on red or blue? There has been a constant issue on red regarding the client/UI thinking it is in an older era while the server implements the later era and shows the lower skill.


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