Project 1999

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-   -   Custom UI for 1999 (/forums/showthread.php?t=2612)

Nial 02-09-2010 05:56 PM

class symbols
 
Quote:

Originally Posted by HarmoniumGuard (Post 18384)
With these changes, is there any way to replace the class symbol in the inventory? All my characters have the Monk one, and none of them are Monks.

I'd like my Druid symbol back. x_x

I was lucky to find this tidbit posted by Nachyoz on the original "Setup Guide" thread before it was modified.

10-24-2009, 12:40 AM
Nachyoz
Junior Member Join Date: Oct 2009
Posts: 6

Fixing the UI File

--------------------------------------------------------------------------------

Quote:
Originally Posted by Feittin
Since the old forums appear to be defunct now, if anyone wants to update the Japino classic UI class animation shown in the inventory to be the right class they can do the following:

1) Go to custom UI folder (ie. Everquest\uifiles\Japino_Classic_UI)
2) Find the file "EQUI_Inventory.xml" and open it with notepad
3) Do a find (or ctrl-f) and find "<Animation>A_ClassAnim"
4) It should bring you to a line that looks like:
<Animation>A_ClassAnimXX</Animation>

Instead of XX there will be some number there. Replace that 2 digit number with the 2 digit number for your class using the list below to show the correct animation.

01 = Warrior
02 = Cleric
03 = Paladin
04 = Ranger
05 = ShadowKnight
06 = Druid
07 = Monk
08 = Bard
09 = Rogue
10 = Shaman
11 = Necromancer
12 = Wizard
13 = Magician
14 = Enchanter

You can instead delete the whole line (line 1944)


Code:
</Size>
<Animation>A_ClassAnim07</Animation>
</StaticAnimation>

to


Code:
</Size>
</StaticAnimation>

Then find this line (about 22 lines down)


Code:
<Style_Sizable>false</Style_Sizable>
</Screen>

and add the line "<Pieces>ClassAnim</Pieces>" so


Code:
<Style_Sizable>false</Style_Sizable>
<Pieces>ClassAnim</Pieces>
</Screen>

Whole block looks like this


Code:
<StaticAnimation item= "ClassAnim">
<ScreenID>ClassAnim</ScreenID>
<Location>
<X>10</X>
<Y>178</Y>
</Location>
<Size>
<CX>64</CX>
<CY>128</CY>
</Size>
</StaticAnimation>
<Screen item = "IW_CharacterView">
<ScreenID>IW_CharacterView</ScreenID>
<RelativePosition>true</RelativePosition>
<Location>
<X>10</X>
<Y>178</Y>
</Location>
<Size>
<CX>64</CX>
<CY>128</CY>
</Size>
<Style_VScroll>false</Style_VScroll>
<Style_HScroll>false</Style_HScroll>
<Style_Transparent>false</Style_Transparent>
<TooltipReference>Drop Item Here to Auto Equip</TooltipReference>
<DrawTemplate>WDT_Inner</DrawTemplate>
<Style_Titlebar>false</Style_Titlebar>
<Style_Closebox>false</Style_Closebox>
<Style_Minimizebox>false</Style_Minimizebox>
<Style_Border>true</Style_Border>
<Style_Sizable>false</Style_Sizable>
<Pieces>ClassAnim</Pieces>
</Screen>

This will auto pick the correct animation for the character loaded.

Dr.Spike 02-13-2010 08:55 AM

some ppl have asked me about the classic UI i posted a screenshot on that i have worked on to get it to work on P99 server.
i havent got time to work on it so much since then, but i promise you all, when its done i will post it in a own thread and a download link so everone that wants can download it.
i got no ETA on it yet

Nedala 03-14-2010 08:26 AM

Quote:

Originally Posted by Uaellaen (Post 17380)
oldschool!



What UI is that? I want that too please.

Im Using the default_old UI it lookes almost like thist one, but i have new and messed spell icons. I want the classic ones. When i change to the "default" UI i have classic icons, but the whole UI looks crappy then. Your screen looks just like what i want.

Dac321 03-14-2010 12:12 PM

On the topic of "old school" is their anyway on getting the older character load screen? I think the old one is so much better then the one that P99 currently uses. IDK, would their be issues trying to load the older one?


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