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-   -   Weekly simulated repops instead of timers?? (/forums/showthread.php?t=192912)

Zalaerian 05-11-2015 10:21 AM

Wouldnt mind seeing earthshakes just start a 48 hour variance for mobs instead of insta poping them

lite 05-11-2015 10:22 AM

Quote:

Originally Posted by dis_mornin (Post 1887963)
I hate sim re pops. That being said. Think it would be good for the server if they did occur more but it was coded that not all the mobs re popped. So.. more repops but only 50% of dargons up so when ground shakes its a scramble to find out what's up and hopefully forcing PvP over those fewer # of targets

I think pretty much everyone is on board with this option or something closely resembling it. Rogean has to manually trigger them which causes them to not be seen for months at the time, and fail to stimulate PVP dramatically during this period of time, causing the resistance's PVPrs to lose interest.

Then a sim repop comes along, and you are mainly working with recruits.

Luniz 05-11-2015 10:24 AM

how sour are you lite?

heartbrand 05-11-2015 10:24 AM

There's little PvP because you're playing on a 300 max pop server time locked to Kunark for two and a half years, where most people come to experience classic EQ for three to five months before uninstalling. No amount of special rules and coding will ever change that. There's a reason EQ moved to instances and raid caps.

lite 05-11-2015 10:24 AM

http://puu.sh/hJpzN/4aa65496fc.jpg

cool sig?

Luniz 05-11-2015 10:25 AM

also voted yes because more repops = more loot for top guild

dis_mornin 05-11-2015 10:26 AM

Quote:

Originally Posted by lite (Post 1887981)
I think pretty much everyone is on board with this option or something closely resembling it. Rogean has to manually trigger them which causes them to not be seen for months at the time, and fail to stimulate PVP dramatically during this period of time, causing the resistance's PVPrs to lose interest.

Then a sim repop comes along, and you are mainly working with recruits.

The problem is no matter what good idea the player base comes up with. Rogean and the rest of the staff do not give a Fuck and aren't even willing to have a conversation about it. Confident the staff are completely oblivious to the red server dynamics.

lite 05-11-2015 10:27 AM

Quote:

Originally Posted by heartbrand (Post 1887986)
There's little PvP because you're playing on a 300 max pop server time locked to Kunark for two and a half years, where most people come to experience classic EQ for three to five months before uninstalling. No amount of special rules and coding will ever change that. There's a reason EQ moved to instances and raid caps.

I don't agree with that at all Checkraise, I pras you for being one of the few people that would like to make contesting a thing and isn't interested in "epic torlling".

I think uncertainty of respawns would be such a game changing dynamic that would trigger PVP all over the place and give momentum to smaller guilds.

lite 05-11-2015 10:29 AM

Quote:

Originally Posted by dis_mornin (Post 1887992)
The problem is no matter what good idea the player base comes up with. Rogean and the rest of the staff do not give a Fuck and aren't even willing to have a conversation about it. Confident the staff are completely oblivious to the red server dynamics.

It's funny you mention that, earlier I literally wrote up a thread targeted at Rogean and Nilbog to get their input on what they know about Red, and questions along those lines.

Sincerely just to get an understanding of what it is that our administrators know about this realm.

Then I realized most people would just see this as an opportunity for "leet trolling".

Thank you and HB for trying to generate some meaningful dialogue towards contesting.

Efwan 05-11-2015 10:29 AM

Quote:

Originally Posted by Zalaerian (Post 1887974)
Wouldnt mind seeing earthshakes just start a 48 hour variance for mobs instead of insta poping them

Can definitely hop on board with this if it's possible.

Viva la resistance


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