Project 1999

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-   -   Would EQ be better off without GMs? (/forums/showthread.php?t=77315)

Hitchens 06-22-2012 12:52 PM

There is no financial investment in the reputation of a character on a free server and there is no emotional investment in the reputation of a character you purchased on the forums.

Corrodith 06-22-2012 01:05 PM

Quote:

Originally Posted by Frieza_Prexus (Post 671030)
The freemarket principle is being misapplied I believe. In a proper situation you have a recourse. The detriment to yourself for trolling or griefing is greater than the gain.

Xasten, while I am obviously invoking the free market principle here, I do understand that there are limitations to the types of recourses available and ability to transfer consequences to "destructive parties". I think, though, that in general, basic game mechanics create a level playing field where groups of players can leverage their relative organizational strengths to establish agreements in absence of GMs. When you put stuff like training on the table, it ends up making it much harder to compete in traditional ways via poopsocking and batphone races because it can turn into a 12 hour chess match once the training starts, and even for the ultra-hardcore this is not often viable due to play time constraints.

Hitchens 06-22-2012 01:12 PM

You're trying to turn free market philosophy into a panacea.

It is not.

Corrodith 06-22-2012 01:26 PM

Quote:

Originally Posted by Hitchens (Post 671097)
You're trying to turn free market philosophy into a panacea.

It is not.

I'm sorry, was that an argument?

Hitchens 06-22-2012 01:30 PM

Yes, and if you don't figure it out you're just another preacher.

Autotune 06-22-2012 02:15 PM

Quote:

Originally Posted by JenJen (Post 671023)
whats to stop "individual C" griefing without a care in the world

Hello, I am Individual C.

Frieza_Prexus 06-22-2012 02:28 PM

For the majority, no Gms would undisputedly lead to community solutions, yes. That much is clear.

However, there is still the unaddressed minority with functional "veto power" in terms of abuses. There is little to no recourse against these individuals. Therein lies your problem.

Autotune 06-22-2012 02:29 PM

Quote:

Originally Posted by Frieza_Prexus (Post 671136)
For the majority, no Gms would undisputedly lead to community solutions, yes. That much is clear.

However, there is still the unaddressed minority with functional "veto power" in terms of abuses. There is little to no recourse against these individuals. Therein lies your problem.

you act as if there is no problem to begin with.

Corrodith 06-22-2012 02:32 PM

Quote:

Originally Posted by Frieza_Prexus (Post 671136)
For the majority, no Gms would undisputedly lead to community solutions, yes. That much is clear.

However, there is still the unaddressed minority with functional "veto power" in terms of abuses. There is little to no recourse against these individuals. Therein lies your problem.

What do we have now? A minority (basically 2 active individuals) who are GMs that have functional veto power in terms of abuse. There is *zero* recourse against these individuals.

Which is the better situation? IMO at least a player can be trained/griefed/ks'ed back. And a player doesn't have the power to literally stop you from playing the game on a whim.

azeth 06-22-2012 02:35 PM

i do think P99 would've been better off without in-game guide/GM enforced rules from the getgo.

but given the avg population (im seeing ~350 avg) I'm unsure if the "masses" who'd work to oust the inevitable griefers are actually present.


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