Project 1999

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-   -   More help for the staff from the greatest server of all time, Vallon Zek (/forums/showthread.php?t=133478)

Blizze 01-03-2014 02:18 PM

Quote:

Originally Posted by Nixus (Post 1252421)
holdout, not the same people...

Blizze the human cleric til 54 just after Kunark launch. Traded for Fyrechyld the erudite wiz and Whyspery the welf rog was alt that became main later in Velious.

Beastro 01-04-2014 06:11 AM

Quote:

Originally Posted by Kergan (Post 1250600)
People ripping on the SZ community who never played SZ gets pretty old. People seem to think that because Sirken is of this opinion that it must be correct.

The ruleset, specifically the ability to train, was what caused all the issues. Enable that ability on any PVP (or even non PVP) server ever created on live or emu and you'll have identical results.

The people were no better or worse than VZ, TZ, VZTZ, RZ, Zek etc. In fact there was a huge overlap among all of these servers.

Such rules attract/breed a certain mentality, one that's hard to kick after SZ becomes your server as what happened when it logically got its core population from the other three red servers.

I loved to grief newbies in Nektulos on my troll SK, but I had a limit that would be counter-productive on such zero-sum server.

And why do you think we're comparing server populations? We're not, we're explaining where this mentality originated, what brought it out to begin with and how it applies to this server and the emu PvP community as a whole.

Your last post sums ours up nicely: There was massively overlap when people had a chance to pick what server fitted them and then we all got dumped into the same pool, not only for being a small emu community, but our only alternatives to that community are Zek, bluebing it up on Live, emu or finally giving up on EQ.

Our point is not in the past, its about now and how 3 out of 4 servers had PvP and had a good amount of fair play an and over all easy going attitude in the PvP community outside of PvP itself that was noticeable lacking on the fourth server tio the point that it became their banner, their mark of pride at being the worst of the worst of Everquest and how that mentality infected emu PvP a good half way through VZTZ1 and steady grew until it dominated it, dealt the server it's deadly blow and has the 80 pound tapeworm in R99s 40 pound Ethiopian child from the very beginning.

This community is like peeing into a bucket for a year, letting all the water evaporate from it each time it's used, then drinking it at the end of the year - then realizing that this is really your only source of liquid.

Quote:

Sirken praised SZ and that was his server, I've heard him say it before. But he doesn't want to make a repeat of it. He want's do do better. Go above and beyond. Not just recreate the past when it comes to PvP rules sets.
As I would never want to make a repeat of RZ. Everquest was an unsustainable model in the long run, I mean, content wise it's Golden Age lasted for its first two two expansion packs released per annum and after that it pittled on for another two expacks.

Think of WoW lasting that long.

On top of that you add PvP in a heavily gear dependant game at the last moment, and for RZ, it wound up not only killing the PKs, but the Antis through Luclin's era where the only people who dominated were this servers equivalent to Nihilum. I'd never want RZ back again nor any of the other servers. We need to recognize either that EQ PvP needs a lot of experiment before we find a good non-classic rule set, or the mechanics of PvP, and even PvE need to be rebuilt from the bottom up to make the Everquest now played what we wanted it to be: The EQ killer, the one that we're happy with whose population won't fizzle a few months after every launch, but that goes against the reason for being of the project and is so much of a task our time would be better spent sitting around continuing to play MMO roulette until someone sensible finally makes one that isn't a WoW clone/doesn't tank and I worry we're in for a long Dark Age before that day comes.

Swish 01-04-2014 06:38 AM

Quote:

Originally Posted by Aenor (Post 1250276)
Here are the 13 city teams divided by faction:

Human faction:

Erudin
Qeynos (includes Surefall Glade)
Halas
Freeport

Evil faction:

Neriak
Paineel
Grobb
Oggok
Cabilis?

Elf and shortie faction:

Rivervale
Kaladim
Kelethin (includes Felwithe)
Ak'anon


Aenor 01-04-2014 07:54 AM

It was mentioned that the Evil faction would not have monks until Kunark.


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