Project 1999

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karsten 01-28-2014 02:19 PM

Quote:

Originally Posted by mitic (Post 1295332)
repops have always been on euro-primetime. everyone knows that.

yeah but that's not what *I* want, so let's change it

mitic 01-28-2014 02:22 PM

Quote:

Originally Posted by karsten (Post 1295338)
yeah but that's not what *I* want, so let's change it

du hoidst die goschN ! :D

thisuserwasbannedlol 01-28-2014 02:39 PM

variance

or play on origins, that's it.

heartbrand 01-28-2014 02:43 PM

I don't think anyone is saying mobs should be only on primetime EST. I do think though people are asking for a tad bit more of a distribution of repop times though, which I find hard to argue against. You're trying to add artificial non-classic difficulties to this game by saying "mobs can only repop on Euro times," it's almost so ludicrous of a statement that I'm not sure if you're trolling or not.

Kergan 01-28-2014 02:44 PM

Quote:

Originally Posted by heartbrand (Post 1295283)
Sorry, but 25 people can't delay 30+ level 60's in VP + max resist gear for more than 5 minutes. Mass PVP lasts about what, 3-4 minutes? VS dies in 15 seconds, and you all have VS faction, so you can have your casters on top of the wall and pin us between the bridge and zone in and rape us in seconds. It wouldn't do anything. Severilous we can try to bard the mob away but it wouldn't do much more than a few minutes max. Trakanon we can move timers back a bit, but is it really worth having a bunch of people who still need gear and are sub 60 waking up @ 9am every day to log into Norrath just to push it back 30 minutes at a time for it to get reset the moment it even gets close to a reasonable time? Talendor you all have OT hammers so we can have no chance at out mobilizing for it. We can't really contest CT because we can't clear the zone fast enough in order to do so. Innoruuk same situation, can't clear it fast enough.

So you think there is something wrong with a guild comprised of mostly newer sub 60 players not being able to contest or out maneuver a guild full of VP geared level 60s who know every in and out of the game? Or is this not a complaint merely a statement of fact?

Quote:

Originally Posted by heartbrand (Post 1295283)
Let's be real, we get about 14-18 people for 6am repops currently compared to your 30+. There's just nothing we can really do to push timers more than 3 to 4 minutes, or anywhere close to the HOURS we would need to push them back to change things, and even if we slowly chipped away at it, there will be a repop way before a 645am VS approaches something like 5PM EST.

So you're asking for the GMs to create an easier set of circumstances for you than any guild has had to deal with on this server EVER to compete?

Quote:

Originally Posted by heartbrand (Post 1295283)
I just laugh @ these "play better" posts or "try harder." This is a server that struggles to break 100 concurrent unique players. During the repop today, you had about 34 people. I did a who all and there were 61 online. That means you had over 50% of the online players, most of whom are all 60 with max resist gear and what not. There's no strategy to overcome that. It's just not possible.

Pfft. RD clearly has more players active than Nihilum. That can't even be debated. This type of cherry picking of statistics can be done to paint whatever picture you want. You don't see me on the forums whining when I'm trying to grind out a level or two and there is a full group of RD at every decent XP camp in the game.

Quote:

Originally Posted by heartbrand (Post 1295283)
There's almost no one left to recruit. The EQ Mac influx is gone. Of the 70+ for two gorenaire attempts, many quit because red99 wasn't for them. Some joined nilly, though not many only 4-5, and many just got burnt out on the server again because there just isn't much you can do to progress your character. I put in way too many hours every week scheduling raids, exp groups, epic fights, sky progression, doing recruiting on both red and blue and other forums. I do everything humanly possible to get people to play, excited about logging in, and trying to gear them and get them ready to compete. The problem is, and will always be, most people who join this server self admittedly would rather app nihilum, get instant pixels with zero difficulty, and then fade away. Most people have no interest in being an under dog and progressing. I can't tell you how many people I've spoken to who just tell me, "sorry I'm a power gamer, I don't want to bother having to work for it." They love the ability to log on twice a week, once for VP and once for repops, and not be bothered the rest of the week.

If you can't get people to log in or stay in your guild when plenty of easy guild events will net them gear (such as planar clears, chardok royals, plane of air, etc) how would suddenly asking them to fight Nihilum on repops go?

Quote:

Originally Posted by heartbrand (Post 1295283)
Some will say this is because Nihilum is an amazing guild, etc. Not really. It's because there's mostly sub 100 pop, no one to recruit, an almost impossible gap to close, etc. If this was a legit server with hundreds of players, there would be multiple guilds. There would still be a "top dog" but Nihilum would never be able to hold down all these mobs with 3+ guilds competing. You'd have one guild mobilizing for trak, another for fay, maybe Nihilum @ VP, another @ talendor, etc. The server would be completely different. Unfortunately, there's only room for two guilds here, and due to the nature of the server, it's near impossible for the second guild to "overtake" the main guild. For some weird reason, people would rather log in week after week to kill mobs they need nothing from, even though the dkp they accumulate is meaningless, to "hold down" those "evil" rebels hell bent on "destroying the server."

I don't disagree with anything you've just said. But this is an emulator for a 14 year old game, and a PVP server to boot. We'll NEVER have the population to create an environment like you've outlined. I think we would all love that, but it isn't going to happen man. No matter what the GMs do, what happens to Nihilum, what rule changes are put in...we'll never have 1000+ people or even 500+. Your best bet at this point is to wait for Nihilum to implode and split into two factions which may or may not ever happen.

Quote:

Originally Posted by heartbrand (Post 1295283)
Personally, I find it incredibly difficult to wake up for a 7am faydedar or what not, and that's with guildies needing the loot. I could only imagine doing it for dragons that you don't even need loot from, to deny loot that is mostly completely trivial and replaceable with GROUPABLE items in velious. Call me crazy.

I can't do it very often either man, I have a job and a kid and need to sleep. I don't make many of the early repops. But there are enough people who can and will and to each their own. Just because you or I can't doesn't make it right or wrong.

Quote:

Originally Posted by heartbrand (Post 1295283)
In the end, I knew with Red Dawn it's impossible to "win" this server, because there's just too many reallllllly dedicated people in Nihilum to gaining their satisfaction and fulfillment in life through Red99. However, with Velious, it is certainly possible for us to get a number of mobs, make meaningful and fun gains, and have a good time doing so. I've had a lot more fun with our 13 man faydedars, our 17 man Xygoz etc., than I ever did auto attacking fear trash with 60 people in Nihilum all max geared with zero threat of wiping. Kind of like in world of warcraft, the most boring part of an expac is when you have it on farm mode waiting for the next expac. That's when most people peace out. Strangely here, people are content logging on to do that same farm for 2+ years.

It's too bad you had to go from some serious and good points to more of this crybaby shit and personal attacks. Frankly it's none of your business (or mine) what people get joy out of in life. You're online more than 90% of Nihilum members and yet attack them personally stating how it drives their existence. Just cut that shit out already?

Quote:

Originally Posted by heartbrand (Post 1295283)
So please, keep giving us suggestions on how to contest and what not. I issue a challenge to all these so called masterminds. Make an anonymous alt. Join up. See what life is like on the other side. It's more fun than you would expect, and you can see realistically what this server is like.

I'll pass but I hope you keep fighting. The server is better when you're contesting. The only way you're going to sustain it though is doing it without being handed anything.

chu 01-28-2014 02:45 PM

my scroll wheel just broke

Smedy 01-28-2014 02:49 PM

Quote:

Originally Posted by chu (Post 1295367)
my scroll wheel just broke


Snufz 01-28-2014 02:50 PM

ya'll dumb.

Nilly doesn't want competition, they want a 100 pop server in velious where they have 60+ on raids.

heartbrand 01-28-2014 02:52 PM

Quote:

Originally Posted by Kergan (Post 1295364)
So you think there is something wrong with a guild comprised of mostly newer sub 60 players not being able to contest or out maneuver a guild full of VP geared level 60s who know every in and out of the game? Or is this not a complaint merely a statement of fact?



So you're asking for the GMs to create an easier set of circumstances for you than any guild has had to deal with on this server EVER to compete?



Pfft. RD clearly has more players active than Nihilum. That can't even be debated. This type of cherry picking of statistics can be done to paint whatever picture you want. You don't see me on the forums whining when I'm trying to grind out a level or two and there is a full group of RD at every decent XP camp in the game.



If you can't get people to log in or stay in your guild when plenty of easy guild events will net them gear (such as planar clears, chardok royals, plane of air, etc) how would suddenly asking them to fight Nihilum on repops go?



I don't disagree with anything you've just said. But this is an emulator for a 14 year old game, and a PVP server to boot. We'll NEVER have the population to create an environment like you've outlined. I think we would all love that, but it isn't going to happen man. No matter what the GMs do, what happens to Nihilum, what rule changes are put in...we'll never have 1000+ people or even 500+. Your best bet at this point is to wait for Nihilum to implode and split into two factions which may or may not ever happen.



I can't do it very often either man, I have a job and a kid and need to sleep. I don't make many of the early repops. But there are enough people who can and will and to each their own. Just because you or I can't doesn't make it right or wrong.



It's too bad you had to go from some serious and good points to more of this crybaby shit and personal attacks. Frankly it's none of your business (or mine) what people get joy out of in life. You're online more than 90% of Nihilum members and yet attack them personally stating how it drives their existence. Just cut that shit out already?



I'll pass but I hope you keep fighting. The server is better when you're contesting. The only way you're going to sustain it though is doing it without being handed anything.

I don't think you grasped the context of anything I just posted. It was in response to a player in your guild making a post basically stating "show up and compete and do better." I was merely stating why that isn't a realistic possibility, and why you won't see us bringing 18 people @ 6:30am EST to KC. Also, my enjoyment from the game isn't tied to the denial of others enjoyment, but more to seeing others have a fun time from progressing. Thanks for your comments though for the most part.

bigshowtime 01-28-2014 02:55 PM

Quote:

Originally Posted by chu (Post 1295367)
my scroll wheel just broke

lol


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