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-   -   Patch Notes, Thursday September 16th (/forums/showthread.php?t=17471)

astuce999 09-17-2010 11:11 AM

Quote:

Originally Posted by Uthgaard (Post 143569)
If this is working correctly, it should be 1 mana per tick at all times. It takes 12 meditate skill per point of mana. The 10 meditate was only to speed up memorization times.


Bards gain 1 mana per tick at all times, but if they are sitting, they gain an additional 1 mana per tick, for a total of 2 mana per tick. It has nothing to do with meditate, any casting class gains more mana while sitting than standing prior to having meditate.

It is indeed true that bard gained meditate solely for speeding up memorization times for songs.

cheers!

Uthgaard 09-17-2010 12:23 PM

This is true. Thanks for clarifying that oversight.

Virtuosos 09-17-2010 08:08 PM

so? any news on reversing the switch for pets? nilbogs only memory comes from after kunark was released where as i know a fair amount of people with distinct memories of it not being changed until much later around kunark time

hueylewis187 09-17-2010 11:12 PM

You'd have to show solid proof I think Virt. Memories are not enough I don't believe.

I went through every patch up to 2002 and I saw no mention at all of Pet Faction changes.

I remember getting faction during kunark using just my pet. I'm sure there is proof in the mage archives if there were no faction hits. I haven't checked them yet though.

krforrester 09-17-2010 11:51 PM

I still believe the faction change occurred at the same time pets were made neutral so that mobs did not agro on them. It wouldn't make sense any other way. You couldn't have green mobs going around agroing on pets and also taking a faction hit. This way, the only way you got a faction hit on green mobs was when you intentionally attacked the mob. I am pretty sure this was Velious or later.

Virtuosos 09-18-2010 12:11 AM

memories were good enough for nilbog to have it changed, one person's memories of faction from pets in kunark ~ era should not outweigh the plethora of peoples memories of it NOT causing faction until then


but then again, he's a gm, we arent. his playground i suppose.

//


and krforr, i agree...THAT would make the most sense

Kender 09-18-2010 04:35 AM

Quote:

Originally Posted by Rogean (Post 143121)
Code Only[LIST][*]Haynar: Pets doing damage to an NPC will now cause faction hits.

not working as patch notes say then

when i was killing gnolls i never bother to damage greens, i let the pet do all the work. no faction hit after kill even after the patch

Rogean 09-18-2010 04:36 AM

Some zones weren't updated correctly with the 16th patch. The 18th patch has addressed this and everything should be up to date.

krforrester 09-18-2010 11:20 AM

Quote:

Originally Posted by Rogean (Post 143121)
Code Only[LIST]
[*]Haynar: Eye of Zomm will now open doors.

My Eye of Zomm still cannot open doors.

Edit: Ok, just checked again and it is opening doors. Thanks, this is a great fix.

Uthgaard 09-18-2010 11:21 AM

Maybe you have a lazy eye


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