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Nostalgia, delayed gratification, and the social element - EQ is as much a chat room as it is a game
Not to mention, most classes have very distinct roles and those that don't have distinct niches to fill. None of this "everyone can do everything" GW2-esque bullcrap |
I'm really curious to hear some responses from some Friends that were brought to P99 by people who originally played EQ.
Personally, it's as simple as killing tuff mobs with my buds, loot and xp be damned. It's extremely fun and rare to actually crawl through a dungeon and see the finer aspects of it... the designers took a lot of care making these dungeons. There's a friggin' psychedelic mushroom shop in The Hole, for christ's sake. It only gets better with Velious, too, where they start really rewarding the crawl as opposed to the camp. Not that there's anything wrong with camping, but how many Clerics have actually had the opportunity to get up and look around deep in a dungeon? It's just more fun. |
It was my first mmo back in the day of £300 average a month phone bills. And it was difficult.
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Because Iksar.
And cool Velious era weapons. And great adventure. |
Cognitive Dissonance.
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takes time to earn things
just like real life |
High risk factor, same reason I only play on the PvP server now.
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If any modern MMO had an enchanter like class for PvE I'd play it in a heartbeat. Sadly the CC/support characters died in current gen MMOs. Honestly, I think playing dps/heals/tank here is just as boring as it is in WoW. Hell probably more boring as the fight mechanics are so old/well known.
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Quote:
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It's a game that creates stories. Stories that stick with you. Your own stories, not those forced upon you by endless, mindless, soulless "content".
Is it my favorite MMO because it was my first? Maybe... there's something to be said about your first love. Other games have been good, but nothing ever quite as good. |
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