Project 1999

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-   -   Spells: Enc spell hate too much? (/forums/showthread.php?t=154)

tulsplat 07-13-2010 11:59 PM

On live back in the day, I remember sometimes enchanters would be called to "Tashicide" a raid mob, since tash was so much aggro they would die after casting it

azeth 07-14-2010 07:39 AM

Quote:

Originally Posted by Merrik (Post 95774)
because the mob suddenly thinks I'm the anti-christ and wants to rape my ass.

south park reference? Satan was the receiver after all..

aVoided 07-18-2010 05:23 AM

Couldn't agree more. I played chanter on live. and never was a single mez a death sentence ever.... Even my lame dot is a death sentance... seems everything I do is a death sentence on this class on this server... oh and mem blurr is brok 50% of the time too.. if not more.

rsjr 07-29-2010 12:38 AM

On Live healers would sometimes get heal aggro if the fight went on for a bit and a mob was mezzed a few times. That's how little aggro mez generated. Compared to P1999 it's night and day. I don't know what other class on here plays as differently as enchanters, from charm not working at lower levels to being way too good at the high end to the aggro on our spells being completely different.

It's not unplayable, it's not even that difficult to deal with (charm being good makes us a little overpowered), it's just not classic.

Charm, Tash, Chaotic Feedback type nuke line needs aggro increased. It's way too low.

DoT line, mez, AE stuns (color line) needs aggro reduced. Mez and AE stun especially. AE stun did almost no aggro on live and mez only a bit more.

mmiles8 07-29-2010 03:23 AM

I tried to recruit some folks to do some testing and get some data the devs could work with.

It's as hard for the devs to work on the issue without data as it is to test threat with one person.

http://www.project1999.org/forums/sh...ad.php?t=11961

Still looking for volunteers btw.

azeth 07-29-2010 07:52 AM

Quote:

Originally Posted by tulsplat (Post 96238)
On live back in the day, I remember sometimes enchanters would be called to "Tashicide" a raid mob, since tash was so much aggro they would die after casting it

Usually the tashicide occurred before the mob was even engaged. I'm not disputing it's a lot of aggro, but the reason they died was because they were the only person to attack the mob.


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